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Author Topic: Doll Pickups  (Read 10268 times)

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Offline chaoss241

Re: Doll Pickups
« Reply #175 on: January 25, 2017, 12:50:27 am »
I did everything the instruction had and still have no changes do I need to have Tiara mod pack or can I just make my own data/db?... I want is to be able to pick up hillwen with Ferghus dollbag.

Offline Blade3575

Re: Doll Pickups
« Reply #176 on: January 25, 2017, 01:51:35 am »
https://mabimods.net/index.php?topic=17645.msg248085#msg248085

Also, you can use either memory patcher that's available. MabiPacker is probably the best to use for it if all you want is the doll pickup mod.

Offline chaoss241

Re: Doll Pickups
« Reply #177 on: February 02, 2017, 05:44:57 pm »
Still not understanding what to do after I put what I want it to pick up, the packer not finding any new mod?

Offline Nano

Re: Doll Pickups
« Reply #178 on: February 02, 2017, 07:26:15 pm »
Code: [Select]
ExtraData="<xml pickableItems="2000" pickableItemStringId="/heulwen/;/otherstuff/;/more/;/whatever_u_get_the_point/">"(Hillwen stuff is "heulwen" because translations.)

save
data/db/race.xml
pack
set to read only
??
profit

Offline reanseih

Re: Doll Pickups
« Reply #179 on: February 03, 2017, 02:51:48 am »
So. I'm a bit stuck here.

I can't find shyllien, which is only thing I need, in itemdb.xml. That's still fine cause I'm assuming either items or materials would cover it, or at least I hope so.

But, I can't find doll races in race.xml. I tried looking for "autobot" and "pick" and came up with no results.

:X Help orz, what am I doing wrong?

Offline jc2pb4jc2tk2

Re: Doll Pickups
« Reply #180 on: February 03, 2017, 04:31:38 am »
I am having some problems with doll pickup, not sure if it is a problem with Tiara or a problem with the doll custom mock (or a problem with my computer...? Really no idea). I recently started using Tiara Patch 245 and I can see that the dolls are picking up things significantly faster. I also successfully got my dolls pickup things that I want them to. However, every once in a while (anywhere from 5-20 minutes), my dolls will stop working and just get stuck at the same place, despite the fact that there are 20 things right in front of me for them to pick up. What I would need to do normally is to walk far away and let the dolls follow me, and then move back to the original locations. My dolls will then magically start working again.

I have searched around the forum for quite some time and don't see any related difficulties. So I just want to throw it out here

My process:
Edit race.xml > Basically just adding /item/; and /herb/; > save race.xml> pack my data folder > set abyss folder option to 0 because of NGS > run the client.

Anybody has seen problems like what I just mentioned?


Offline Nano

Re: Doll Pickups
« Reply #181 on: February 03, 2017, 10:43:56 am »
So. I'm a bit stuck here.

I can't find shyllien, which is only thing I need, in itemdb.xml. That's still fine cause I'm assuming either items or materials would cover it, or at least I hope so.

But, I can't find doll races in race.xml. I tried looking for "autobot" and "pick" and came up with no results.

:X Help orz, what am I doing wrong?

"sulien" is shyllien, and actually materials doesn't cover it.
(materials is good to have though, if you like life skills. item will pick up a lot of stuff though i don't recommend it)
autobot should find what you're looking for, all of the dollbags have it in their StringID

example, this is what i use for my young tarlach dollbag:



I am having some problems with doll pickup, not sure if it is a problem with Tiara or a problem with the doll custom mock (or a problem with my computer...? Really no idea). I recently started using Tiara Patch 245 and I can see that the dolls are picking up things significantly faster. I also successfully got my dolls pickup things that I want them to. However, every once in a while (anywhere from 5-20 minutes), my dolls will stop working and just get stuck at the same place, despite the fact that there are 20 things right in front of me for them to pick up. What I would need to do normally is to walk far away and let the dolls follow me, and then move back to the original locations. My dolls will then magically start working again.

