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Author Topic: (PMG) Ego Transformations  (Read 922 times)

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Offline Velox

(PMG) Ego Transformations
« on: May 06, 2012, 01:09:40 pm »



http://adf.ly/8DwKQ


(adf.ly link to help me pay for my rebirths, plus the files were too big to upload to this site)


Contains transformation swaps for:
Female blunt
Female bow
Female sword
Male blunt
Male bow

Offline Persona

Re: (PMG) Ego Transformations
« Reply #1 on: May 06, 2012, 01:16:19 pm »
You forgot to say what they were turned into. (If they're just simple swaps, wasn't that against the rules?...)

Offline Velox

Re: (PMG) Ego Transformations
« Reply #2 on: May 06, 2012, 01:36:48 pm »
These are PMG files to change your transformation into the model of an ego (the one when you use the spirit awakening)


Offline DomoHenry

Re: (PMG) Ego Transformations
« Reply #3 on: May 06, 2012, 05:24:34 pm »
Will there be the other ego spirits too? Including the cylinder egos?

Offline RyanEll

Re: (PMG) Ego Transformations
« Reply #4 on: May 06, 2012, 06:35:10 pm »
Tried messing around with stuff myself. But it still isn't working.
Anyone able to explain how I'm able to get this for falcon? Aiming to get the male blunt for my falcon transform.

Offline Velox

Re: (PMG) Ego Transformations
« Reply #5 on: May 06, 2012, 08:03:10 pm »
Take the files (just the .pmgs), put them in data/gfx/char/elf/berserk, and change the names to whatever gender your using( elf_male_berserk01, elf_female_berserk04, etc)

Offline Persona

Re: (PMG) Ego Transformations
« Reply #6 on: May 06, 2012, 08:05:32 pm »
Tried messing around with stuff myself. But it still isn't working.
Anyone able to explain how I'm able to get this for falcon? Aiming to get the male blunt for my falcon transform.
Falcon is in data/gfx/char/elf/berserk.

Offline Kaibaria

Re: (PMG) Ego Transformations
« Reply #7 on: May 20, 2012, 12:40:19 pm »
why no male sword..?

Offline Europe

Re: (PMG) Ego Transformations
« Reply #8 on: May 20, 2012, 01:03:46 pm »
why no male sword..?

data\gfx\char\human\ego_weapon\ego_male_sword.pmg

Move to:
data\gfx\char\paladin\mesh

Rename as whatever transformation you want to replace, and stop being lazy.

Offline Kaibaria

Re: (PMG) Ego Transformations
« Reply #9 on: May 20, 2012, 04:40:09 pm »
I was just wondering, since you didn't include it initially. I didn't actually want it. 

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #10 on: May 21, 2012, 11:18:19 am »
Hey, I've been on this site for a bit but haven't really posted. Question, what if my Data Folder default extracted from Tiara does not contain the ego_weapon folder? The only IMG files I haven't seen around is the Male Sword. Is it alright if I request the Male Sword files be added as well? It's not that I'm lazy, only that I have the absence of the spirit weapon files.  ;D let me know.

Offline Persona

Re: (PMG) Ego Transformations
« Reply #11 on: May 21, 2012, 11:38:46 am »
Question, what if my Data Folder default extracted from Tiara does not contain the ego_weapon folder?
If a folder is missing, just create it. Although, in this case you need one of the transformation folders.

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #12 on: May 21, 2012, 11:47:46 am »
If a folder is missing, just create it. Although, in this case you need one of the transformation folders.
Oh, I've created the correct path  :D. But wouldn't I need the original PMG files of the Male Sword Spirit in order to rename it to something similiar to "darkknight_male_04_bss."?   :-\

Offline Persona

Re: (PMG) Ego Transformations
« Reply #13 on: May 21, 2012, 12:08:44 pm »
Oh, I've created the correct path  :D. But wouldn't I need the original PMG files of the Male Sword Spirit in order to rename it to something similiar to "darkknight_male_04_bss."?   :-\
Yes, however, assuming (s)he didn't edit the files (which is a pointless thread if it's a PMG Swap), then you can just recreate the sword by getting it's file from the packs.

