* *

News

Nexon has recently updated Mabinogi to a 64 bit client. This update has broken many mods in memory patchers for the time being. The mod creators are working hard to essentially rebuild all mods from scratch, and this process will take some time. Please be patient, and stay tuned for more updates.

Keep in mind that you must register an account, and be logged in to view any content on this site.

Mabinogi Status

Erinn Timer

Time
Erinn Time 14:58
Local 01:34
Server 01:34
Moongate Prior G16 [ + / - ]
11:11 Tir Chonaill
12:22 Dunbarton
13:33 Emain Macha
14:44 Bangor
14:44 Emain Macha
16:66 Emain Macha

Ceo in days.

Price [ + / - ]
01:12 Emain Macha - Island in South Pathway
01:48 Sen Mag 5th house from West
Rua [ + / - ]
01:39 Resting
02:15 Resting

Themes





Author Topic: [RELEASE] SAO Mod Pack (Updated to V3) A.K.A Celtic Art Online  (Read 7098 times)

0 Members and 2 Guests are viewing this topic.

shanehu

  • Guest
Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #25 on: February 20, 2013, 06:28:30 am »
for a second, i was like...
"Wow, who made that Elucidator?"

LOLOLOLOLOL

gosh it looks better in your screenshot :P

Offline Stefan

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #26 on: February 22, 2013, 08:55:32 pm »
The music doesn't loop, by the way.  Is this happening for anyone else?

Offline Fl0rn

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #27 on: February 22, 2013, 09:48:22 pm »
The music doesn't loop, by the way.  Is this happening for anyone else?

Common problem with swapped MP3 files.  While it may exist, i myself am not aware of a fix for this other than using default music.

Offline Stefan

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #28 on: February 22, 2013, 10:58:34 pm »
Ah, Alright.  Thanks.

Offline NeuroticX

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #29 on: February 23, 2013, 07:40:12 pm »
Common problem with swapped MP3 files.  While it may exist, i myself am not aware of a fix for this other than using default music.

The only fix i have found is to Create a longer music file.
Just edit the song to repeat over and over a few times.
I have done this for the songs in the shadow realm.

Offline Stefan

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #30 on: February 24, 2013, 08:15:15 am »
The only fix i have found is to Create a longer music file.
Just edit the song to repeat over and over a few times.
I have done this for the songs in the shadow realm.

Well, all the songs in the field and towns don't repeat, but my SM ones do. xD;

Offline Setharan

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #31 on: February 25, 2013, 08:46:26 pm »
Im not sure why but the color of the swords change depending on what is equipped not sure if its me or its everyone

shanehu

  • Guest
Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #32 on: February 26, 2013, 12:01:43 am »
Im not sure why but the color of the swords change depending on what is equipped not sure if its me or its everyone


some people had the same problem with original version of the mod too.
i still don't know what the problem is - i was perfectly fine with it when i tested it.
plus, i was fine with this version too.

therefore...
no idea. sorry.

anyone got an idea?

it COULD be because of CTs...
maybe not...

Offline GiratinaAltered

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #33 on: February 26, 2013, 12:47:54 am »

some people had the same problem with original version of the mod too.
i still don't know what the problem is - i was perfectly fine with it when i tested it.
plus, i was fine with this version too.

therefore...
no idea. sorry.

anyone got an idea?

it COULD be because of CTs...
maybe not...
Seem that the pmg or texture does that. I sometime wear my flashy robe or outfit and the swords would turn the same color and flash with it. Maybe the texture of the file needs a solid?

Made items:

Offline [Bloodhound]

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #34 on: February 27, 2013, 05:01:59 pm »
I lft the CC alone cause if i change it to a diffrent CC to another itll screw up the swords textres badly

Offline hobsonmartez

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #35 on: February 27, 2013, 09:50:46 pm »
Quick question, how do you unpack the SAO V2 Files?