I have searched around the forum for quite some time and don't see any related difficulties. So I just want to throw it out here

My process:
Edit race.xml > Basically just adding /item/; and /herb/; > save race.xml> pack my data folder > set abyss folder option to 0 because of NGS > run the client.

Anybody has seen problems like what I just mentioned?

If the move_random speed is set too fast I find that they break after awhile.
I've set mine to use between 500 and 1500ms delay, and they never break.
I also have pet_shuttle_item at 500-500
it's in aidescdata_autobot_vocaloid.xml though, not race.xml.

(also if you don't like them trying to pick up other people's stuff that's pretty far from you, you can lower the max_radius value to something reasonable)

Offline jc2pb4jc2tk2

Re: Doll Pickups
« Reply #182 on: February 03, 2017, 02:09:02 pm »
"sulien" is shyllien, and actually materials doesn't cover it.
(materials is good to have though, if you like life skills. item will pick up a lot of stuff though i don't recommend it)
autobot should find what you're looking for, all of the dollbags have it in their StringID

example, this is what i use for my young tarlach dollbag:



If the move_random speed is set too fast I find that they break after awhile.
I've set mine to use between 500 and 1500ms delay, and they never break.
I also have pet_shuttle_item at 500-500
it's in aidescdata_autobot_vocaloid.xml though, not race.xml.

(also if you don't like them trying to pick up other people's stuff that's pretty far from you, you can lower the max_radius value to something reasonable)

Per your instruction I changed it to look like this, the dolls still get stuck after a while. One thing I do want to point out is that the move_random line was commented out before I edited it.

Does it look right to you? If you don't mind, can you attach ur aidescdata_autobot_vocaloid.xml so I can try it out lol?



<if condition="expr" expr="@check_enable_shuttle_item_in_dist">
                  <then>
                     <!-- 있다면 아이템 줍기를 시도한다. -->
                     <cmd name="pet_shuttle_item" success_msg="|" fail_msg="|" />
                     <cmd name="wait" min="500" max="500"/>
                  </then>
                  <else>
                     <!-- 없다면 주위를 걍 돌아다닌다. -->
                     <cmd name="move_random" radius="300" run="" timeout="1000" />
                     <cmd name="wait" min="500" max="1500" />
                  </else>
               </if>            

Offline Nano

Re: Doll Pickups
« Reply #183 on: February 03, 2017, 02:17:10 pm »
Does it look right to you? If you don't mind, can you attach ur aidescdata_autobot_vocaloid.xml so I can try it out lol?

change filetype to xml

Offline jc2pb4jc2tk2

Re: Doll Pickups
« Reply #184 on: February 03, 2017, 04:42:45 pm »
change filetype to xml

So after testing this for 2-3 hours, it still breaks once in awhile, but a lot less often!

Thank you for your help :D

Offline reanseih

Re: Doll Pickups
« Reply #185 on: February 03, 2017, 06:16:03 pm »
"sulien" is shyllien, and actually materials doesn't cover it.
(materials is good to have though, if you like life skills. item will pick up a lot of stuff though i don't recommend it)
autobot should find what you're looking for, all of the dollbags have it in their StringID

example, this is what i use for my young tarlach dollbag:

That, worked! :O Thank you!

I found out my problem not finding autobot btw. It's simply too large a file for some programs to process correctly, which included IE and Atom. I switched to regular old Notepad and it works now.

Offline Nano

Re: Doll Pickups
« Reply #186 on: February 03, 2017, 07:23:17 pm »
That, worked! :O Thank you!

I found out my problem not finding autobot btw. It's simply too large a file for some programs to process correctly, which included IE and Atom. I switched to regular old Notepad and it works now.

No problem. :0

In the future consider using Notepad++.
It runs better and is more feature-rich than a lot of other software, and it's free forever.

So after testing this for 2-3 hours, it still breaks once in awhile, but a lot less often!

Thank you for your help :D

I'm not sure I've ever used it for the entire 3 hour summon time at once, but thanks for letting me know.
And ye, np.

