* *

News

Nexon has recently updated Mabinogi to a 64 bit client. This update has broken many mods in memory patchers for the time being. The mod creators are working hard to essentially rebuild all mods from scratch, and this process will take some time. Please be patient, and stay tuned for more updates.

Keep in mind that you must register an account, and be logged in to view any content on this site.

Mabinogi Status

Erinn Timer

Time
Erinn Time 14:58
Local 01:34
Server 01:34
Moongate Prior G16 [ + / - ]
11:11 Tir Chonaill
12:22 Dunbarton
13:33 Emain Macha
14:44 Bangor
14:44 Emain Macha
16:66 Emain Macha

Ceo in days.

Price [ + / - ]
01:12 Emain Macha - Island in South Pathway
01:48 Sen Mag 5th house from West
Rua [ + / - ]
01:39 Resting
02:15 Resting

Themes





Author Topic: Doll Pickups  (Read 10270 times)

0 Members and 1 Guest are viewing this topic.

Offline Exclamationn

Re: Doll Pickups
« Reply #125 on: September 17, 2015, 11:28:13 pm »
Sorry for "reviving" this topic but I have a question on making the dolls pick up cobweb.

So I followed an example given by the first one who replied, went into race.xml, and changed ExtraData= to
Code: [Select]
"<xml pickableItems="2000;1000">"(I got the 1000 from itemdb.txt, which says cobweb's item code is 1000)
yet the dolls don't pick up cobwebs. Any suggestions?

Re: Doll Pickups
« Reply #126 on: September 17, 2015, 11:47:41 pm »
Sorry for "reviving" this topic but I have a question on making the dolls pick up cobweb.

So I followed an example given by the first one who replied, went into race.xml, and changed ExtraData= to
Code: [Select]
"<xml pickableItems="2000;1000">"(I got the 1000 from itemdb.txt, which says cobweb's item code is 1000)
yet the dolls don't pick up cobwebs. Any suggestions?

Incorrect Item ID! You should get the item ID from itemdb.XML instead of the translated version!
 

Offline Exclamationn

Re: Doll Pickups
« Reply #127 on: September 18, 2015, 05:04:09 pm »
Incorrect Item ID! You should get the item ID from itemdb.XML instead of the translated version!
Thanks a lot man I'll test it later
Also, where are you getting these item codes? It doesn't look like an xml

Offline Xcelled194

Re: Doll Pickups
« Reply #128 on: September 18, 2015, 07:08:54 pm »
He has some sort of tool that parses the xml and exports it in a table format.



Offline Exclamationn

Re: Doll Pickups
« Reply #130 on: September 19, 2015, 06:51:17 pm »
Thanks Rydian, I'll use both of these later

Offline luxlucis

Re: Doll Pickups
« Reply #131 on: September 23, 2015, 02:55:08 pm »
abit confused but i was attempting to make the bag pick up anything, why doesnt this work?

<Race ID="805009" ClassName="Fox_toy"

StringID="/fox_toy/autobot/no_attack/smart/item_shuttle/mercenar

y/dancer/no_headgauge/not_freeze/invincible/bosslifebar/"

Feature="" CollectCategory="" TrainingCategory=""

EnglishName="Fox Toy" LocalName="_LT[xml.race.5535]" Gender="0"

Appearance="1" IsNPC="true" IsGoodNPC="true" Equipment="true"

EquipmentVisible="true" InventorySizeX="6" InventorySizeY="10"

Gaze="false" MeleeAttackRange="150" DefaultAttackSpeed="2"

DefaultDownHitCount="1" Framework="female_nao_toy_h01_framework"

DefaultMesh="acc_ragdoll_toy" RaceDesc="autobot/none"

BlowAwayEnable="true" ShovedEnable="true" CombatSkill="23002"

SplashRadius="180" SplashAngle="60" SplashDamage="0"

AttackMin="20" AttackMax="26" WAttackMin="1" WAttackMax="0"

Critical="20" Rate="50" CriticalResist="0" PoisonDamage="0"

PoisonImmune="67" PoisonDamageRatio1="0.5"

PoisonDamageRatio2="0" LifeRecoveryRate="10" RunSpeedFactor="1"

WeakPoints="" ExtraData="&lt;xml

pickableItems=&quot;2000&quot;&gt;

pickableItemStringId=&quot;/item/;/equip/;/food/;/metal/;/materi

al/;/usable/;/*/;//;*;" FirstCreateStript="setmonsterskill

(50101, 0);" />

Offline Xcelled194

Re: Doll Pickups
« Reply #132 on: September 23, 2015, 02:57:46 pm »
I'm not going to answer that until you format it properly and in code tags.


Offline luxlucis

Re: Doll Pickups
« Reply #133 on: September 24, 2015, 09:16:02 am »
not sure how to format i just copy and pasted what was in the notepad i apologize uh lets see, honestly all i wanted was to have the bags pick up anything, and everything so i tried the suggested,
Code: [Select]
/item/;/equip/;/food/;/metal/;/material/;/usable/;/*/;//;*; i placed it after the original
Code: [Select]
ExtraData="&lt;xml pickableItems=&quot;2000&quot;, so that it said
Code: [Select]
ExtraData="&lt;xml pickableItems=&quot;2000&quot; pickableItemStringId=&quot; /item/;/equip/;/food/;/metal/;/material/;/usable/;/*/;//;*;, i run a crafting guild, so i litterally collect, everything that drops, as we craft anything from weapons to meals. Ive tried fiddling around with trying things like rabbit feet or mucus and apparently im doing that wrong as well. I do know the bag is correct, 5355 is the fennec fox doll bag. Also in the proccess of locating "the heroes of the goddess" doll bag. Also yes, i know i probably sound like a idiot, editing xmls is not my forte, i did read the guides, still slightly confuses me, the only real experience i have with editing anything is autobot, and thats more common sense than anything when writing a script.

