* *

News

Nexon has recently updated Mabinogi to a 64 bit client. This update has broken many mods in memory patchers for the time being. The mod creators are working hard to essentially rebuild all mods from scratch, and this process will take some time. Please be patient, and stay tuned for more updates.

Keep in mind that you must register an account, and be logged in to view any content on this site.

Mabinogi Status

Erinn Timer

Time
Erinn Time 14:58
Local 01:34
Server 01:34
Moongate Prior G16 [ + / - ]
11:11 Tir Chonaill
12:22 Dunbarton
13:33 Emain Macha
14:44 Bangor
14:44 Emain Macha
16:66 Emain Macha

Ceo in days.

Price [ + / - ]
01:12 Emain Macha - Island in South Pathway
01:48 Sen Mag 5th house from West
Rua [ + / - ]
01:39 Resting
02:15 Resting

Themes





Author Topic: [September 3, 2023]Abyss Patcher  (Read 359794 times)

0 Members and 3 Guests are viewing this topic.

Offline Versiera

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2375 on: November 25, 2013, 05:43:33 pm »
Still no solution to my issue. I don't know what causes it but while I have Crackshield running and use the Mabi direct launcher... The launcher says "Successfully launched Mabinogi!" and then the little Hackshield thing in the bottom corner never pops up and the log in screen never appears and it just acts as if nothing is happening. No processes running in Task Manager or anything.

Any ideas or suggestions? Does anyone think this may just stop being an issue if/when they next patch the game?

Screenshot of Launcher before it disappears and nothing happens.

http://imageshack.com/a/img837/9783/ncl9.png

Offline hikari1690

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2376 on: November 25, 2013, 09:14:04 pm »
Aw darnit! I have to do work.

Yes~ Work~ Bless us with a working secondary password thingie :3
Meow

Offline Plonecakes

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2377 on: November 25, 2013, 10:42:50 pm »
Since it's a holiday, I should have time this weekend for both Abyss and Sharker.
My releases

Offline hikari1690

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2378 on: November 26, 2013, 02:40:07 am »
Since it's a holiday, I should have time this weekend for both Abyss and Sharker.
Yay thank you :3
Meow

Offline ShaggyZE

  • As the great Andrew Martin once said "One is glad to be of service"
  • Godly Member
  • *******
  • Posts: 6049
  • 10000000049 credits
  • View Inventory
  • Send Money To ShaggyZE
  • Total upvotes: 398
  • (Alexina) IGN: Ishaggyzel
Re: [April 15, 2016]Abyss Patcher R226
« Reply #2379 on: November 27, 2013, 12:36:07 pm »
174 log

Edit: i should note that View NPC Equipment and Clear Dungeon Fog  are working for me and don't show up as failed for everyone.
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Offline Plonecakes

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2380 on: November 28, 2013, 05:41:59 pm »
Fixed Secondary Password patch. It will be in the next release.
My releases

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2381 on: November 28, 2013, 07:35:10 pm »
Finally figured out how to fix a couple bugs with the toggling. Going to try and make a new mod before uploading.

Fixed Secondary Password patch. It will be in the next release.

Thank you =D

Offline Sy­­­­­­­­

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2382 on: November 29, 2013, 09:55:03 am »
Fixed Secondary Password patch. It will be in the next release.
I had a wallpaper of two bears hi-fiving, but almost 2000 wallpapers is too much to go through
Have a fox though.

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2383 on: November 29, 2013, 10:12:51 am »
I had a wallpaper of two bears hi-fiving, but almost 2000 wallpapers is too much to go through
Have a fox though.

