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Author Topic: NGS Issues | PLEASE POST DETAILS HERE |  (Read 21647 times)

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Offline Vashtown

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #125 on: June 15, 2016, 02:47:28 pm »
Mabidirect works for me for launching the game, but I don't know how to make that work with morrighan.


Offline Vashtown

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #127 on: June 15, 2016, 07:01:15 pm »
The two ways I know of launching Morrighan, One-click and through powerpatcher, both trigger NGS. Powerpatcher alone kicks me. Is there another way of launching Morrighan?

Offline Rydian

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #128 on: June 16, 2016, 09:31:22 am »
Like direct-launching the client.

Code: [Select]
C:\Nexon\Library\mabinogi\appdata\Morrighan.exe code:1622 ver:226 logip:208.85.109.35 logport:11000 chatip:208.85.109.37 chatport:8002 setting:"file://data/features.xml=Regular, USA"

Offline hotgluegun56

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #129 on: June 16, 2016, 10:56:29 pm »
Seem to be Working fine.


DATAPacker = NGS Error
CrackShield = NGS Error
CustomPack mods = works
Latest Abyss = works
Mod_Sharker = works
CustomPack mods + Latest Abyss = works
CustomPack mods + Latest Abyss + Mod_Sharker = works
Latest Abyss + Mod_Sharker = works

Also got some tools to work like CE, Autoit Scripts,  and some personal things I have been working on.

If it helps anyone out.
1. Remove all DataFolder mods by running DATAPacker as admin and clicking remove.
2. Remove DATAPacker, UpPack.inf, dinput8.dll, HSLaunch, and anything remaining of Crackshield from your mabinogi installation directory.
-Take It All Out-Dont Use DATAPacker-Dont Use Data Folder-Dont Use CrackShield-
"DATAPacker might work for others" Has not worked for me. I Get kicked via NGS Error after a few mins.
3. Update Client to latest ver. once you have the client updated fallow the next step.
4. Install PoisonPack by downloading it. Then extracting the PoisonPack folder found in the  PoisonPackR227.zip download to the package folder found in your mabinogi installation directory.
5. In the PoisonPackR227.zip download. Take the MabiDirectLaunch found in the MultiClient Support Folder out and place it in mabinogi installation directory. Make a shortcut for MabiDirectLaunch so you can place it on your desktop for quick access
6. Install The Latest Abyss along with the updated ijl15.dat file. Make sure the ijl15.dat file is the latest updated one. If you think it will help here is my Abyss.ini configuration that i will offer at the end.
7. -optional- Install Latest Mod Sharker. Have Abyss Load it for you.
This is just optional! If your not use to mod_sharker or dont kno how to use it. I would not install it then. leave that out and change the option in Abyss to load .DLL files by deleting the dll file name in your Abyss.ini

 -Should look somthing like so-
You will want to change LoadDLL=mod_sharker.dll

Code: [Select]
;Load any DLL you want here. The DLL's you want to load must be in your
; Mabinogi folder. Separate the DLL's with commas.
; Example: LoadDLL=HackSlash.dll,mod_sharker.dll
LoadDLL=mod_sharker.dll

To look like the code below so there are not any .dll file names present in the Abyss.ini configuration

Code: [Select]
;Load any DLL you want here. The DLL's you want to load must be in your
; Mabinogi folder. Separate the DLL's with commas.
; Example: LoadDLL=HackSlash.dll,mod_sharker.dll
LoadDLL=

8. Almost forgot, Make sure to Run the MabiDirectLaunch as Admin. Use Direct launch to start your game unless you have a modded launcher of sorts. Do not start your Game Via NexonLauncher. It might work for some of you I doubt it tho. It gives me NGS Error launching from NexonLauncher.

Here is my Abyss.ini configuration below


Please Give Thanks If Helped.^^

It helped. Been on all day and no kick or anything. Thank you good fellow.

Although I can't multi client with it, even if I set the option 1. It just tells me "Another client is already running." Any idea how to make it work? I used MabiDirectLaunch too.

