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Nexon has updated NGS a while back, crippling all memory patchers for the time being. Unfortunately, there will not be any way to edit memory directly unless a full NGS bypass becomes available. Most data folder mods are not affected by this, but require a data folder packer to take effect in-game.

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Author Topic: Kick Smash : A Trinity staff animation swap.  (Read 2381 times)

0 Members and 1 Guest are viewing this topic.

Offline The Doctor

Re: Kick Smash : A Trinity staff animation swap.
« Reply #25 on: August 06, 2010, 06:48:34 PM »
like where? data/??/??

The pack includes a data folder. Open the .rar file and extract it into your Mabinogi directory.
Kelly<3


Len

  • Guest
Re: Kick Smash : A Trinity staff animation swap.
« Reply #26 on: August 06, 2010, 07:00:24 PM »
I made a thread with my Champion PMG Mod. and it said "This thread will not be visible to others until approved by a moderator."

I then made a thread about it in the courtyard and it said the same thing. So noone can see them but me and the moderators.....

Offline Anteros

Re: Kick Smash : A Trinity staff animation swap.
« Reply #27 on: August 06, 2010, 08:01:05 PM »
I made a thread with my Champion PMG Mod. and it said "This thread will not be visible to others until approved by a moderator."

I then made a thread about it in the courtyard and it said the same thing. So noone can see them but me and the moderators.....

Just make the thread , once a moderator looks and sees that your thread isn't "silly" or "pointless"(for lack of better words) , he/she will approve it and let other people view/post on it .
We delight in the promise of falling for love.
We crumble in the dread of falling from love.
Everyone falls. Everything falls.

Offline No one.

Re: Kick Smash : A Trinity staff animation swap.
« Reply #28 on: August 06, 2010, 08:09:13 PM »
Just make the thread , once a moderator looks and sees that your thread isn't "silly" or "pointless"(for lack of better words) , he/she will approve it and let other people view/post on it .

But that shouldn't happen at all - if moderators do that we have skitty saying NO to all the crazy requests all the time

Len

  • Guest
Re: Kick Smash : A Trinity staff animation swap.
« Reply #29 on: August 06, 2010, 08:26:24 PM »
My topics have been waiting for over 12 hours. This is ridiculous. I think I'll stick to the other forums. >_>

Offline Anteros

Re: Kick Smash : A Trinity staff animation swap.
« Reply #30 on: August 06, 2010, 08:34:00 PM »
But that shouldn't happen at all - if moderators do that we have skitty saying NO to all the crazy requests all the time
Ohyeahhuh . Ehh , as long as Len gets the gist of it .
We delight in the promise of falling for love.
We crumble in the dread of falling from love.
Everyone falls. Everything falls.

Offline No one.

Re: Kick Smash : A Trinity staff animation swap.
« Reply #31 on: August 06, 2010, 08:39:12 PM »
My topics have been waiting for over 12 hours. This is ridiculous. I think I'll stick to the other forums. >_>

And you know me from one already :D

Offline The Doctor

Re: Kick Smash : A Trinity staff animation swap.
« Reply #32 on: August 06, 2010, 08:47:16 PM »
Stop derailing my thread.
Kelly<3


Offline No one.

Re: Kick Smash : A Trinity staff animation swap.
« Reply #33 on: August 06, 2010, 08:49:48 PM »
Stop derailing my thread.

Tried not to D:

vb286

  • Guest
Re: Kick Smash : A Trinity staff animation swap.
« Reply #34 on: August 06, 2010, 10:48:57 PM »
they changed the settings why not ask a moderator yourself?

Offline The Doctor

Re: Kick Smash : A Trinity staff animation swap.
« Reply #35 on: August 08, 2010, 01:17:32 AM »
Still off topic. :c
Kelly<3


Offline No one.

Re: Kick Smash : A Trinity staff animation swap.
« Reply #36 on: August 08, 2010, 07:58:39 AM »
Nice mod (better)?

