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Author Topic: Remove IS Effects  (Read 279 times)

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Offline Fl0rn

Remove IS Effects
« on: December 27, 2011, 05:46:44 pm »
It's an XML, not dds or pmg.  The shatter, trail, and spear effect are removed here.  Simply removes graphics, the actual effects such as shattering will still function.  Confirmed by me to work.

Directoy
  • data/gfx/fx/effect/icespear.xml

Code: [Select]
<?xml version="1.0" encoding="utf-16"?>
<EffectGroup classname="EffectGroup[10]" name="Icespear">
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1.0" emission_dirtype="3" bsphere_radius="200" name="iceSpear_freezing">
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 0 0" />
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </EmissionOuterRangeController>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0 1 0" unit_angle="90" texture_dir="1" name="실린더1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 35 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">400 0 450 5 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 70 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 0 </UpperRadius>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="12" name="Texture" />
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">350 FF000000 400 FF4F555F 450 FF1E2436 1400 FF1E2436 1450 FF282C31 1500 FF1E2436 </StartColor>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0 1 0" unit_angle="90" texture_dir="1" name="실린더12">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 70 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">400 0 450 5 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 10 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 50 </UpperRadius>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="13" name="Texture" />
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">350 FF000000 400 FF4F555F 450 FF1E2436 1400 FF1E2436 1450 FF282C31 1500 FF1E2436 </StartColor>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0 1 0" unit_angle="90" texture_dir="1" name="실린더13">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 65 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">400 0 450 5 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 -50 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 70 </UpperRadius>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="14" name="Texture" />
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">350 FF000000 400 FF4F555F 450 FF1E2436 1400 FF1E2436 1450 FF282C31 1500 FF1E2436 </StartColor>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0 1 0" unit_angle="90" texture_dir="1" name="실린더14">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Height>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 -100 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 65 </UpperRadius>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="15" name="Texture" />
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartAngle">400 0 450 5 </StartAngle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">350 FF000000 400 FF4F555F 450 FF1E2436 1400 FF1E2436 1450 FF282C31 1500 FF1E2436 </StartColor>
</EffectType>
</Effect>

<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="이동">0 0 70 0 </EmitterShapeMove>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" name="EffectType" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="1" y="6" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 600 </Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1.7" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Spin classname="CSpinController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0">0 180 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 1 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.5 00FFFFFF 1 00000000 </ColorOverLife>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0" name="Speed">0 1000 </Speed>
<Number classname="CNumberController[11]" variance="1" min="0.3" max="0.8" interpolation="1" repeat="0" repeat_from="0" name="Number">100 50 110 0 </Number>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0" name="속력 변화">1 1 1 0 </SpeedOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" name="EffectType2" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="4" y="7" column="8" row="8" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 600 </Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1.7" interpolation="1" repeat="0" repeat_from="0">0 700 </Size>
<Spin classname="CSpinController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0">0 180 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="1" min="0.4" max="1" interpolation="0" repeat="0" repeat_from="0">0 1 1 1 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.2 00000000 0.3 FF76DAE4 0.6 00000000 1 00000000 </ColorOverLife>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0" name="Speed">0 0 </Speed>
<Number classname="CNumberController[11]" variance="1" min="0.3" max="0.8" interpolation="1" repeat="0" repeat_from="0" name="Number">60 50 65 0 </Number>
<Color classname="CColorController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="red_boom" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[8]" x="4" y="14" column="16" row="16" />
<Life classname="CLifeController[8]" variance="0">0 1200</Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">30 20 50 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 300 </Size>
<Speed classname="CSpeedController[8]" variance="0">0 20</Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.1 1 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.05 00FFAA33 0.2 00FF0000 0.4 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="1" pivot="0.5 0.5" align="move_dir" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.4" max="1.1" interpolation="1" repeat="0" repeat_from="0">80 200 100 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 1.5 </Angle>
<Size classname="CSizeController[11]" variance="0" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 300 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 2000 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_add_firework" column="2" row="4" x="1" y="3" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0.3 00000000 0.4 FFFFFFFF 0.7 FF0087FF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="-0.5" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 2 0.5 0.5 1 0.5 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 1 0.5 0.7 1 0 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="blue_boom" align_axis="0 1 0">
<Life classname="CLifeController[8]" variance="0">0 1200</Life>
<Number classname="CNumberController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">30 20 50 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 500 </Size>
<Speed classname="CSpeedController[8]" variance="0">0 20</Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.1 1 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.05 00D0FFFE 0.2 000294FF 0.4 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFD6D6D6 </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="4" y="7" column="8" row="8" name="Texture" />
</EffectType>
</Effect>

