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Author Topic: Doll Pickups  (Read 10272 times)

0 Members and 2 Guests are viewing this topic.

Offline Crypted

Re: Doll Pickups
« Reply #150 on: July 24, 2016, 10:08:51 pm »
I'm pretty sure this is patched now. I crash when loading character selection any time I make a modification to these now.

Offline Rydian

Re: Doll Pickups
« Reply #151 on: July 25, 2016, 01:42:59 am »
Make a modification and show us exactly what you change (copy the line before and after and post both).

Offline Crypted

Re: Doll Pickups
« Reply #152 on: July 25, 2016, 08:41:31 am »
Nevermind, my race.xml was messed up somehow. I extracted a new one and I'm good now.

Offline noasborne65

Re: Doll Pickups
« Reply #153 on: July 25, 2016, 03:06:55 pm »
I use tiara but i was unable to find an itemdb.xml in the designated folder. I found race.xml though. is ther another way i could get the itemdb.xml file? also i just use tiara+abyss usually, this is my first time ever actually looking into code editing.


Offline Jeen

Re: Doll Pickups
« Reply #155 on: July 30, 2016, 01:17:29 am »
I used UOtiarra pack, extracted it, modded the race.xml file. did my edits. then repacked it. put it in packadge folder like normal. booted everything. all good so far. then when im at the character selection screen and click to logg in to one. i get a item data invalid pop up. can some one help me here.


Offline Jeen

Re: Doll Pickups
« Reply #157 on: July 30, 2016, 02:37:13 am »
Sure. Basically what i did was copy ferghus,krystell,and tarlachs extra data and made it into one and copy paste for mari so it looks like this

Code: [Select]
ExtraData="<xml pickableItems="2000" pickableItemStringId="/metal/;/jewel/;/herb/;/tag_potion/;/tailor/;/spinning/;/weaving/">"
want me to attach the race.xml?

Offline Rydian

Re: Doll Pickups
« Reply #158 on: July 30, 2016, 08:43:44 am »
Looks right to me, may be a typo somewhere outside of that or something whatever text editor you're using did?

Offline Jeen

Re: Doll Pickups
« Reply #159 on: July 30, 2016, 03:42:22 pm »
Im going insane here, What am i doing wrong. ok so i unpacked UOtiarra pack again. added a music AI spam auto combat xml. packed it back 4 times each time with a different version of logues mabipacker. tried each one and they all fail.
 giving me this

EDIT: Ok so i finally figured out how to get it to work. Instead of unpacking the entire data folder then packing it back. i unpacked just the race.xml and packed the edited race.xml just by itself . making it a separate custom pack from UOtiarra.

Offline Rydian

Re: Doll Pickups
« Reply #160 on: July 30, 2016, 09:52:33 pm »
Oh, you were actually repacking the whole thing?  Some things don't dump properly with all dumpers so yeah.

Also you could use Abyss with data folder loading to avoid having to repack manually.

Offline Jeen

Re: Doll Pickups
« Reply #161 on: July 30, 2016, 10:33:58 pm »
Yeah i was repacking the entire thing. stewpid me i know. data folder doesnt work for me with abyss.  Thank you tho. indirectly i suppose you helped me find my way xD

Offline Rydian

Re: Doll Pickups
« Reply #162 on: July 31, 2016, 12:22:39 am »
For data folder with Abyss make sure you have the latest version, and try reducing the injection time by 50 at a time.

Offline zomgjoe

Re: Doll Pickups
« Reply #163 on: September 18, 2016, 01:56:33 am »
Awesome thanks for the guide. Tried and failed a few times but I got it working. Uotiara was giving me some issues when trying to do it. I was wondering which section would I have to alter in order to change the delay between picking up items? thanks :)

Draconis.Pendragon

  • Guest
Re: Doll Pickups
« Reply #164 on: September 18, 2016, 06:03:59 am »
Awesome thanks for the guide. Tried and failed a few times but I got it working. Uotiara was giving me some issues when trying to do it. I was wondering which section would I have to alter in order to change the delay between picking up items? thanks :)

Look for:
<pattern name="pick_item"> 

Below that are the settings you can experiment with.  You will have problems with Tiara's due to it being conservative settings.  It works well for the most part, but it's not perfect. ^^ Best of luck.

