Random crashes all around it would seem. I don't know the exact same error other people get, but I'd get
http://puu.sh/1lKs4 at the most random of times. It never happened since the update on November 1st until earlier this evening(first crash around 2pm PST maybe?). Since then the crashing(same error as above link shows) would happen for no real reason.
Two specific examples are
- Every time I was standing near an open MG and tried to walk
- While outside Renes entrance(for G8 and Egg guarding)
Although those are two examples, there seems to be no real pattern as to why.
With just Data folder/Custom *.pack files there's no crashes.
With Data folder/Custom *.pack files and Abyss in(but everything set to 0) there seems to be no crashes.
With the above and just this active there seems to be no random crashes
[11/02/12 19:57:37] - Abyss : themida patching success
[11/02/12 19:57:37] - Abyss : bitmap patching success
[11/02/12 19:57:37] - Abyss : clock minute patching success
[11/02/12 19:57:37] - Abyss : deadly life patching success
[11/02/12 19:57:37] - Abyss : default range swap hooking success
[11/02/12 19:57:37] - Abyss : item detail hooking success
[11/02/12 19:57:37] - Abyss : minimap zoom patching success
[11/02/12 19:57:37] - Abyss : move to same channel patching success
[11/02/12 19:57:37] - Abyss : party time patching success
[11/02/12 19:57:37] - Abyss : scouter patching success
[11/02/12 19:57:37] - Abyss : zoom hooking success
Previously I had everything active(except, price, and xml). So perhaps a function has gone bad(somehow)?
I had tried earlier by turning off some options slowly to see if they caused a crash but I don't remember it all as I didn't write anything down(hahaha).
I don't know how useful this information will be though. If anything a comparison to other people crashing would be useful?
Any references to the "crash" or "error" is just me being inconsistent in my labeling of
http://puu.sh/1lKs4