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Author Topic: [Release] Hyddwn Launcher v2.1.0 R386-  (Read 27812 times)

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Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #25 on: August 21, 2017, 10:58:07 pm »
Delete this folder:

C:\Users\(YourUsername)\AppData\Local\HyddwnLauncher

This will also fix your exception.

Offline Finalrebirth

Re: [Release] Hyddwn Launcher
« Reply #26 on: August 21, 2017, 11:02:05 pm »
Thank you very much.  If you ever update to allow multiple login details to save locally that be beautiful.
Only in Mabinogi, where you sketch :censored: and get Enchant scrolls for them.

Offline ShaggyZE

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Re: [Release] Hyddwn Launcher
« Reply #27 on: August 22, 2017, 12:01:15 am »
that is also on the list of fixes as that ability was lost when saving login information, so it will be saved per client profile, so you won't really have a reason to remove it.
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Offline Eleana_Lovely

Re: [Release] Hyddwn Launcher
« Reply #28 on: August 22, 2017, 08:23:02 am »
Does this support Abyss? or no more? (0.7.0.0 version)

Everytime when I try to use, Launcher just patches over current files including abyss files (ijl11.dll) and not letting me use Abyss function.

But then 0.6.1.0 Version still works.

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #29 on: August 22, 2017, 08:30:51 am »
An upcoming fix will keep the launcher from overwriting every time you start it. Abyss support is incoming.

Offline Shou

Re: [Release] Hyddwn Launcher
« Reply #30 on: September 20, 2017, 05:51:14 am »
This launcher is awesome. Just wanted to post a thank you. c:
Thanks~
I'll think of something to put here later. Probably. (No, I'll forget, but, y'know, whatever. 'S still a good placeholder.)

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #31 on: September 29, 2017, 11:08:26 am »
This launcher is awesome. Just wanted to post a thank you. c:
Thanks~

No, no, thank you for using it!

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #32 on: September 29, 2017, 11:08:58 am »
Hyddwn Launcher v0.8.0.0 Released!

v0.8.0.0
- Profile Management
    - Adds saving credentials per profile to try and make multi-client easier
    - Credentials are saved using the profile as a reference
    - You can remove saved credentials from a particular profile using the Profile Editor
    - Adds management of custom server profiles
        - Farther Documentation to come soon
- Setting Management Improvements Changes how the settings are saved. Starting with this version, updates do not reset settings. gasp
    - Adds the ability to reset settings from the options tab for the following settings:
        - Launcher Settings
        - All Credentials
        - All Client Profiles
        - All Server Profiles
- Patcher Improvements Allows ignoring the package folder. In the next release you'll be able to ignore any file.
- Bug Fixes
    - Fixes a bug where using a custom profile would use official settings instead of the custom settings.
    - Fixes the patcher being extremely aggressive, it shouldn't overwrite files unless there is a new update now.
   

Offline sienedo

Re: [Release] Hyddwn Launcher
« Reply #33 on: October 12, 2017, 10:07:04 pm »
seems's like after nexon update this one i can't use multi login with this again xD
hoping for new patch for this launcher , thank you :D

ps: it's working again dual client but with pc. somehow in my laptop doesn't work anymore , still trying to figure out XD sorry about the fuss

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #34 on: October 13, 2017, 10:22:57 am »
seems's like after nexon update this one i can't use multi login with this again xD
hoping for new patch for this launcher , thank you :D

ps: it's working again dual client but with pc. somehow in my laptop doesn't work anymore , still trying to figure out XD sorry about the fuss

No worries, make sure you have the same version of the launcher on both devices and that you have your mods install properly on the laptop.

Offline sienedo

Re: [Release] Hyddwn Launcher
« Reply #35 on: October 14, 2017, 08:00:24 am »
No worries, make sure you have the same version of the launcher on both devices and that you have your mods install properly on the laptop.
already tried by, getting the same version for both pc but laptop, but still my laptop can't dual login like before, maybe it's not because the launcher but because my laptop have some problems i guess?

Offline Mahaous

Re: [Release] Hyddwn Launcher
« Reply #36 on: October 24, 2017, 03:25:11 am »
get this error when ever I path it to client.exe?


Date: 10/24/2017 2:53:50 AM
OS: Microsoft Windows NT 6.2.9200.0
Application Directory: C:\Users\ryanp\Desktop\New folder\
Current Directory: C:\Nexon\Library\mabinogi\appdata
System Folder: C:\Nexon\Mabinogi
.NET Runtime: v4.0.30319
Exception Details: System.NullReferenceException: Object reference not set to an instance of an object.
   at HyddwnLauncher.Controls.NewClientProfileUserControl.BrowseButtonOnClick(Object sender, RoutedEventArgs e)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
   at System.Windows.Application.RunDispatcher(Object ignore)
   at System.Windows.Application.RunInternal(Window window)
   at System.Windows.Application.Run(Window window)
   at HyddwnLauncher.App.Main()
   at HyddwnLauncher.Program.Main(String[] args)

Offline Raeffion

Re: [Release] Hyddwn Launcher
« Reply #37 on: October 24, 2017, 07:42:46 am »
get this error when ever I path it to client.exe?