<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="이동">0 0 100 0 </EmitterShapeMove>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="40" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="1" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="ice_star">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">40 200 70 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 70 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1000 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2000 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF000000 100 FFE2EFFF 300 FF4B5560 </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_add_firework" column="4" row="4" x="3" y="2" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 2 0.07 0.3 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 FF000000 0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.5" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="냉기">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="1" min="0.3" max="0.8" interpolation="0" repeat="0" repeat_from="0">40 400 50 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 500 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1000 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.6" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 FFFBFBFB </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_alpha" column="8" row="8" x="3" y="0" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 1.5 0.07 0.1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 00FFFFFF 0.2 80D5E7FB 1 00BDBDBD </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 2 0.2 0.5 1 0 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="world_y" align_axis="0 1 0" name="ring_ring">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 7 500 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 800 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 0.1 2 1 3 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF008CC3 0.1 FF002C40 0.3 FF001133 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" row="8" column="8" x="4" y="7" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="1" pivot="0.5 0.5" align="move_dir" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="0.9" interpolation="0" repeat="0" repeat_from="0">45 300 60 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 1.5 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 200 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1500 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_add_firework" column="2" row="4" x="1" y="3" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 FF000000 0.1 FFFFFFFF 0.2 FFFF9C9C 0.7 FF0087FF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="-0.5" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 2 0.5 0.5 1 0.5 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 1 0.5 0.7 1 0 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="red_boom" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[8]" x="4" y="14" column="16" row="16" />
<Life classname="CLifeController[8]" variance="0">0 1200</Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">30 20 50 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 300 </Size>
<Speed classname="CSpeedController[8]" variance="0">0 20</Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.1 1 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.05 00FFAA33 0.2 00FF0000 0.4 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="blue_boom" align_axis="0 1 0">
<Life classname="CLifeController[8]" variance="0">0 1200</Life>
<Number classname="CNumberController[11]" variance="1" min="0.7" max="1.2" interpolation="1" repeat="0" repeat_from="0">60 30 70 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 800 </Size>
<Speed classname="CSpeedController[8]" variance="0">0 20</Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.1 1 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.05 00D0FFFE 0.2 000294FF 0.4 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFD6D6D6 </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="4" y="7" column="8" row="8" name="Texture" />
</EffectType>
</Effect>
<lightningbolt_fire classname="CEmitterType[10]" rotation_axis="0.0 0.0 1.0" emission_dirtype="3" bsphere_radius="200" name="iceSpear_bullet">
<EmitterShape classname="CEmitterShapeLine[10]" link_to_emitter="0" area_type="1">0.0 0.0 0.0 , 500.0 0.0 0.0 , 500.0 0.0 500.0 , 0.0 0.0 500.0</EmitterShape>
<ActiveController classname="CActiveController[6]" variance="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </EmissionOuterRangeController>
<EffectType classname="CLightningBoltType[10]" speed="1000.000000 " length="3000.000000 " unit_length="100.000000 " prebuild_length="3000.000000 " texwrap="4">
<Texture texture="common_effect" tas_classname="tas_grid[6]" x="0.0" y="2.0" column="1" row="8" />
<Spin classname="CSpinController[6]" variance="0">0 61879</Spin>
<Radius classname="CRadiusController[6]" variance="0">0 0.000000 300 100.000000 1000 0.000000 1300 100.000000 2300 50.000000 3000 0.000000 21000 0.000000 </Radius>
<Size classname="CSizeController[6]" variance="0">0 60.000000 </Size>
<SizeOverLife classname="CSizeOverLifeController[6]" variance="0">0.000000 1.000000 0.150000 0.000000 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0 FF000000 </ColorOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="screen" align_axis="0 0 0" name="ice_ring_circle">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 2000 </Life>
<Number classname="CNumberController[11]" variance="1" min="0.9" max="1.0" interpolation="1" repeat="0" repeat_from="0">40 1000 50 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.7" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 100 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1500 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 FF3B444C </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="4" x="2" y="3" name="Texture" />
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.7" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 FF000000 0.2 FFFFFFFF 0.5 FF2E3944 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 0.7 0.1 1 0.2 1 0.5 1 1 0.8 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="속력 변화">0 1 0.2 0.3 1 0 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 1 0.2 0.3 1 0.1 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="-0.05" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="냉기">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 5000 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.9" max="1.0" interpolation="1" repeat="0" repeat_from="0">100 0 400 200 600 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 150 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 180 </Spin>
<Color classname="CColorController[11]" variance="0" min="1.0" max="1" interpolation="1" repeat="0" repeat_from="0">0 7D111113 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="2" y="2" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0" name="속력 변화">0 0 0.5 0.2 0.8 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 00000000 0.3 80D5E7FB 1 00000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 1 0.2 0.5 1 0 </SpinOverLife>
<GravityOverLife classname="CGravityOverLifeController[11]" variance="1" min="0.3" max="5" interpolation="0" repeat="0" repeat_from="0" name="중력 변화">0 0 0.8 0 0.9 0 1 1 </GravityOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 1 1 0.8 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="1" pivot="0.5 0.5" name="EffectType1" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="1" y="6" column="16" row="16" />