Offline Bored2death

Re: Doll Pickups
« Reply #187 on: March 13, 2017, 04:27:03 pm »
I'm trying to make my dollbags pick up bone dragon chips. I found the itemdb category to be "ancientdragonbone" and the itemID to be 51097. I've tried putting them into my lines individually and both together, and it still doesn't detected that I have a bone chip lying on the floor.

Here's what I have:
Code: [Select]
ExtraData="&lt;xml pickableItems=&quot;2000;52003;51097&quot; pickableItemStringId=&quot;/item/;/ancientdragonbone/;/sulien/;/heulwen/;/metal/&quot;&gt;" FirstCreateStript="setmonsterskill(50101, 0);" />

Offline Verland

Re: Doll Pickups
« Reply #188 on: March 13, 2017, 08:21:44 pm »
The ID for bone chips is 85735 and just an FYI the dolls pick up most of the chips usually but they'll miss a few here and there.

Offline MuffinNinja

Re: Doll Pickups
« Reply #189 on: February 05, 2018, 04:42:30 pm »
Can anyone verify if this still works for me? I've been wanting this for awhile but no one has posted in forever so I wasn't sure. I am looking to get my dolls to pick up hillwen ore frags as well as items for magic craft.

Offline Lost

Re: Doll Pickups
« Reply #190 on: February 05, 2018, 10:10:53 pm »
Can anyone verify if this still works for me? I've been wanting this for awhile but no one has posted in forever so I wasn't sure. I am looking to get my dolls to pick up hillwen ore frags as well as items for magic craft.

I can verify that, as of the update before last, all data pack mods, this included, work the same way they've worked for a while now. Give me a day or two and I can check if it works this update, can't imagine why it wouldn't. Tho it can't hurt to give it a swing yourself. Worst that happens is you crash until you delete it.

Offline Ursus

Re: Doll Pickups
« Reply #191 on: February 07, 2018, 12:20:23 am »
As long as data folder mods work, doll pickup editing works.

Offline Aki-chan

Re: Doll Pickups
« Reply #192 on: April 11, 2018, 10:44:14 pm »
As of the most recent update (275), I have been unable to get my doll bags to pick up items.  They will properly run over to any additional items I have specified, but will not pick up anything other than gold.  However, the dolls I have (Tarlach and Len) weren't originally designed to pick up other items in the first place, so I'm curious if it still works to add categories for those who do, such as Kristell.

The official site mentions "improved doll bag logic" and the ability to turn off pickups altogether, but race.xml doesn't appear to be any different than previous versions for the doll sections.  So what is it that has been added that's breaking this mod, and is it fixable?
Just now, two chains have become linked.

Offline Rydian

Re: Doll Pickups
« Reply #193 on: April 12, 2018, 04:50:00 am »
Actual item movement is always server-sided.  The server was just trusting the client to give it item movement commands with doll bags (and was doing it without checking if the doll should be able to or not).  If they server-sided some of the doll logic (to make dolls less laggy), then the server is calling the shots on pickups and this is going to either not work at all, or be more restricted (depending on what sort of checks they're doing).

Offline ZombehCat

Re: Doll Pickups
« Reply #194 on: January 07, 2019, 04:10:42 pm »
Edit: I found the item ID (52003) and added the Large Nails to the string (/steel/;/item03/) and now my Ferghus doll will run over to the item, but it will not pick it up. Large nails are trade-able items, so I can check that problem off my list. I checked the syntax multiple times, so I can also check that off. Not to sound like an arse, but I am an experienced web developer so I am 100% sure of this without asking anybody to verify the lines for me, as I simply don't want to create unnecessary work for anybody.

Since this is not working despite writing and checking the mod properly, can anyone confirm if this still works? I read what was mentioned about updating doll logic so I just want to know if there is something I need to go back over myself, or perhaps a suggestion on what I should try to fix it.


Offline ZombehCat

Re: Doll Pickups
« Reply #196 on: January 07, 2019, 09:13:37 pm »
Stuff changed, can't add new items.

Ahhh, okay. Thank you!