I've gotten the same error; it's because you're creating a path to client to a nonexistent profile. Create a new profile before you path it to client and you should be good.
[Release] Poison Metro Interface Revamp
"Care killed the Cat.
It is said that 'a cat has nine lives,' yet care would wear them all out."
― Ebenezer Cobham Brewer, Dictionary of Phrase and Fable


If you have any questions or comments for me, please contact me through any service listed on my profile or on the MabiMods official Discord. I promise I'll do my best to reply ASAP!
I still may take a while to respond as I have school and other things throughout the day. Also, my IGN is Raeffion (Alexina/Ruari and Triona on MabiPro). Say hi if you'd like when you see me, I'm usually not up to much

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #38 on: October 24, 2017, 08:52:28 am »
get this error when ever I path it to client.exe?

Thanks for posting your exception.

I've gotten the same error; it's because you're creating a path to client to a nonexistent profile. Create a new profile before you path it to client and you should be good.

Thanks for your help!

You can follow the progress of this resolution here:
http://jira.hyddwnproject.com:8080/projects/HL/issues/HL-11?filter=allopenissues

Offline Zack808

Re: [Release] Hyddwn Launcher
« Reply #39 on: October 24, 2017, 02:10:02 pm »
Keep getting this Mabinogi client already running, when I attempt to start second client

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #40 on: October 24, 2017, 02:20:36 pm »
Keep getting this Mabinogi client already running, when I attempt to start second client

Hey there unfortunately this launcher does not enable multiclient at this time, however, it will take advantage of it if it is available to you.

Offline Rydian

Re: [Release] Hyddwn Launcher
« Reply #41 on: October 24, 2017, 03:08:38 pm »
As in, you'll need some game/code patch mod like Abyss/Kanan's in order to multiclient.

(It's because both the official launcher and the game check for multiple copies.)

Offline Zack808

Re: [Release] Hyddwn Launcher
« Reply #42 on: October 24, 2017, 07:22:11 pm »
Ah ok and one thing I notice it uses Client.exe and I was wondering is there something I can change in Client.exe using HxD hex editor like the same thing people did with Mabinogi.exe long ago when crackshield was around

But anyways thanks for letting me know whats going on

Offline mrliberty90

Re: [Release] Hyddwn Launcher
« Reply #43 on: November 09, 2017, 04:27:02 pm »
Problem here. It wont accept my login credentials. I've tested them on the Mabi site and it works perfectly fine. The launcher just keeps rejecting it though.

Offline Sven

Re: [Release] Hyddwn Launcher
« Reply #44 on: December 04, 2017, 12:18:13 pm »
I apologize I just now saw this, I must have overlooked the email.

Do you still have issues with logging in?

Offline unorfind

Re: [Release] Hyddwn Launcher
« Reply #45 on: December 05, 2017, 09:12:27 am »
I also had login problems until I used my account's e-mail in place of nick , try this maybe it'll work   ???

Offline Raeffion

Re: [Release] Hyddwn Launcher
« Reply #46 on: December 10, 2017, 01:15:45 pm »
I'm curious as to how to set up the custom server profiles. I've input a few values in my server profile for MabiPro but I have no idea if/how I can get some of the others and I also don't know if my values are correct. I've asked some of the devs at MabiPro and they said it'd be best to ask here. Any tips on where to start finding the missing values I need?
[Release] Poison Metro Interface Revamp
"Care killed the Cat.
It is said that 'a cat has nine lives,' yet care would wear them all out."
― Ebenezer Cobham Brewer, Dictionary of Phrase and Fable


If you have any questions or comments for me, please contact me through any service listed on my profile or on the MabiMods official Discord. I promise I'll do my best to reply ASAP!
I still may take a while to respond as I have school and other things throughout the day. Also, my IGN is Raeffion (Alexina/Ruari and Triona on MabiPro). Say hi if you'd like when you see me, I'm usually not up to much

Offline Ursus

Re: [Release] Hyddwn Launcher
« Reply #47 on: December 11, 2017, 09:28:36 am »
Is this going to support captchas? If you log in several times with different accounts, Nexon makes you complete a captcha, which Hyddwn doesn't have, so it simply says wrong password.

Offline Lost

Re: [Release] Hyddwn Launcher
« Reply #48 on: December 11, 2017, 01:12:52 pm »
Is this going to support captchas? If you log in several times with different accounts, Nexon makes you complete a captcha, which Hyddwn doesn't have, so it simply says wrong password.

I've been using this since release and have had no such issues? Nor have I ever seen a captcha used in the process of logging into the game? Can you maybe provide some screenshots to clarify? Unless I missed something in the last couple days. The only issue ive ran into is updates taking a long time doing them through hyddwn. That said I would like to thank the creator for his amazing work on this, its nice being able to open the program, choose a profile and log in. Has saved me from mid alby hm crashes a few times now.

Offline Ursus

Re: [Release] Hyddwn Launcher
« Reply #49 on: December 11, 2017, 01:54:01 pm »
It only happens if you log into many different accounts from the same IP. Here's a picture of the captcha:



and here's what happens in Hyddwn