Foxes are cute
I love foxes
Especially white ones
ouo
 

Offline Plonecakes

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2384 on: November 29, 2013, 05:23:28 pm »
I had a wallpaper of two bears hi-fiving, but almost 2000 wallpapers is too much to go through
Have a fox though.
It's so cute. ;;

Thank you.
My releases

Offline Chacha

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2385 on: November 29, 2013, 05:39:07 pm »
As always, your work is always appreciated, Blade and Plone. ^^

Offline Jessica

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2386 on: December 04, 2013, 09:31:56 am »
Thanks a lot for the Secondary Password update! :D

Offline NovaDracon28

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2387 on: December 04, 2013, 11:24:11 am »
Hey Blade and/or Plone is there anyway to implement extra resolutions kinda like what you did with FSAA option in Abyss, cause I'm kinda tired of looking at Mabinogi in 1280x768. I'd much rather have it @ my native which is 1366x768.
There is a fine line between being smart and being stupid. I find that many people choose not to be smart

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2388 on: December 04, 2013, 01:10:01 pm »
Hey Blade and/or Plone is there anyway to implement extra resolutions kinda like what you did with FSAA option in Abyss, cause I'm kinda tired of looking at Mabinogi in 1280x768. I'd much rather have it @ my native which is 1366x768.

Next update. I'm surprised he hasn't put in the custom res update yet, I guess he's making something else or waiting for a new patch
 

Offline StriderXIX

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2389 on: December 04, 2013, 01:18:12 pm »
I'm not sure if anyone but me had this problem already, and I'm too lazy to search through the whole thread to look, (apologies) but...

If your Dressing Room won't open in game, disable the Right-Click yourself option in the Abyss.ini.

Happened to me in game, and I played around with the options for a bit to get it fixed.

Offline NovaDracon28

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2390 on: December 04, 2013, 02:09:42 pm »
Next update. I'm surprised he hasn't put in the custom res update yet, I guess he's making something else or waiting for a new patch

Thx Steppy
There is a fine line between being smart and being stupid. I find that many people choose not to be smart

Offline Europe

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2391 on: December 05, 2013, 05:38:08 am »


Oh look, BlackCipher is back.

Offline Drakelegion

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2392 on: December 05, 2013, 10:06:38 am »
pretty sure theyve called it BlackCipher every other time theyve implemented it... and told us that they were implementing/removing it.

Offline Europe

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2393 on: December 05, 2013, 10:31:33 am »
pretty sure theyve called it BlackCipher every other time theyve implemented it... and told us that they were implementing/removing it.

http://lmgtfy.com/?q=nexonguard

I thought it was something new as well, but it's apparently the same crap again, different name.
In their defence though, "BlackCipher" DOES sound pretty ominous.


On the upside, it doesn't stop you logging in without it, but I can only assume they'll flag and ban you for not running their additional crap.
Makes you wonder if they'll drop Hackshield sooner or later, or just run NG alongside it.
Hackshield downloads NG if you delete it, and don't use Crackshield, so my bet is on alongside.

I DO love that post though, where they tell you exactly how to circumvent it, but they'll be so mad if you do. Classic Nexon.

And in other news:

Ruairi Ch1 now has mobs. :<

Offline Armchair

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2394 on: December 05, 2013, 10:32:05 am »
pretty sure theyve called it BlackCipher every other time theyve implemented it... and told us that they were implementing/removing it.

http://maplestory.nexon.net/community/#%2Fshowthread.php%3F349293-Important-Information-Regarding-Nexon-Guard-in-MapleStory

Offline Europe

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2395 on: December 05, 2013, 11:06:48 am »
http://maplestory.nexon.net/community/#%2Fshowthread.php%3F349293-Important-Information-Regarding-Nexon-Guard-in-MapleStory

2. Will this slow down my computer by taking up memory and other resources?

The application does require some memory, but it will not affect your gameplay or take a major amount of your system’s resource. If you are seeing lag or experiencing other issues with BlackCipher running, please let us know through the customer support system. We are always looking to fix and improve our system.


Rephrased for mabi:
"Will it use up more system resources than your morbidly obese client?
Cos when your client sits around the computer, it sits AROUND the computer."

