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Nexon has recently updated Mabinogi to a 64 bit client. This update has broken many mods in memory patchers for the time being. The mod creators are working hard to essentially rebuild all mods from scratch, and this process will take some time. Please be patient, and stay tuned for more updates.

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Author Topic: [September 3, 2023]Abyss Patcher  (Read 359600 times)

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Offline NovaDracon28

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1525 on: June 23, 2013, 08:30:55 am »
Still having problems with the mod loading it seems my soundcard is also one of those sound cards that interfere's with the DSound.dll(I'm gonna submit the dsound.ini file so you can see what mods i'm trying to use in *.7z format)
There is a fine line between being smart and being stupid. I find that many people choose not to be smart

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1526 on: June 23, 2013, 01:56:27 pm »
As of G18 I'll have a new patcher core that will proxy ijl15, if you don't mind waiting until then, then things should be fine.

Offline NovaDracon28

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1527 on: June 23, 2013, 02:25:22 pm »
As of G18 I'll have a new patcher core that will proxy ijl15, if you don't mind waiting until then, then things should be fine.
ok sure thx blade
There is a fine line between being smart and being stupid. I find that many people choose not to be smart

Offline Persona

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1528 on: June 24, 2013, 06:21:44 pm »
Not necessarily asking you to do this but if it's possible via memory patchers, a way to make talking to an NPC not cancel monster transformation? And if so, can you possibly work on it sometime along the way?

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1529 on: June 27, 2013, 01:04:37 am »
Black Cipher, a supposedly highly inefficient anti-cheat system (meaning it will cause more lag), has been added to Mabinogi. I will be in contact with some modders to figure out how to bypass this as quickly as possible.

Anyone who wants to take a look at NGClient.aes can look at this dump: http://www.mediafire.com/download/i8g67z6f6qs5473/NGClient_dump.aes

BlackXchg.aes, BlackCipher.aes and BlackCrypt.aes: http://mabimods.net/index.php?topic=15084.msg226562#msg226562

list.bc and config.bc: http://mabimods.net/index.php?topic=15084.msg226632#msg226632

Offline Mexh5

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1530 on: July 01, 2013, 05:26:13 pm »
So far no issues really missed cp i dunno why just like to see those numbers.

Edit: Memory usage is also semi normal as well  yey
ಠ_ಠ

Offline Plonecakes

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1531 on: July 01, 2013, 05:29:50 pm »
Don't forget; the new Abyss uses an ijl15.dll proxy, so you will have to remove the old Abyss manually. To do this, delete dsound.dll and dsound.ini in your Mabinogi folder.
My releases

Offline Mexh5

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1532 on: July 01, 2013, 05:32:04 pm »
Don't forget; the new Abyss uses an ijl15.dll proxy, so you will have to remove the old Abyss manually. To do this, delete dsound.dll and dsound.ini in your Mabinogi folder.

Thanks so much for the hard work guys  it is really appreciated!
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Offline ShaggyZE

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Re: [April 15, 2016]Abyss Patcher R226
« Reply #1533 on: July 01, 2013, 05:37:27 pm »
bah, you guys forgot to let me know that you released the new ijl15 Abyss, I'll update uo tiara later today to remove the dsound.dll and dsound.ini upon installation.

also besides Plonecakes is their anyone else i should add to the credits for Abyss?
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1534 on: July 01, 2013, 05:42:09 pm »
kotarou3 has helped me out a lot and I took a few patches from his patcher. Same goes for whoever made kirisame. Credits are given in the ini and patchlog. Sorry about not informing you, completely forgot.

Offline ShaggyZE

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Re: [April 15, 2016]Abyss Patcher R226
« Reply #1535 on: July 01, 2013, 05:46:08 pm »
np, i also noticed in the abyss.ini that step29 has helped with a fair number of patch's as well so i'll add him, but since spr33 is a god and mentioned everywhere i could probably omit that one since he's no longer active anyway.
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1536 on: July 01, 2013, 05:48:22 pm »
Yeah, Step29 as well xD spr33 helped a ton by releasing his source. Ended up using the same idea for patching bytes as he did (shorts).

Offline Tyne

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1537 on: July 01, 2013, 05:57:17 pm »
Is there a particular reason why you switched back to ijl15 proxy?
- Tyne -

Offline Plonecakes

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1538 on: July 01, 2013, 06:07:28 pm »
Is there a particular reason why you switched back to ijl15 proxy?
Data folder will always work, now. Also, we added ScreenshotQuality because of it. ^^
My releases

Offline Tyne

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1539 on: July 01, 2013, 06:09:40 pm »
Ah.. true, the loading timing is indeed different.
Glad to see screenshot qual. making a come-back. :D
- Tyne -

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1540 on: July 01, 2013, 06:18:51 pm »
I made a standalone screenshot quality dll that can use used with anything that uses any version of ijl I believe. I could have released but I planned on going back to this.

