These used to be floating around here before their threads got archived.
These are various pmg replacement mods to show the range of r1 windmill.
They're also very old mods and I'm not sure why some won't work.
All of their instructions are in the zipIts best to replace these with with App_WearType="1" headgears.
Such as headbands/hairbands.
Male mesh: "male_formal_h06"
Female mesh: "female_formal_h06"
Giant Male mesh: "giant_male_formal_h06"
Giant Female mesh: "giant_female_formal_h06"
Located in: "data/gfx/char/<race of your choice (but for elf its human)>/<gender of your choice>/helmet/"
For other rank windmills, just change the radius effect in the data/gfx/fx/effect/ file that the mod comes with.
More info in their sections.
Candle EffectFrom what I tested, this works well.
To change the radius, change the 500 to something else
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="1" repeat_from="0">0 500 </Radius>
----------------Download here-------------Spellwalk effectThis didn't work at first but it showed up later.....??
To change the radius, change the 2600 to something else
<Size classname="CSizeController[11]" variance="0" min="0.99" max="1" interpolation="1" repeat="0" repeat_from="0">0 2600 </Size>
No picture preview
----------------Download here-------------Bandit detection effectThis didn't work at first but it showed up later again...
This does not require an effect addition. Just the pmg is needed.
The effect also came from a bandit detection mod from somewhere here.
You cannot change the radius of this mod without PMG Editor.
No picture preview
----------------Download here-------------Black Ring effectThis doesn't work anymore!? For me?
Its supposed to be the black Moon Gate floor effect.
To change the radius, change each 500 into another number (if it works)
<black_ring classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="1" bsphere_radius="500 500 500" name="black_ring">
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----------------Download here-------------TroubleshootingPutting on the mod should remove a part of your hair, put a shiny sparkle in the center of your body, and show the radius.
If you can't see the radius, the radius effect is not working.
In the case of the Spellwalk effect and the Bandit Detection effect, those never appeared for me until I was in Mabi for some time.
The candle effect appeared immediately.
Make sure the effect file that came with the mod is in your Mabi data folder.