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 500 </Life>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1.7" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Spin classname="CSpinController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 1 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.2 00000000 0.3 FFFFFFFF 0.5 00525252 0.8 00323232 1 00000000 </ColorOverLife>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0" name="Speed">0 400 </Speed>
<Number classname="CNumberController[11]" variance="1" min="0.3" max="1.3" interpolation="0" repeat="0" repeat_from="0" name="Number">80 1500 90 0 </Number>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 2 0.1 0.1 0.2 0.1 0.5 0.1 1 0 </SpeedOverLife>
<Color classname="CColorController[11]" variance="1" min="0.6" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 7CE4E4E4 </Color>
</EffectType>
</lightningbolt_fire>
<Effect classname="CEmitterType[10]" rotation_axis="0.000000 1.000000 0.000000" emission_dirtype="3" bsphere_radius="280" name="iceSpear_casting">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 180 </EmissionOuterRangeController>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 0.000000 -1.000000" unit_angle="90" texture_dir="1" name="ICE_실린더1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 4 </Radius>
<Height classname="CSizeController[11]" variance="1" min="0.99" max="1.01" interpolation="1" repeat="0" repeat_from="0">0 19 </Height>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 19 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 0 </UpperRadius>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">500 FF9DAAB7 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="12" name="Texture" />
<StartAngle classname="CAngleController[11]" variance="0" min="0.8" max="1" interpolation="1" repeat="1" repeat_from="0" name="StartAngle">0 0 500 100 800 150 1500 360 </StartAngle>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 0.000000 -1.000000" unit_angle="90" texture_dir="1" name="ICE_실린더2">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 6 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 19 </Height>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 0 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 4 </UpperRadius>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="13" name="Texture" />
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">500 FF9DAAB7 </StartColor>
<StartAngle classname="CAngleController[11]" variance="0" min="0.8" max="1" interpolation="1" repeat="1" repeat_from="0" name="StartAngle">0 0 500 100 800 150 1500 360 </StartAngle>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 0.000000 -1.000000" unit_angle="90" texture_dir="1" name="ICE_실린더3">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 4 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="1" repeat_from="0">0 13 20 12.8 50 13.2 100 13 </Height>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 6 </UpperRadius>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">500 FF9DAAB7 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="14" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="1" repeat_from="0" name="기준 높이">0 -13 20 -12.8 50 -13.2 100 -13 </PositionY>
<StartAngle classname="CAngleController[11]" variance="0" min="0.8" max="1" interpolation="1" repeat="1" repeat_from="0" name="StartAngle">0 0 500 100 800 150 1500 360 </StartAngle>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 0.000000 -1.000000" unit_angle="90" texture_dir="1" name="ICE_실린더4">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Radius>
<Height classname="CSizeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0">0 12 </Height>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="1" repeat_from="0" name="기준 높이">0 -25 20 -24.8 50 -25.2 100 -25 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 4 </UpperRadius>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">500 FF9DAAB7 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="4" row="16" x="1" y="15" name="Texture" />
<StartAngle classname="CAngleController[11]" variance="0" min="0.8" max="1" interpolation="1" repeat="1" repeat_from="0" name="StartAngle">0 0 500 100 800 150 1500 360 </StartAngle>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.10" pivot="0.5 0.5" align="screen" name="EffectType" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_dynamicgrid[10]" tex_width="512" tex_height="512" width="160" height="32" x="0" y="192" column="5" row="1" ani_loop_per_sec="5" ani_start_frame="0" ani_time_type="1" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="1" repeat_from="0">0 250 50 0 700 0 750 100 800 0 1400 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 200 </Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0.2 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 0.2 0.1 1 0 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.2 00ffffff 0.4 00A9A08D 0.7 001C2368 1 00000000</ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF9DAAB7 </Color>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="15" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0.1" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="ice_냉기">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 2000 </Life>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.3" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 80 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 -20 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Spin>
<Color classname="CColorController[11]" variance="1" min="1.0" max="1" interpolation="1" repeat="0" repeat_from="0">0 7D000000 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="2" y="2" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0" name="속력 변화">0 0 0.5 0.2 0.8 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 00000000 0.3 80D5E7FB 0.5 808C98A5 1 00000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 0 0.2 0.5 1 1 </SpinOverLife>
<GravityOverLife classname="CGravityOverLifeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="중력 변화">0 0 0.8 0.2 1 0.5 </GravityOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 1 1 0.8 </SizeOverLife>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="1" repeat_from="0" name="Number">0 50 200 0 500 0 750 35 1000 0 1400 0 </Number>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.10" pivot="0.5 0.5" align="screen" name="EffectType1" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_dynamicgrid[10]" tex_width="512" tex_height="512" width="160" height="32" x="0" y="192" column="5" row="1" ani_loop_per_sec="5" ani_start_frame="0" ani_time_type="1" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="1" repeat_from="0">0 250 50 0 700 0 750 100 800 0 1400 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0.2 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 0.2 0.1 1 0 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.2 00ffffff 0.4 00A9A08D 0.7 001C2368 1 00000000</ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF9DAAB7 </Color>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="0" axis="0.000000 0.000000 -1.000000" unit_angle="40" texture_dir="1" name="coil_실린더1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Height>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -360 </Angle>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높이">0 -25 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 4 </UpperRadius>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="8" row="4" x="6" y="2" name="Texture" />
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="StartColor">500 FFD7E9FA </StartColor>
<StartAngle classname="CAngleController[11]" variance="0" min="0.9" max="1.2" interpolation="1" repeat="1" repeat_from="0" name="StartAngle">0 0 4000 360 </StartAngle>
</EffectType>
</Effect>