Offline NovaDracon28

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1541 on: July 01, 2013, 06:20:18 pm »
*sigh*  finally abyss is woking again yay!!! 8)
There is a fine line between being smart and being stupid. I find that many people choose not to be smart

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1542 on: July 01, 2013, 07:44:25 pm »

Pleionecakes, Can you look at the compatibility with mod_sharker on this one? I seem to be having a difficult time with the new abyss+mod_sharker on, I tend to keep crashing a lot during in game at random. You can also trigger the crashing by possibly dying in game as well.

It's also difficult for me to debug it due to the crash report I get, It really does not make sense at all.


The call stack never seem to change and it's also preventing me from logging in.
all of my mod_sharker patches works and all have a SUCCESS in the old abyss without any problems and having all positive results, But everytime on the new abyss It just keeps giving me this error, and the only way to fix it is to remove mod_sharker

 

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Re: [April 15, 2016]Abyss Patcher R226
« Reply #1543 on: July 01, 2013, 08:36:28 pm »
@Blade "In addition to slash commands, there is not a menu if you right-click on the Mabinogi window."

Also, do these commands work in System chat, etc.? I don't wanna be blabbering out stuff in All chat for the world to know lol
And an update log to new patches would be nice.

Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1544 on: July 01, 2013, 08:43:54 pm »
Oops, my bad, thanks. Also, about what patches were added, I'm pretty bad at remembering what I had last. I know ViewNPCEquips, SlashCommands and the menu are new off the top of my head. Everything is in the ini though.

Offline Aeralynn

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1545 on: July 01, 2013, 09:22:06 pm »
So much yay for slash commands! Right-click menu being back is also incredibly nice, as well!

Gosh, and the multi-client feature is always appreciated for events like the one going on now. I'll be happy to finally get a Perfect Reset Cap~

Thank you guys, you're all incredibly awesome. <3

Offline NinjaStickMan

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1546 on: July 01, 2013, 09:31:50 pm »
The ijl15.dll just doesn't seem to work for me..
When using the direct launch, nothing happens. Blackcipher doesn't run and the client doesn't open.

Patchlog
[07/02/13 13:27:55] - Source created by Blade3575 and Plonecakes for MabiMods
[07/02/13 13:27:55] - Credits: kotarou3, spr33 and whoever made mod_kirisame.
[07/02/13 13:27:55] - Initialization successful.
[07/02/13 13:27:55] - IJL hook installation successful.
[07/02/13 13:27:55] - Applying unpack detection hooks..


Offline Blade3575

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1547 on: July 01, 2013, 10:26:50 pm »
The ijl15.dll just doesn't seem to work for me..
When using the direct launch, nothing happens. Blackcipher doesn't run and the client doesn't open.

Patchlog
[07/02/13 13:27:55] - Source created by Blade3575 and Plonecakes for MabiMods
[07/02/13 13:27:55] - Credits: kotarou3, spr33 and whoever made mod_kirisame.
[07/02/13 13:27:55] - Initialization successful.
[07/02/13 13:27:55] - IJL hook installation successful.
[07/02/13 13:27:55] - Applying unpack detection hooks..

This doesn't do anything to BlackCipher, so that shouldn't be happening at all.

Offline Plonecakes

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1548 on: July 01, 2013, 10:37:40 pm »
Pleionecakes, Can you look at the compatibility with mod_sharker on this one? I seem to be having a difficult time with the new abyss+mod_sharker on, I tend to keep crashing a lot during in game at random. You can also trigger the crashing by possibly dying in game as well.

It's also difficult for me to debug it due to the crash report I get, It really does not make sense at all.

The call stack never seem to change and it's also preventing me from logging in.
all of my mod_sharker patches works and all have a SUCCESS in the old abyss without any problems and having all positive results, But everytime on the new abyss It just keeps giving me this error, and the only way to fix it is to remove mod_sharker
That is a strange error... I can test running them together again, but last I tried, it worked okay. Did you try disabling all your mods in sharker and slowly enabling them, to see if it was just a specific one of them? Sharker itself should really have no interference.

Also, do these commands work in System chat, etc.? I don't wanna be blabbering out stuff in All chat for the world to know lol
And an update log to new patches would be nice.
Wherever slash commands normally work, they should work. However, the commands are captured and not sent to the server, no one can see you use them unless you type it wrong. It is the same for /logout, /exit, /clap, etc. You never actually say the command.

The new patches, completely, are:
Block Ending Ads, Ch Move Desc Cut, Clear Dungeon Fog, CPU Reduction, Data Folder (sort of), Modify Window (menu and icon), Right Click Self, Show FPS, Slash Commands (including housing anywhere), and View NPC Equipment.
My releases

Offline giantdude1

Re: [April 15, 2016]Abyss Patcher R226
« Reply #1549 on: July 01, 2013, 11:00:59 pm »
in need of help crack shield not working