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Author Topic: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]  (Read 1062 times)

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Offline Cman92


I have started a small project once i found out the joy of Visual Mods on mabi so i thought "Hey why do I do some weapons mods"
so thinking hard i thought why not Grand  Chase weapons I love that game you. You will be miss tho (but there is a private server of it so my is pretty happy about it) So i combined the weapons of Grand Cahse into the game of Mabinogi

And for todays Show case I'll Show you......




Sieghart's Duelist Rapiers!

That's Right with these Rapiers (*cough cough* swords) You feel like the Great Gladitor Sieghart's Third Job Class
Killing Every Foe in you way
THEY CANT EVEN STOP
...................anyways

The download link is right below I wanted to speard it to others to enjoy

Have Fun ^^
http://tiny.cc/ev2w8

[EDIT] I did noticed that the download had my other mods but dont worry they are removed.
The new link is right here

http://tinyurl.com/hod58tl

Offline 「xeroplz」

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers
« Reply #1 on: February 09, 2016, 07:44:14 pm »
This looks nice, but you do know.... This package has all of your other mods in it too...
[Astronomy and Title Image]


Offline Cman92

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers
« Reply #2 on: February 10, 2016, 11:53:26 am »
Oops let me fix that ^^;

Offline Sieghart

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]
« Reply #3 on: February 11, 2016, 01:20:43 pm »
Ohh, some Grand Chase love, very nice :D
Interested in what all you will make, now if only I could get the outfits without major clipping..

On a side note: Seeing my dual wield animations made my day with the rapiers!
You can lance if you want to, you can leave your friends behind~
'Cause your friends don't lance and if they don't lance~
Well, they're no friends of mine~

Offline Cman92

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]
« Reply #4 on: February 13, 2016, 10:42:46 am »
Thank you very much ;D I really love the game. and I do miss it
(well there is a private server of it) but i thank you.
and your welcome for me using your animation now if only there was a on handed animaton for backwards sword so i can but in Seighart's 1st job sword in

Offline Sieghart

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]
« Reply #5 on: February 14, 2016, 06:21:29 am »
I've messed with one handed weapons a bit, but as far as I know they all use the same files, so editing them would make axes, rapiers, etc use the same animation.

Or maybe I just missed something, haha.
You can lance if you want to, you can leave your friends behind~
'Cause your friends don't lance and if they don't lance~
Well, they're no friends of mine~

Offline greenshark5

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]
« Reply #6 on: August 02, 2016, 09:11:47 pm »
Im sorry im new to this sort of modding... Two questions... How do I install PMG mods? And can I make my CRKS look like this instead?

Offline vnp3

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]
« Reply #7 on: December 02, 2016, 10:13:56 pm »
Im sorry im new to this sort of modding... Two questions... How do I install PMG mods? And can I make my CRKS look like this instead?

Apologies for the necro, but I was having similar issues in getting this particular mod working (@Florn, you know what I'm talking about).

I wanted to let you know, this mod still works perfectly as it is; no edits are needed to the base coding.

Unfortunately, the simple drag n drop option with DATA Packer didn't work for me; instead, I ended up making a .pack file with MabiPacker.

Result posted below; just a heads up, the color of the actual blade changes according to the primary color of your torso wear.

@Florn, thank you very much for your guidance. At the very least, it got me to the right portion of the Modding Guide.

Offline Fl0rn

Re: Mabinogi X Grand Chase Project [PMG] Sieghart's Duelist Rapiers[Fix]
« Reply #8 on: December 02, 2016, 11:21:59 pm »
@Florn, thank you very much for your guidance. At the very least, it got me to the right portion of the Modding Guide.

No problem.  Gratitude is always appreciated, but also credit where credits is due.  I threw out the info i could, but draconis also gave advice on the whole data packer issues as well.  So don't forget his efforts.

I use the options that you mention daily with no issues.  I test what I release.  While I cannot say the Installer is perfect, as it needs some work.  The content is personally checked by me and verified before each release.  You have 3 options to grab Tiara.  You can go the Online, Offline, or Packs.  All have the same content.  Abyss is updated by Blade or Shaggy, as I don't have access to that part of the FTP.  That covers that.
DATA Packer has had issues for some time.  In fact for so long that, I stopped using it shortly before Shaggy returned and had mentioned it to many people and posted in a few places.  The staff is aware of the issues with Data Packer.  I'd presume that the issues relate to offsets being a bit different now.  It's hard to say, but one thing is for certain: a data folder or packs are your viable options at this point.