* *

News

Nexon has recently updated Mabinogi to a 64 bit client. This update has broken many mods in memory patchers for the time being. The mod creators are working hard to essentially rebuild all mods from scratch, and this process will take some time. Please be patient, and stay tuned for more updates.

Keep in mind that you must register an account, and be logged in to view any content on this site.

Mabinogi Status

Erinn Timer

Time
Erinn Time 14:58
Local 01:34
Server 01:34
Moongate Prior G16 [ + / - ]
11:11 Tir Chonaill
12:22 Dunbarton
13:33 Emain Macha
14:44 Bangor
14:44 Emain Macha
16:66 Emain Macha

Ceo in days.

Price [ + / - ]
01:12 Emain Macha - Island in South Pathway
01:48 Sen Mag 5th house from West
Rua [ + / - ]
01:39 Resting
02:15 Resting

Themes





Author Topic: [Release] Gunner SFX  (Read 915 times)

0 Members and 1 Guest are viewing this topic.

Offline I Seabook I

[Release] Gunner SFX
« on: November 06, 2013, 06:40:52 pm »
I'm surprised nobody hasn't made a request for this yet, I honestly think the default poprock shooters sounded rather off to me.

http://www.mediafire.com/?ecrqy52e9rv7ezz

https://www.youtube.com/watch?v=Veowa-ogq3Q&feature=youtu.be Sample video.

Offline Akeno

Re: [Release] Gunner SFX
« Reply #1 on: November 07, 2013, 06:36:57 pm »
I can see you like the Gundams.

Interesting sounds although I'd like a bit of variety between the Shots 1 2 and 3. I'm sure I wouldn't notice the differences unless I paid close attention but the little details do make a difference.

Offline I Seabook I

Re: [Release] Gunner SFX
« Reply #2 on: November 08, 2013, 01:48:38 pm »
Oh I can try re-updating it later via audacity when I got time. I still got to figure out how to separate how the gun sfx uses the colossus hit sounds.

Offline Patrick496

Re: [Release] Gunner SFX
« Reply #3 on: December 05, 2013, 11:22:28 am »
Can i have allll those Sfx
Leedle leedle leedle lee..