Offline Tanoak

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2396 on: December 05, 2013, 04:27:47 pm »
So I have not see any post on this so just gonna put this here.

The ijl15.dll file from the Abyss pack is now "not being found" by Themeda. Though, it seems that putting back in the clean one will let the game run again. Tried this with both Crackshield on and off.

Not sure if this info is gonna help or not though.

[EDIT]
Nevermind... Find my little issue. Somehow didn't have the ijl15.dat file in there and it was causing a mess for me. Though, I'm curious. Did the rest of you guys manage to update the client without any issues? Because for whatever reason, I couldn't get past the unpacking part.

Offline hiesavel

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2397 on: December 05, 2013, 05:08:59 pm »
My report for those, who are curious - the game works fine with crackshield and abyss except one tiny non critical thing - when the client launches an error window pops up. It is about client.exe, which of course hints that you shouldn't terminate this window, or the client will close. And it really closes if you do.
So - with error window moved somewhere, but not closed - mabi is fine and well.

Still, it's *my* report, can't tell if it's so smooth for others.

Also I'm wondering if it's hard or not to remove that tiny error thing (crackshield update is needed I presume, but maaaybe some genius piece of code from blade/plone/step?)

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2398 on: December 05, 2013, 05:28:56 pm »
My report for those, who are curious - the game works fine with crackshield and abyss except one tiny non critical thing - when the client launches an error window pops up. It is about client.exe, which of course hints that you shouldn't terminate this window, or the client will close. And it really closes if you do.
So - with error window moved somewhere, but not closed - mabi is fine and well.

Still, it's *my* report, can't tell if it's so smooth for others.

Also I'm wondering if it's hard or not to remove that tiny error thing (crackshield update is needed I presume, but maaaybe some genius piece of code from blade/plone/step?)

I don't get any errors, so I don't know what's causing it for you.

Everything seems to work find for me, other than NexonGuard (BlackCipher) coming back. Weird part is it seems as though BlackCipher isn't really doing anything since the process isn't running like it used to. Haven't looked into it at all though.

All I've looked into at all was NGGate.bin which appears to do nothing of concern. All I've seen it do is log things, don't know what. Was a quick, simple, static analysis just to see if anything popped out at me.

Offline hiesavel

Re: [April 15, 2016]Abyss Patcher R226
« Reply #2399 on: December 05, 2013, 05:58:04 pm »
I don't get any errors, so I don't know what's causing it for you.
Okay, I will test more then, I just got in the game once, after the server was up - to see how it would work.

All I've seen it do is log things, don't know what. Was a quick, simple, static analysis just to see if anything popped out at me.
Yes, and also you know that in the previous update there was already NGGate.bin, but like 18kb only? And all I found was a template for this logging (with "hello world" in it!) and with some things that looked like the encryption system for the generated log.

Edit:
--stupid part deleted--

Silly me, didn't notice that it downloaded and made a new folder for NexonGuard.
And yeah, here it is - the part with log template and hello world in it. In NGCore.bin.

Edit 2:
I think I've found my error.
I always remove blackcypher folder and eTracer.aes because those were unused garbage anyway.
Now it seems it's not true for eTracer.aes. When I removed abyss and crackshield - it was downloaded *twice*, plus updates for NexonGuard as well (and NGCore.bin is much bigger now).
So the two conclusions are:
Crackshield prevents BC to update, like it does with HS. Woot.
Without some needed (?) BC components the game still works fine, meaning that BC isn't really needed for the game to work - and it is still... okay, no "We are sorry for the inconvenience". Woot again.
Sooo yeah, BC is (like the time before, presumably) just a logging *thing*, which logs something and sends to nexon. Maybe.
And it is not a separate process, so it is used like other dll's?..
Plus I wonder if crackshield and/or that initial "crippled" state of BC (in my case, before I removed the mods) prevents it to log/to send logs. Just curious.