<EffectType classname="CParticleType[10]" gravity_scale="0.5" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="냉기">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="1" min="0.3" max="0.8" interpolation="0" repeat="0" repeat_from="0">40 200 50 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 500 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1000 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.6" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 FFFBFBFB </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_alpha" column="8" row="8" x="3" y="0" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 1.5 0.07 0.1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 00FFFFFF 0.2 80D5E7FB 1 00BDBDBD </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 2 0.2 0.5 1 0 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="world_y" align_axis="0 1 0" name="ring_ring">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 7 500 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 500 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 0.1 2 1 3 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF008CC3 0.1 FF002C40 0.3 FF001133 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" row="8" column="8" x="4" y="7" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="1" pivot="0.5 0.5" align="move_dir" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="1" min="0.6" max="0.9" interpolation="0" repeat="0" repeat_from="0">40 600 50 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 1.5 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 200 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_add_firework" column="2" row="4" x="1" y="3" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0 FFFFFFFF 0.2 FFFF9C9C 0.7 FF0087FF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="-0.5" max="1" interpolation="1" repeat="0" repeat_from="0" name="회전 변화">0 2 0.5 0.5 1 0.5 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 1 0.5 0.7 1 0 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="red_boom" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[8]" x="4" y="14" column="16" row="16" />
<Life classname="CLifeController[8]" variance="0">0 1200</Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">30 20 50 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 300 </Size>
<Speed classname="CSpeedController[8]" variance="0">0 20</Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.1 1 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.05 00FFAA33 0.2 00FF0000 0.4 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="blue_boom" align_axis="0 1 0">
<Life classname="CLifeController[8]" variance="0">0 1200</Life>
<Number classname="CNumberController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">30 20 50 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 500 </Size>
<Speed classname="CSpeedController[8]" variance="0">0 20</Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.1 1 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.05 00D0FFFE 0.2 000294FF 0.4 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFD6D6D6 </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="4" y="7" column="8" row="8" name="Texture" />
</EffectType>
</Effect>
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1.0" emission_dirtype="3" bsphere_radius="200" name="Effect">
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 0 0" />
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="move_dir" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 400 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.4" max="1.1" interpolation="0" repeat="0" repeat_from="0">150 0 200 0 350 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 1.5 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 700 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_add_firework" column="2" row="4" x="1" y="3" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="속력 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="색상 변화">0.3 00000000 0.4 FFFFFFFF 0.7 FF9EDFFF 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="크기 변화">0 0 0.2 1 0.8 1 1 0 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="blue_boom" align_axis="0 1 0">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 150 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">50 0 100 4 600 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 200 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0</Spin>
<Angle classname="CAngleController[8]" variance="0" min="0" max="1">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 0.8 1.5 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="4" y="7" column="8" row="8" name="Texture" />
</EffectType>
</Effect>
</EffectGroup>

Offline Lady Playtime

Re: Remove IS Effects
« Reply #1 on: December 27, 2011, 05:53:27 pm »
Keep up the good work <3
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