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #14 on: May 21, 2012, 12:15:17 pm »
Yes, however, assuming (s)he didn't edit the files (which is a pointless thread if it's a PMG Swap), then you can just recreate the sword by getting it's file from the packs.
Oh! Alright I'll give that an attempt before asking anymore  ;D Thank you very much for the assistance!

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #15 on: May 21, 2012, 01:07:21 pm »
Yes, however, assuming (s)he didn't edit the files (which is a pointless thread if it's a PMG Swap), then you can just recreate the sword by getting it's file from the packs.

Persona, I've given the Package tool you've posted a while ago a try but it fails to work with me. Nor do I know which .Pack file to even begin with to find the ego weapon files. I'm most likely doing something wrong. (I also gave some other .Pack Filemanagers a try as well)

Offline Persona

Re: (PMG) Ego Transformations
« Reply #16 on: May 21, 2012, 01:33:56 pm »
Persona, I've given the Package tool you've posted a while ago a try but it fails to work with me. Nor do I know which .Pack file to even begin with to find the ego weapon files. I'm most likely doing something wrong. (I also gave some other .Pack Filemanagers a try as well)
Do you have Skype and/or Team Viewer? If so, I can guide you through the process.

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #17 on: May 21, 2012, 01:54:24 pm »
Do you have Skype and/or Team Viewer? If so, I can guide you through the process.
Sorry, I uninstalled skype a month or so back. I suppose I'll just sit back and wait patiently  O:)

Offline Persona

Re: (PMG) Ego Transformations
« Reply #18 on: May 21, 2012, 02:01:03 pm »
Sorry, I uninstalled skype a month or so back. I suppose I'll just sit back and wait patiently  O:)
Wait for what?...

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #19 on: May 21, 2012, 02:27:15 pm »
Wait for what?...
Well, not waiting  ;D but fiddling around with the PackTools. Is there any way you'd take some time out to unearth the male sword IMG's I have been looking for? If not it's fine. After all I'm trying to do all of this work for something that could just be a PMG swap--though I couldn't even open the .pack files to begin with ^.^;

Offline Europe

Re: (PMG) Ego Transformations
« Reply #20 on: May 21, 2012, 03:05:02 pm »
Well, not waiting  ;D but fiddling around with the PackTools. Is there any way you'd take some time out to unearth the male sword IMG's I have been looking for? If not it's fine. After all I'm trying to do all of this work for something that could just be a PMG swap--though I couldn't even open the .pack files to begin with ^.^;

data\gfx\char\human\ego_weapon\ego_male_sword.pmg

Move to:
data\gfx\char\paladin\mesh

Rename as whatever transformation you want to replace, and stop being lazy.

Biggest packfile.

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #21 on: May 21, 2012, 03:21:34 pm »
Biggest packfile.

Wow. Simple as "biggest packfile". Haha well that helped a lot, really. I got it to work and have found the PMG file. Feeling a tad dumbfounded but as long as I got what I was looking for. Thanks Europe and thanks Persona!  ;D

Offline Europe

Re: (PMG) Ego Transformations
« Reply #22 on: May 21, 2012, 03:48:05 pm »
Wow. Simple as "biggest packfile". Haha well that helped a lot, really. I got it to work and have found the PMG file. Feeling a tad dumbfounded but as long as I got what I was looking for. Thanks Europe and thanks Persona!  ;D

It's pretty much ALWAYS the biggest folder.

And, you're welcome.

Offline Vietpryde

Re: (PMG) Ego Transformations
« Reply #23 on: May 21, 2012, 04:34:17 pm »
Hah! Turns out the files posted in the original post were edited PMGs, not just a swap. Tested out the PMG for Male bow for the one above and the one in the pack files. The one above allowed wings and hands to be visible, whilst the ones I found myself in the Pack files ended up as the spirit's body only with no hands nor wings (the same went for the Male Sword Spirit file I've been looking for). xD Shame on me.  :P

Offline Persona

Re: (PMG) Ego Transformations
« Reply #24 on: May 21, 2012, 05:18:10 pm »
In which case you have to adapt the character models to the human framework. For example, the ancient books have the body parts wing1, wing2, tail1, etc. Whereas none of those features are in humanoid framework.