Offline luxlucis

Re: Doll Pickups
« Reply #134 on: September 24, 2015, 09:26:00 am »
Woot after googling and fiddling with the forum options apparently its [] instead of <>

Offline Lady Playtime

Re: Doll Pickups
« Reply #135 on: September 24, 2015, 09:33:18 am »
Woot after googling and fiddling with the forum options apparently its [] instead of <>

Please do not double post, there's an edit button for a reason.
Also, click the reply button, and not use the quick reply, this will allow you to see and edit the BBCode on the site via buttons and inputs.
Join me on Twitch, I stream!
^ Click to join me ^




Contact me by email: [email protected]. by Skype: Playtime.xel, PM me here, or say my name in a post and I'll find you!
Quote from: Marck
[12:37:42 AM] Marck: ...
[12:37:44 AM] Marck: Adam
[12:37:50 AM] Marck: You can take over MM now, I'm freaking stupid

Re: Doll Pickups
« Reply #136 on: September 24, 2015, 09:43:50 am »
If you wanted the doll to pick up anything couldn't you just
Code: [Select]
ExtraData="&lt;kableItems=&quot;2000&quot; pickableItemStringId=&quot;/*/&quot;
 

Offline luxlucis

Re: Doll Pickups
« Reply #137 on: September 24, 2015, 10:23:06 am »
I can try, from reading your post i thought you HAD to put a category. I apologize for the double post, technically i edited the original post about 5 times before i was able to figure out the <> to [], i had given up and was going to just put it in bold, and noticed it went "[ b ]" so i figured hmm hell why not lets try that. I just got excited for figuring something out instead of asking millions of questions :D.

If you wanted the doll to pick up anything couldn't you just
Code: [Select]
ExtraData="&lt;kableItems=&quot;2000&quot; pickableItemStringId=&quot;/*/&quot;

it worked thank you.

Offline kriskristofferson

Re: Doll Pickups
« Reply #138 on: November 27, 2015, 05:00:30 pm »
Is the current pack to update: 210_to_211.pack ?

I copy pasted Kristell's doll pickup string directly to rabbit doll's pickup string (bunny doll) but my doll isn't picking up cobwebs.

not sure what changed but it's working now!

Offline Xcelled194

Re: Doll Pickups
« Reply #139 on: November 27, 2015, 06:54:21 pm »
You need to mod the race.xml from the packfile with the highest version.


Offline Rais

Re: Doll Pickups
« Reply #140 on: December 05, 2015, 01:55:59 pm »
COME BACK TO LIFE!

I have no problem editing the pick up code. My datapacker is saying that it can't detect any mods found. The directory I've placed my edited .xml file is C:\Nexon\Library\mabinogi\appdata\data\db\ai\local\race.xml. Is this correct? Is there some other reason the datapacker is not finding my race.xml?

Offline ╰( ´◔ ω ◔ `)╯

Re: Doll Pickups
« Reply #141 on: December 05, 2015, 03:05:14 pm »
COME BACK TO LIFE!

I have no problem editing the pick up code. My datapacker is saying that it can't detect any mods found. The directory I've placed my edited .xml file is C:\Nexon\Library\mabinogi\appdata\data\db\ai\local\race.xml. Is this correct? Is there some other reason the datapacker is not finding my race.xml?
Wrong folder. Look up where you extracted it from.

Offline Rais

Re: Doll Pickups
« Reply #142 on: December 05, 2015, 03:51:29 pm »
Wrong folder. Look up where you extracted it from.
Great success, thank you kindly. :)

Offline pikawinter

Re: Doll Pickups
« Reply #143 on: February 26, 2016, 08:30:56 pm »
Is there a way to make the dolls pick up items faster?

Offline ╰( ´◔ ω ◔ `)╯

Re: Doll Pickups
« Reply #144 on: February 26, 2016, 08:34:33 pm »
Is there a way to make the dolls pick up items faster?
Look at the download sidebar.

Offline Xcelled194

Re: Doll Pickups
« Reply #145 on: February 26, 2016, 08:42:54 pm »
Or read this thread as it's mentioned several times, despite being orthogonal to the original topic. If you continue to have problems, I'd recommend you start a new thread, as you'll get your question answered sooner.


Offline ╰( ´◔ ω ◔ `)╯

Re: Doll Pickups
« Reply #146 on: February 26, 2016, 08:46:03 pm »
Or read this thread as it's mentioned several times, despite being orthogonal to the original topic. If you continue to have problems, I'd recommend you start a new thread, as you'll get your question answered sooner.
4 minutes not fast enough for you, Scott?!

Offline pikawinter

Re: Doll Pickups
« Reply #147 on: February 26, 2016, 10:00:45 pm »

Offline Xcelled194

Re: Doll Pickups
« Reply #148 on: February 27, 2016, 01:35:40 am »
4 minutes not fast enough for you, Scott?!

3:59.999999 is my cutoff sorry!!

Really I just wanted to use the word orthogonal.


Offline Rava

Re: Doll Pickups
« Reply #149 on: June 24, 2016, 09:17:25 pm »
proof check plz..

Code: [Select]
ExtraData="&lt;xml pickableItems=&quot;2000&quot;  pickableItemStringId=&quot;/tailor/;/spinning/;/weaving/&quot;&gt;"