Credits first: Thanks to Spaghe(tti)deity who was invaluable inspiration and emotional support in the making of this mod.
Thanks to my guild as well. Giants and humans/elves have their own seperate entries in the file. While i fixed the giants and personally tested, i had to have someone else help me double-check for the little people, to make sure it worked as intended.
When using Enduring Performance, it regularly flashes a bright white for the effect. When you get a full party running around a small dungeon room, with everyone having that effect, it can get to be a headache. So, i went through, with Spaghe(tti)deity's assistance, and removed the flash effect. The aura, the little magic shields at the start, and all the other songs are all the same. Only the flash alone was removed.
Download link followed by the actual code, in case you don't wish to use the download.
http://www.mediafire.com/?bqkkbd3xl0qr18i<?xml version="1.0" encoding="utf-16"?>
<EffectGroup classname="EffectGroup[10]" name="C5_bard_effect">
<Effect classname="CEmitterType[10]" rotation_axis="0.000000 1.000000 0.000000" emission_dirtype="4" bsphere_radius="200" name="bard_nanta_Hit">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 120 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0.3" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">60 300 70 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 10 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 45 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 500 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF66FBBF 100 FFE3F924 200 FFD81EFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 3 0.07 0.3 0.8 0 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="냉기">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="1" min="0.3" max="0.8" interpolation="0" repeat="0" repeat_from="0">0 100 100 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 100 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 100 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.6" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 FFFBFBFB </Color>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.9" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00FFFFFF 0.2 80F4F88B 0.7 00000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.2 0.5 1 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0 0.5 3 1 5 </SizeOverLife>
<Texture tas_classname="tas_dynamicgrid[10]" texture="common_effect" tex_width="512" tex_height="512" x="0" y="352" width="64" height="64" column="1" row="1" ani_loop_per_sec="1" ani_start_frame="0" ani_time_type="0" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="world_y" align_axis="0 1 0" name="ring_ring">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 7 500 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 200 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 0.5 3 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFF7FE67 0.1 FFFDF782 0.3 FFFBFE81 0.5 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" row="8" column="8" x="4" y="7" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="1" pivot="0.5 0.5" align="move_dir" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="1" min="0.6" max="0.9" interpolation="0" repeat="0" repeat_from="0">40 700 70 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 1.5 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 150 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 400 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFBFFC8 </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_add_firework" column="2" row="4" x="1" y="3" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FFFFFFFF 0.2 FFFFFFB5 0.7 FFB4FFA6 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="-0.5" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 0.5 1 0.5 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 1 0.5 0.7 1 0 </SizeOverLife>
</EffectType>
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="1" position="0 0 1" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="ring_ring1">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 7 500 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 100 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 120 </Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 1</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 0.5 3 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFDFA68 0.1 FFFCF983 0.3 FFDCFE81 0.5 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture texture="common_effect" tas_classname="tas_grid[10]" row="8" column="8" x="4" y="7" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.3" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="4">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">60 300 70 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 -10 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 45 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 500 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FFBCFF4D 100 FFFFDE44 160 FF44DAFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="7" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 3 0.07 0.3 0.8 0 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
</Effect>
<Glas_Footstep_dust classname="CEmitterType[10]" rotation_axis="0.000000 0.000000 1.000000" emission_dirtype="1" bsphere_radius="100" name="bard_nanta_wave">
<EmitterShapeSize classname="CSizeController[11]" variance="1" min="0.80" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 0 600 -500 </EmitterShapeSize>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="-2" max="2" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 -70 0 </EmitterShapeMove>
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 0 1" name="EmitterShape" />
<EffectType classname="CDiskType[10]" partition="1" pivot="0 1" align="emission_axis" name="EffectType">
<Texture texture="common_effect_add_3" tas_classname="tas_grid[10]" x="1" y="0" column="2" row="2" />
<Life classname="CLifeController[11]" variance="1" min="0.1" max="0.6" interpolation="1" repeat="0" repeat_from="0">0 500</Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.75 </Angle>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 100 200 700 300 1000 500 1400 </Size>
<Spin classname="CSpinController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF 500 FF000000 </Color>
</EffectType>
<EffectType classname="CDiskType[10]" partition="1" pivot="0 1" align="emission_axis" name="EffectType1">
<Texture texture="common_effect_add_3" tas_classname="tas_grid[10]" x="1" y="0" column="2" row="2" />
<Life classname="CLifeController[11]" variance="1" min="0.1" max="0.6" interpolation="1" repeat="0" repeat_from="0">0 500</Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.75 </Angle>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 100 100 300 700 400 1000 600 1300 </Size>
<Spin classname="CSpinController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFBFFFF 500 FF000000 </Color>
</EffectType>
<EffectType classname="CDiskType[8]" partition="1" pivot="0 1" align="emission_axis" name="EffectType2">
<Texture texture="common_effect_add_3" tas_classname="tas_grid[10]" x="1" y="0" column="2" row="2" />
<Life classname="CLifeController[11]" variance="1" min="0.1" max="0.6" interpolation="1" repeat="0" repeat_from="0">0 500</Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.75 </Angle>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 200 100 400 700 500 1000 700 1300 </Size>
<Spin classname="CSpinController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFEEFFFF 500 FF000000 </Color>
</EffectType>
<EffectType classname="CDiskType[8]" partition="1" pivot="0 1" align="emission_axis" name="EffectType3">
<Texture texture="common_effect_add_3" tas_classname="tas_grid[10]" x="1" y="0" column="2" row="2" />
<Life classname="CLifeController[11]" variance="1" min="0.1" max="0.6" interpolation="1" repeat="0" repeat_from="0">0 500</Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.75 </Angle>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 300 100 500 700 600 1000 800 1300 </Size>