Offline lulu20z

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #36 on: February 27, 2013, 10:56:02 pm »
use unrar and into mabinogi folder?

then use data packer to pack

Offline hobsonmartez

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #37 on: February 27, 2013, 11:12:02 pm »
Yeah, data packer isn't really finding the files~ I've already Extracted using Winrar, into the Mabinogi Data Folder,and it's not working~ LOL

Offline GiratinaAltered

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #38 on: February 27, 2013, 11:55:03 pm »
Yeah, data packer isn't really finding the files~ I've already Extracted using Winrar, into the Mabinogi Data Folder,and it's not working~ LOL
Did you make sure they are going in the right directory files? If the mods aren't then it will not be read at all. Check to see if it is.

Made items:

Offline hobsonmartez

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #39 on: February 27, 2013, 11:59:36 pm »
Did you make sure they are going in the right directory files? If the mods aren't then it will not be read at all. Check to see if it is.

Thank you Dx <3

Offline Kionisan

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #40 on: March 19, 2013, 01:12:20 pm »
Huh...odd as it sounds, of course I Data Packed it all...yet after I login and everything and comes to the main loading screen into the game, it crashes once the loading bar reaches about...halfway.  Either I'm doing something wrong or I'm just incredibly dense here ._.

Offline GiratinaAltered

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #41 on: March 19, 2013, 01:29:21 pm »
Huh...odd as it sounds, of course I Data Packed it all...yet after I login and everything and comes to the main loading screen into the game, it crashes once the loading bar reaches about...halfway.  Either I'm doing something wrong or I'm just incredibly dense here ._.
It might be a different mod that you packed that might be the reason for your crash. I'm still using V2 version and it's running fine.

Made items:

shanehu

  • Guest
Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #42 on: March 19, 2013, 04:35:58 pm »
Huh...odd as it sounds, of course I Data Packed it all...yet after I login and everything and comes to the main loading screen into the game, it crashes once the loading bar reaches about...halfway.  Either I'm doing something wrong or I'm just incredibly dense here ._.

try restoring - delete data folder - reapply SAO mod.
it shouldn't dc you.

Offline maru

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #43 on: March 19, 2013, 05:27:21 pm »
should give credits for the UI sounds o.o

http://dalbee.tistory.com/

Offline GiratinaAltered

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #44 on: March 19, 2013, 06:57:02 pm »
should give credits for the UI sounds o.o

http://dalbee.tistory.com/
Was in the first post. Although it might not be clear at first.

Made items:

Offline daomeister

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #45 on: April 15, 2013, 05:30:10 am »
i tested them out but when i went into the dungeon, it was different music to what was in http://mabimods.net/index.php?topic=14171.msg223332#msg223332 , is it meant to be like that? =o
btw their meant to go in the mp3 folder right?

EDIT:
ooo the music in the link above is for tail missions, and another soft music is for tara missions, ist here a way i can get both missiosn to have the bgm in the link above? thanks~

Offline brojoe44

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #46 on: April 16, 2013, 06:03:35 pm »
Wow, I like the mod, I even like the fact the swords change colors to my outfits, it's like "wtf" at first, but now your swords match all your clothes. xD Nice mod, it's worth keeping. Also the text is kinda funny, my name comes up at brojoe44 the Milxing Master, LOL!

shanehu

  • Guest
Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #47 on: April 16, 2013, 06:12:08 pm »
Wow, I like the mod, I even like the fact the swords change colors to my outfits, it's like "wtf" at first, but now your swords match all your clothes. xD Nice mod, it's worth keeping. Also the text is kinda funny, my name comes up at brojoe44 the Milxing Master, LOL!

that's actually a bug :/

Offline brojoe44

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #48 on: April 16, 2013, 07:29:41 pm »
that's actually a bug :/
I know, but it's a kinda cool bug.

Offline daomeister

Re: [RELEASE] SAO Mod Pack (Updated to V2)
« Reply #49 on: April 17, 2013, 08:33:07 am »
hi um, may i ask how to change it from the Bas&tard sword to abattle sword? i tried everything, packing and unpacking, renaming the pmg to weapon_battlesword.pmg and i tried weapon_battle_sword.pmg but nothing works, any tips? =X