Offline zomgjoe

Re: Doll Pickups
« Reply #165 on: September 21, 2016, 04:26:33 am »
Thank you Draconis . I had a look under the race.xml but I couldn't find any section with reference to <pattern name="pick_item"> . However I did find an 'element' (I think that's what they were called correct me if I'm wrong) called RunSpeedFactor="1" is that by any chance it? would making it run faster let the doll pick them items/gold up faster by having increased speed? also for the values such as RunSpeedFactor would there be server sided constraints as to how high the value goes? e.g If I put RunSpeedFactor="9999999" etc. Thanks again , I don't want to be lecher but pointing me in the correct direction with valuable information seems beneficial thanks.

Draconis.Pendragon

  • Guest
Re: Doll Pickups
« Reply #166 on: September 21, 2016, 08:30:45 am »
Thank you Draconis . I had a look under the race.xml but I couldn't find any section with reference to <pattern name="pick_item"> . However I did find an 'element' (I think that's what they were called correct me if I'm wrong) called RunSpeedFactor="1" is that by any chance it? would making it run faster let the doll pick them items/gold up faster by having increased speed? also for the values such as RunSpeedFactor would there be server sided constraints as to how high the value goes? e.g If I put RunSpeedFactor="9999999" etc. Thanks again , I don't want to be lecher but pointing me in the correct direction with valuable information seems beneficial thanks.
I apologize.  I presumed that you knew of which file to do that in. 

..\data\db\ai\local\aidescdata_autobot_vocaloid.xml

Offline zomgjoe

Re: Doll Pickups
« Reply #167 on: September 22, 2016, 02:19:18 am »
No need to apologize, I should apologize for failing to express that I did not know the location (but ai does make sense haha).So Ive managed to locate the <pattern name="pick_item">  section in the ..\data\db\ai\local\aidescdata_autobot_vocaloid.xml buuuuuut it is in one of the older package files. I tried to edit it but I get ngs I assume its because its outdated? Does that mean I can only do edits to xml in the current dated package files? confuzzled :/

Offline i486Princess

Re: Doll Pickups
« Reply #168 on: September 22, 2016, 08:16:36 pm »
how do you make dolls pick up fomor scrolls? I added the scroll IDs to the dolls(just the $5 talent packs that come with dolls just fennec fox and Bunny tho) maybe I have wrong Doll edited? :s

Offline zomgjoe

Re: Doll Pickups
« Reply #169 on: September 29, 2016, 06:31:37 am »
sweet thanks guys. I managed to learn how to successfully let my doll bags pick up anything, change their running speed and remove the command which makes them run around aimlessly all from this thread :D thumbs up.

Draconis.Pendragon

  • Guest
Re: Doll Pickups
« Reply #170 on: September 29, 2016, 09:37:48 pm »
sweet thanks guys. I managed to learn how to successfully let my doll bags pick up anything, change their running speed and remove the command which makes them run around aimlessly all from this thread :D thumbs up.

Awesome-sauce.  Good to hear.  :D

Offline shaoran8

Re: Doll Pickups
« Reply #171 on: October 05, 2016, 01:00:22 am »
can anybody point me to the latest itembd.xml an race.xml files? :)


..  ma bad i started reading "like i should've on the first place" an found it

Offline ╰( ´◔ ω ◔ `)╯

Re: Doll Pickups
« Reply #172 on: October 05, 2016, 01:07:32 am »
can anybody point me to the latest itembd.xml an race.xml files? :)
In your package folder.

Offline chaoss241

Re: Doll Pickups
« Reply #173 on: January 24, 2017, 10:13:32 pm »
So, my dollbag not picking stuff up any tip or what to look for?

Offline Blade3575

Re: Doll Pickups
« Reply #174 on: January 25, 2017, 12:21:25 am »
So, my dollbag not picking stuff up any tip or what to look for?

It would help everyone if you mentioned what you've done and/or what you've tried to do. We can't exactly figure out what's wrong when we don't know what was done or attempted to begin with.