<Spin classname="CSpinController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFE8FFFE 500 FF000000 </Color>
</EffectType>
</Glas_Footstep_dust>
<Effect classname="CEmitterType[10]" rotation_axis="0.0 0 1" emission_dirtype="3" bsphere_radius="200" name="bard_nanta_debuff">
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 0 0" />
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0.6" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 2 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 25 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 100 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FFFD6CAA </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.6" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="4">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 2 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 25 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 100 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FFA56AFD </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="7" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
</Effect>
<Glasgavelen_ShoutOfDeath_beam classname="CEmitterType[10]" rotation_axis="1.000000 0.000000 0.000000" emission_dirtype="3" bsphere_radius="150" name="bard_speed_cast">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 0 0 </EmitterShapeMove>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="1" radius="150" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0 -1" align="screen" align_axis="0 1 0" name="모ì´ëŠ” 파티í´_add">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 200 600 100 700 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="2" interpolation="1" repeat="0" repeat_from="0">0 700 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1.5 0.25 1 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 1 2 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.6 FFFFFFFB 0.9 FFFDFFF7 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF43FA7E </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="4" row="8" x="0" y="7" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0 10" align="screen" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="0.9" interpolation="0" repeat="0" repeat_from="0">0 50 1200 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="0" repeat="0" repeat_from="0">0 360 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 100 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_nozbuffer" column="2" row="2" x="0" y="0" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FF11FF9A 0.7 FF2693FF 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0 1 2 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="주위파티í´">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 1000 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Angle>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_dynamicgrid[10]" texture="common_effect" tex_width="512" tex_height="512" x="32" y="192" width="128" height="32" column="4" row="1" ani_loop_per_sec="3" ani_start_frame="0" ani_time_type="0" name="Texture" />
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF242424 0.2 FFFFFFFF 0.4 FFA8F704 0.7 FFEEF6FF 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0.1 0.3 0.7 0.6 0.5 1 1 </SizeOverLife>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -50 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 55 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -80 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”2">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -120 1000 150 </PositionY>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="0.5 0.5" name="빛살" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="10" y="3" column="16" row="4" />
<Life classname="CLifeController[7]" variance="0">0 500</Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">1000 30 1500 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 17 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 120 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.6 0.5 2 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.5 00000000 0.85 FFFFFFFF 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.6" pivot="3 0.5" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 5 2000 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 25 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 300 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF44AFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0 -1" align="screen" align_axis="0 1 0" name="모ì´ëŠ” 파티í´_add1">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 200 600 100 900 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="2" interpolation="1" repeat="0" repeat_from="0">0 800 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1.5 0.25 1 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 1 2 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.6 FFFFFFFB 0.9 FFFDFFF7 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF41E9FC </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="4" row="8" x="0" y="7" name="Texture" />
</EffectType>
</Glasgavelen_ShoutOfDeath_beam>
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="3" bsphere_radius="200" name="bard_speed_target">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="0.5 0.5" name="빛살" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="10" y="3" column="16" row="4" />
<Life classname="CLifeController[7]" variance="0">0 500</Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">1000 30 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 17 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 120 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.6 0.5 2 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.5 00000000 0.85 FFFFFFFF 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="50" name="EmitterShape" />
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -50 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 55 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -80 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”2">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -120 1000 150 </PositionY>
</EffectType>
</Effect>
<Mores_defensivefield_2 classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="4" bsphere_radius="100 100 100" name="bard_defense_cast">
<EmitterShapeSize classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2.5 </EmitterShapeSize>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionOuterRangeController>
<EmissionInnerRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionInnerRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="2" pivot="3 0" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 15 1500 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 35 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 150 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF44AFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
<EffectType classname="CBillboardType[10]" angle="0" pivot="0.5 0.5" name="빌보드">
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 300 900 2000 1200 </Size>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 FF63BE93 1500 FF1D362E 2000 FF000000 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_3" column="2" row="2" x="0" y="0" name="Texture" />
