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Nexon has updated NGS a while back, crippling all memory patchers for the time being. Unfortunately, there will not be any way to edit memory directly unless a full NGS bypass becomes available. Most data folder mods are not affected by this, but require a data folder packer to take effect in-game.

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Author Topic: [Release] Custom Materials/Pouches (Easy to distinguish)  (Read 759 times)

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Offline Ursus

[Release] Custom Materials/Pouches (Easy to distinguish)
« on: December 08, 2017, 08:19:56 PM »
This mod makes Cheap, Common, Fine, and Finest variants of materials and bags have a label.

Examples:


  • 3 Points is Cheap
  • 4 Points is Common
  • 5 Points is Fine
  • 6 Points is Finest
S, F, and L are self-explanatory.

This mod MUST be updated each patch unfortunately :T
To do this, extract the newest itemdb.xml using MabiUnpacker. Find Item ID #s 2044-2055, 2114-2125, 60011-60030, 60155-60164, and 60411-60430 and replace the corresponding name with the corresponding image. Then place your itemdb.xml file into data/db.

There is a .txt file in the .zip that contains all the edited lines.

Here's the download (works for version 263):
https://mega.nz/#!S1g3jZrK!YTbqP_Tiy1FrLmwfxz0s1AA6nnoYLlgaZnsOsnOBxV4

I realize that combining parts of the .dds to other parts makes them all the same color. Unless this actually becomes a problem I probably won't be changing it as that's a lot of work for a very small problem ;)

Also I couldn't find the alpaca bag .dds files anywhere. The item name is "item_bag_Lamaleather". If anyone knows where it is lemme know and I'll put em in :^)