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Author Topic: Trans Switch  (Read 461 times)

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Offline tedster911

Trans Switch
« on: January 28, 2011, 07:06:49 pm »
I'm trying to make my giant's trans look like a yeti. I placed and appropriately renamed the frm's pmgs and dds(I think), but all I have a solid black smaller than normal yeti. I'm not sure where to move from here and am kinda just troubleshooting atm. I was wondering if someone might be able to tell me what all I have to move/rename for a trans into a mob switch.

Thanks

**btw, I do realize I only have one post, but I've been around here a while and know my way around a computer

Offline Penguin Eater

Re: Trans Switch
« Reply #1 on: January 28, 2011, 07:23:53 pm »
What a lurker. Try using a race.xml switch instead?


Quote from: pawntobishop
KISS, Keep it simple stupid.  That's the approach you need to take with questions like this.  If someone can't figure out how to cope with a simple error, we need not fill their head with any information.  It's a waste to do so.

Offline tedster911

Re: Trans Switch
« Reply #2 on: January 28, 2011, 07:34:13 pm »
To be honest, I'm not sure what you just said, although I'm looking into it.
Ok, so it appears to be a database of sorts, yeti's id is 350001. Still trying to see what to do with it-

Found this http://faucet.kgptzac.info/viewtopic.php?f=3&t=1265 ,
Only issue is, I'm not sure what the name for giant transformation is...

**I still don't know the trans "race", I also cant seem to get mab to accept any xml I modify. It keeps crashing, this is with notepad, and notepad++ .  Anyway, if anyone knows how to get the encoding right, please let me know.

Offline 小太

Re: Trans Switch
« Reply #3 on: January 28, 2011, 10:02:15 pm »
Encoding either has to be UTF-8 or UTF-16LE with BOM
小太는서명을했습니다!
Patcher status: Indefinite Hiatus! Go have an look at the incomplete version here: https://github.com/kotarou3/Memory-Patcher

Offline tedster911

Re: Trans Switch
« Reply #4 on: January 29, 2011, 06:56:52 am »
Ok, so i got the encoding to work right. When switching with default values, I get yeti shaped char with missing places in graphics due to the resize and no yeti color under my equipment, I also can only move in little tiny nudges, but other giants have correct moving animations. If I set equipment visible to false, I get the animations and can move, but then cant switch my equips(not good for play). Equipment(I'm guessing that means is allowed to equip stuff?) when set to false doesn't change anything or crashes. I'm going to keep troubleshooting and hopefully find the right combo of options. Also, it places my head on the yeti body, not sure how to deal with that either...
(Since I do not know the trans line to edit, I've just been working on the giant male line, makes it easier not needing to trans)

**Just got in with no crash with isnpc set to true, but no difference

*** Alright, I'm done for the moment until someone with some experience can tell me where I'm going wrong, Summary: Able to move=No, unless equipvisible false Yeti Shape=Yes, Animations=No, unless using equipvisible false, which makes playing kinda hard, Yeti Color=No , Yeti Head=No