Offline Irdilavice

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #130 on: June 17, 2016, 03:09:07 am »
So I deleted everything and re-downloaded the game with PowerPatcher. Upon that finishing, I put in Abyss and mod_sharker. The game runs fine, no issues, for several hours. I closed it, reopened some time later - and NGS catches it this time. Does anyone have any idea on what to do?

Draconis.Pendragon

  • Guest
Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #131 on: June 17, 2016, 04:10:45 am »
So I deleted everything and re-downloaded the game with PowerPatcher. Upon that finishing, I put in Abyss and mod_sharker. The game runs fine, no issues, for several hours. I closed it, reopened some time later - and NGS catches it this time. Does anyone have any idea on what to do?
Per what I mentioned earlier:

Quote
this is too early to tell, but I thought I should mention it in here...
awhile ago I'd mentioned a particular file...
I think if people's NG, BC and other dlls related to them are missing, then you get that NGS popup
that file is:
eTracer.aes.exe
if you have it and the latest related files then you should be fine
if not then you need to get the latest version of it.

Offline Irdilavice

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #132 on: June 17, 2016, 04:20:50 am »
How does one get that specific file with the ".aes" bit?

Draconis.Pendragon

  • Guest
Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #133 on: June 17, 2016, 06:27:31 am »
How does one get that specific file with the ".aes" bit?
Power Patcher.  Revert back a ways to 217, see the guide for it.  Otherwise you can use it to download in full if your files are really messed up.  A lot of people I've noted so far haven't had this file or the dependencies are messed up a bit.

Draconis.Pendragon

  • Guest
Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #134 on: June 17, 2016, 06:29:31 am »
Please see Here for info that may help some.

Things that need to be current and updated--all files (current and updated) must be present for these:

HShield directory (no longer used, but best to keep current anyways)
NexonGuard directory
Black Cipher directory
eTracer.aes
eTracer.exe
eTracer.aes.exe
any dlls that the game uses. 
last 2 packs must be same day and roughly the same time as far as date (i.e. 228_to_229.pack and language.pack)

EVERY PC I've personally worked on works with data folder or packs as well as my own PCs.  If this is all done, I'm quite certain that things will work as intended.  However, as each person's PC is different... There are no guarantees.

Offline Irdilavice

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #135 on: June 17, 2016, 06:49:26 am »
That didn't fix it, either. Seems I have some other issue and I have no idea what it could be. Thanks for the try, Draconis.

Offline Fl0rn

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #136 on: June 18, 2016, 01:55:39 pm »
Sorry for double post, feel the need to follow up on my last post.  I tested standing around dunby moon gate when i checked those entries.  I was able to log in and move around slightly, no issue in the 2-3 mins i'd test, or afk'ing for 10 mins.  I've been crashing regularly with those mod_sharker entries though, at odd times.  Entered dunby fine, minimized characters, did some stuff, walked outside dunby walls, hit the hotkey to turn chars back to normal, and instant crashed.  Got back on, ran tailteann's Provocation, cleared it with no problem.  Left mission, everyone left my party, i hit to quit party, instant crashed on confirming party exit.  Crashed probably 5x on trying to load back into tail after that, gave up for the night.

Think i logged on today, crashed 2x.  Remember that one of them was flying through tail, don't remember other.  Turned off mod_sharker though, played MA runs for over an hour, no crashes.

So i suspect my entries in mod_sharker are causing regular crashing, for what reason i don't know, nor am i 100% certain on that.  But felt the need to share this concern.


Offline Irdilavice

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #138 on: June 19, 2016, 07:32:25 am »
I don't even have a data folder.

Offline Irdilavice

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #139 on: June 19, 2016, 08:12:05 pm »
It did not. I acquired my girlfriend's entire Mabi folder and that fixed it, so some file wasn't downloading properly it seems. I've honestly no idea what it was, since the first time running the game after downloading it (3 times redownloaded, 3 successful first-starts) but all further attempts after that initial start would get caught. Whatever NGS "detects" seems to be very arbitrary.

Offline i486Princess

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #140 on: June 23, 2016, 04:16:58 pm »
I made a script to use that uses keyboard hooks which seemed to get detected tried running autobot also got detected. I thought might be something else tried clean with abyss and was good for atleast a good 5 minutes crashed like a minute after starting autobot. Can someone test to confirm autoit hooks as being detected?

