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Author Topic: Giant Knuckles  (Read 406 times)

0 Members and 1 Guest are viewing this topic.

Offline Ouray

Giant Knuckles
« on: April 04, 2011, 07:12:29 pm »
I can't find the name of giant knuckle animations, the weapon animation translators I found here are for humans only :/
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Offline No one.

Re: Giant Knuckles
« Reply #1 on: April 04, 2011, 07:20:59 pm »
Wrong section.

/request move to skin modifications

Offline Ouray

Re: Giant Knuckles
« Reply #2 on: April 05, 2011, 10:05:25 pm »
I don't think animation is a skin, is it?
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Kisamier~

  • Guest
Re: Giant Knuckles
« Reply #3 on: April 05, 2011, 10:09:43 pm »
It's an animation.

vb286

  • Guest
Re: Giant Knuckles
« Reply #4 on: April 05, 2011, 11:54:35 pm »
I don't think animation is a skin, is it?
anything dealing with pmg, xmls, dds, and ani files belongs here.  Well some xmls belong else where but you get the idea.

Offline Noonehere

Re: Giant Knuckles
« Reply #5 on: April 06, 2011, 12:55:04 am »
I'm not sure if this is giant knuckles. All I remember about Giant Knuckles are that if they counter, they kick the mob in the face.
Based on that, I found "giant_female_combat_counter.ani", which has a giant kicking something in the air.

If it is, then these are all the files that have a female giant hitting something:
giant_female_attack_01
giant_female_attack_02
giant_female_attack_03
giant_female_combat_counter
giant_female_combat_guard
giant_female_combat_smash_01
giant_female_downattack

I think I may be missing something? I sadly don't excel in melee.
I also don't know if male giants move any different....
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Offline Fl0rn

Re: Giant Knuckles
« Reply #6 on: April 06, 2011, 09:13:38 pm »
Giant females and males have different animations and stances with various weapons or even unequipped.  Sorry, don't remember all the knuckles animations, and not really wanting to invest the time to make sure i find the proper ones for each gender.

Kisamier~

  • Guest
Re: Giant Knuckles
« Reply #7 on: April 06, 2011, 10:31:15 pm »
I'm not sure if this is giant knuckles. All I remember about Giant Knuckles are that if they counter, they kick the mob in the face.
Based on that, I found "giant_female_combat_counter.ani", which has a giant kicking something in the air.

If it is, then these are all the files that have a female giant hitting something:
giant_female_attack_01
giant_female_attack_02
giant_female_attack_03
giant_female_combat_counter
giant_female_combat_guard
giant_female_combat_smash_01
giant_female_downattack

I think I may be missing something? I sadly don't excel in melee.
I also don't know if male giants move any different....
You're pretty good at animations...
Could you make the knuckle animations for humans? :D
Mainly the kick. -  .-
Wow. I sound like a leech.

Offline Noonehere

Re: Giant Knuckles
« Reply #8 on: April 06, 2011, 11:18:00 pm »
Could you make the knuckle animations for humans? :D
Mainly the kick. -  .-
Wow. I sound like a leech.
Making .ani from scratch, or turning it from giant to human is something I don't think I can do yet. Even if I take an existing one and mimic the kick to the face, it won't turn out good.

Turns out that editing .ani in Autodesk makes the "floor" parallel with the model. So I don't have a sense of the "floor". If I screw up really bad, I could do worse than the Giant Renewal Screwup just because I don't know where the floor is. XD
There there.
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Kisamier~

  • Guest
Re: Giant Knuckles
« Reply #9 on: April 06, 2011, 11:19:40 pm »
Try it regardless, because it'd be hilarious to flail around when I punch someone.

Offline Noonehere

Re: Giant Knuckles
« Reply #10 on: April 06, 2011, 11:25:44 pm »
I'll put it in my Attempt-To-Do-Next list.
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Kisamier~

  • Guest
Re: Giant Knuckles
« Reply #11 on: April 06, 2011, 11:51:19 pm »
Yay.

Offline Ouray

Re: Giant Knuckles
« Reply #12 on: April 07, 2011, 12:52:18 pm »
Those are barehand anis
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Offline Noonehere

Re: Giant Knuckles
« Reply #13 on: April 07, 2011, 04:27:38 pm »
Barehands aren't knuckles animations? @_@
I have no idea then... Keep extracting each animation and test it in PMG Editor till you find it.
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Offline Ouray

Re: Giant Knuckles
« Reply #14 on: April 07, 2011, 05:10:48 pm »
I know it's somewhere around the gfx>char>giant>tool, but problem is, I don't see anything that looks much different from the human anis :x
Give me negative karma to indicate positive karma, please.

Offline Fl0rn

Re: Giant Knuckles
« Reply #15 on: April 07, 2011, 05:44:02 pm »


It's an old and poor example, but an example of knucks nonetheless

Offline Noonehere

Re: Giant Knuckles
« Reply #16 on: April 08, 2011, 12:54:24 pm »
Kind of helps... but that targetting circle....

I went looking again and I realized Giant Renewal changed all anim instead of just the framework (heh).
So I found 2 that may be knuckles.
Either
giant_[attack_01, combat_counter, combat_guard, etc].ani  in giant/anim/battle_test

or
it's in the hand_n01 folder
giant_tool_hand_n01_attack03.ani looked like the finish attack on that video Fl0rn gave...

Hopefully one of them is it...
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Offline Ouray

Re: Giant Knuckles
« Reply #17 on: April 08, 2011, 08:05:53 pm »
Exactly what I was looking for, it was hand_n01
Thanks for all the help, I was tired of that finishing attack and the 2nd attack, gonna make my own. Once again, thanks :3
Give me negative karma to indicate positive karma, please.