Offline TheSkai

Re: Kick Smash : A Trinity staff animation swap.
« Reply #37 on: August 08, 2010, 10:54:32 AM »
GG Taze GG

Offline Penguin Eater

Re: Kick Smash : A Trinity staff animation swap.
« Reply #38 on: August 08, 2010, 11:06:39 AM »
By the way, it's not a Roundhouse kick, that uses a counterclockwise spin with the front of the foot or the shin.

It's a Spinning Back Kick, which uses a clockwise spin and the back of the foot.


Quote from: pawntobishop
KISS, Keep it simple stupid.  That's the approach you need to take with questions like this.  If someone can't figure out how to cope with a simple error, we need not fill their head with any information.  It's a waste to do so.

Offline Cute Neko

Re: Kick Smash : A Trinity staff animation swap.
« Reply #39 on: August 08, 2010, 12:21:23 PM »
I should download the Korean mabi. Looks like it has a lot of stuff to play with. ._.


offtopic: Why do all my threads have to be approved by an moderator. o-o;;

Post it on are site then have the link copped here so it won't get deleted. lol
A forum member of 13 years.
Yeah, I'm still logging in just to
check in to see what's going on.

(And to lurk! Shhh!)

Offline Flawlessbraz

Re: Kick Smash : A Trinity staff animation swap.
« Reply #40 on: August 08, 2010, 01:51:29 PM »
Tsze you should make this for giants, that'd be so epic.


Oh my bad Marck didn't know it was a virus :( sorry.

Offline The Doctor

Re: Kick Smash : A Trinity staff animation swap.
« Reply #41 on: August 08, 2010, 02:37:08 PM »
Uh, I'll find it for giants then. :P
Kelly<3


Offline Flawlessbraz

Re: Kick Smash : A Trinity staff animation swap.
« Reply #42 on: August 08, 2010, 11:52:35 PM »
that would be so sicckkk id download it in an instant


Oh my bad Marck didn't know it was a virus :( sorry.

Offline Istiku

Re: Kick Smash : A Trinity staff animation swap.
« Reply #43 on: August 09, 2010, 01:14:08 AM »
like where? data/??/??
extract it as is to C:\Nexon\Mabinog\
Goals:
total 1000    /✓
r1 hailstorm /r2
r1 lullaby     /rA
r1 potion m. /rF [30%]
get fireball   /not started

Keep Kisa's karma at -1234.

Offline Flawlessbraz

Re: Kick Smash : A Trinity staff animation swap.
« Reply #44 on: August 09, 2010, 01:35:39 AM »
kk ty sir ^^ 8)


Oh my bad Marck didn't know it was a virus :( sorry.

Offline The Doctor

Re: Kick Smash : A Trinity staff animation swap.
« Reply #45 on: August 09, 2010, 01:22:17 PM »
Either the giant one is completely different, or it's not working for some reason. My guess is it's different.
Kelly<3


Offline Flawlessbraz

Re: Kick Smash : A Trinity staff animation swap.
« Reply #46 on: August 09, 2010, 11:29:20 PM »
so no giant epic roundhouse kick?


Oh my bad Marck didn't know it was a virus :( sorry.

Offline The Doctor

Re: Kick Smash : A Trinity staff animation swap.
« Reply #47 on: August 10, 2010, 04:49:27 AM »
so no giant epic spinning back kick?

It would seem not. :c
Kelly<3


Offline Cute Neko

Re: Kick Smash : A Trinity staff animation swap.
« Reply #48 on: August 10, 2010, 09:25:49 AM »
And it's not changed any thing for human to. =(
A forum member of 13 years.
Yeah, I'm still logging in just to
check in to see what's going on.

(And to lurk! Shhh!)

Offline rubypendant

Re: Kick Smash : A Trinity staff animation swap.
« Reply #49 on: August 10, 2010, 04:36:32 PM »
hm why not just make another kick animation by using the kick while holding a bow? You know the one where you hold a bow and you hit a tower or is that not possible?

(be cool you change all your punches into kicks xD done it in a movie once 3 hit combo with kicks >:P)