Edit Just tried a autoit script without hooks and it seemed to be detected too?

Edit2: it may have been that I had used powerpatcher? :s

Offline Nano

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #141 on: June 23, 2016, 05:14:21 pm »
Settings Compatibility Options such as:


Is an NGS kick.

This game is terrible.

EDIT:
Also getting kicked for using Power Patcher 2.0.1.0
But not Direct Launch (Which would be strange If I did.)

Added my data folder to language.pack
(so sneaky)

EDIT2:
Direct Launch, *.pack (Custom, self-updated data folder, merged into language.pack), Abyss (DEP Off for Client.exe), and Sharker work.

---

.ini settings (And logs) for Abyss/Sharker for people who care:

Also: @Draconis
I have eTracer.exe and eTracer.aes, but no eTracer.aes.exe
Game runs fine, idk.

Offline Nano

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #142 on: June 23, 2016, 08:26:20 pm »
Try using MabiDirectLaunch, instead of PowerPatcher. (And remove PowerPatcher.exe and PowerPatcher.pdb from your mabi dir)

Offline Nano

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #143 on: June 24, 2016, 10:53:43 am »
I haven't fully tested the sharker mods I currently have, as I haven't updated them since I played last (~mid April).
All I know for sure right now, is what I'm doing = no NGS kick.
That and dicking around in dunby works.
I plan to fully explore this later today, as I simply just ran out of time yesterday. (I can only use the internet at Starbucks, none at home :-\)

Offline Fl0rn

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #144 on: June 24, 2016, 12:56:41 pm »
I haven't fully tested the sharker mods I currently have, as I haven't updated them since I played last (~mid April).
All I know for sure right now, is what I'm doing = no NGS kick.
That and dicking around in dunby works.
I plan to fully explore this later today, as I simply just ran out of time yesterday. (I can only use the internet at Starbucks, none at home :-\)


Mk, no rush.  I went for a good while without playing seriously, i'm getting back into mabi, don't know how long i'll keep playing though.  I can say that testing a list of mods is tedious, especially if you load slow.  You may want to reference the abyss thread, to see what has and hasn't been confirmed working, just to make things easier.  Cuz i know that NoWindowAnimation one took me a bit to figure out that it was crashing me, but not throwing an error in the log.

Offline MusicFr34k

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #145 on: June 25, 2016, 01:08:21 am »
Using the new Melodious Music box or anyone near you using it crashes you with a prop209 error.
I'm 95% certain it's this that's crashing me, as I've taken it out and used the music box successfully. I've no clue what I can delete or tweak to stop it from happening, anyone else know?

Offline Blade3575

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #146 on: June 25, 2016, 01:25:22 am »
Check for a file with prop in the name. Probably in data\db or something. Not sure really.

Offline MusicFr34k

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #147 on: June 27, 2016, 07:45:29 pm »
Check for a file with prop in the name. Probably in data\db or something. Not sure really.

Unsure if this was sarcasm or not, but I deserved that. It's been awhile since I've played mabi, let alone modded. Thanks though!

-edit-
I've tried deleting propdb, editing it, etc etc. Nothings working. I'm probably doing something wrong though.

Offline Blade3575

Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #148 on: June 28, 2016, 02:26:38 am »
Unsure if this was sarcasm or not, but I deserved that. It's been awhile since I've played mabi, let alone modded. Thanks though!

-edit-
I've tried deleting propdb, editing it, etc etc. Nothings working. I'm probably doing something wrong though.

That wasn't sarcasm. I never do anything with the data folder, but if a prop was causing problems, then I figured it may be that. If it needs its own new skill to use or anything, it could be skillinfo in db\skill, but I'm guessing it doesn't.

Offline ShaggyZE

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Re: NGS Issues | PLEASE POST ALL OF THEM HERE |
« Reply #149 on: June 28, 2016, 05:58:24 am »
in my experience that error only appears if it's a .pack that's corrupted as mabinogi only shows errors for official conflicts rather modding errors go directly to crash, you can use PowerPatcher 2.0 to redownload a full.pack in the advanced tab or reinstall mabinogi.
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule