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Nexon has updated NGS a while back, crippling all memory patchers for the time being. Unfortunately, there will not be any way to edit memory directly unless a full NGS bypass becomes available. Most data folder mods are not affected by this, but require a data folder packer to take effect in-game.

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Author Topic: animations  (Read 666 times)

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Offline kae

animations
« on: January 22, 2013, 01:03:34 PM »
so I was going to go swapping idle animations with NPC wear animations, but for some reason my largest .pack (114_full) is locked and i'm unable to poke around in it. what gives?

also if I was looking for an NPC/NPC wear idle, is there anything specific I should be looking out for?

I guess this should go in tech support mostly because being unable to get into the .pack is bugging me.

Offline Motivator

Re: animations
« Reply #1 on: January 23, 2013, 12:53:03 AM »
have you tried unpacker?
Download link:
http://mabimods.net/index.php?action=tpmod;dl=item33
if you are looking for the npc's animation, you should check it out in the anim folder in the pack files.

Offline kae

Re: animations
« Reply #2 on: January 26, 2013, 01:43:19 PM »
ah, I was using a different package tool I found here that still wouldn't let me open the files, but this one did the trick. thanks much.

Offline [Bloodhound]

Re: animations
« Reply #3 on: January 27, 2013, 07:01:19 PM »
I got the same problem and i got around it by using the packaging tool in admin rights