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 1.000000 0.000000" unit_angle="12" texture_dir="1" name="실린ë”">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 200 300 2000 550 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 660 360 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 B46A9BFF 800 C82698FF 1500 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="6" y="4" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 30 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 30 200 290 2000 540 </UpperRadius>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 1.000000 0.000000" unit_angle="10" texture_dir="1" name="실린ë”1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 200 230 2000 450 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 90 0 100 0 660 360 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 B46A9BFF 800 C82698FF 1500 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="6" y="4" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 175 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 30 200 210 2000 430 </UpperRadius>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 1.000000 0.000000" unit_angle="9" texture_dir="1" name="실린ë”11">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 200 270 2000 500 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 90 0 100 0 660 360 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 B46A9BFF 800 C82698FF 1500 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="6" y="4" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 100 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 30 200 250 2000 470 </UpperRadius>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 1.000000 0.000000" unit_angle="11" texture_dir="1" name="실린ë”12">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 200 220 2000 380 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 90 0 100 0 660 360 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 B46A9BFF 800 C82698FF 1500 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="6" y="4" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 250 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 100 200 180 2000 320 </UpperRadius>
</EffectType>
<EffectType classname="CCylinderType[11]" texture_wrap="2" axis="0.000000 1.000000 0.000000" unit_angle="16" texture_dir="1" name="실린ë”121">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 200 180 2000 270 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 90 0 100 0 660 360 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 B46A9BFF 800 C82698FF 1500 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="6" y="4" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 320 </PositionY>
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 30 200 100 2000 190 </UpperRadius>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="100" name="EmitterShape" />
</Mores_defensivefield_2>
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="3" bsphere_radius="200" name="bard_defense_target">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </EmissionOuterRangeController>
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 50.00 0" name="EmitterShape" />
<EffectType classname="CCylinderType[11]" texture_wrap="12" axis="0.000000 1.000000 0.000000" unit_angle="10" texture_dir="1" name="실린ë”">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 500 0 660 720 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 B46A9BFF 800 C82698FF 1500 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="6" y="4" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 70 </PositionY>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.3 0.5" align="screen" name="light" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_crop[10]" x="0" y="496" width="192" height="16" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 500</Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="2">0 50 1500 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 500 2000 100 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 180</Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1.5 0.25 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 0</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 0.2 0.45 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.2 FF78A7C1 0.9 FF808080 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 50 0 </EmitterShapeMove>
</Effect>
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="3" bsphere_radius="200" name="bard_defense_target_loop">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 50.00 0" name="EmitterShape" />
<EffectType classname="CBillboardType[10]" angle="0" pivot="0.505 0.50" name="shield">
<Size classname="CSizeController[11]" variance="1" min="0" max="0" interpolation="1" repeat="0" repeat_from="0">0 280 300 280 </Size>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1.00" interpolation="1" repeat="0" repeat_from="0">0 60 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 00000000 100 FFC1FBFF 250 00000000 2500 00000000 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="8" row="8" x="3" y="7" name="Texture" />
</EffectType>
<EffectType classname="CBillboardType[10]" angle="0" pivot="0.505 0.50" name="shield1">
<Size classname="CSizeController[11]" variance="1" min="1" max="1.02" interpolation="1" repeat="0" repeat_from="0">0 250 300 270 </Size>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1.00" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1.00" interpolation="1" repeat="0" repeat_from="0">0 FFC1FEFF </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_magic_shield_1" column="1" row="1" x="0" y="0" name="Texture" />
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 45 0 </EmitterShapeMove>
</Effect>
<Mores_defensivefield_2 classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="4" bsphere_radius="100 100 100" name="bard_harvest_cast">
<EmitterShapeSize classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 </EmitterShapeSize>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="1 3" align="screen" align_axis="0 1 0" name="나ë‡ìžŽ">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1200 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">500 80 2000 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 100 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 3 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-0.5" max="0.5" interpolation="1" repeat="0" repeat_from="0">0 1000 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 FFEAFB97 200 FFBDFF75 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00FFFFE6 0.2 FFE0F46A 0.7 FFC6FF2F 0.8 FFEBFC76 1 00CAFD2F </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 2 1 1 </SizeOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 1 1 1 </SpinOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_alpha" column="8" row="16" x="7" y="2" name="í…스ì³" />
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 20 0 </EmitterShapeMove>
<EffectType classname="CParticleType[10]" gravity_scale="-2.5" pivot="0.5 -3" align="screen" align_axis="0 1 0" name="빤ì§ì´">
<Life classname="CLifeController[11]" variance="1" min="0.7" max="1.4" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">500 20 3000 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFF5DEB5 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00000000 0.2 FFCCD443 0.7 FF2E6802 0.8 FFCBF979 1 00000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 2 1 1 </SizeOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="2" y="4" name="Texture" />
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="1" radius="300" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="world_y" align_axis="0 1 0" name="watersplash01">
<Life classname="CLifeController[11]" variance="0" min="0.9" max="1.20" interpolation="1" repeat="0" repeat_from="0">0 1800 </Life>
<Number classname="CNumberController[11]" variance="1" min="1" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 2 2000 2 2500 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-2" max="2" interpolation="1" repeat="0" repeat_from="0">0 60 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 200 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="1" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.8" max="2" interpolation="1" repeat="0" repeat_from="0">0 5A686D41 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00000000 0.5 D0CDCEC6 0.6 BFBEBEBE 1 00000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="0.9" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 3 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 5 1 1 </SpeedOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="2" y="2" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="-1" pivot="0.5 1" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 5 2000 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 35 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 300 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FFC2FF44 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
</Mores_defensivefield_2>
<Mores_defensivefield_2 classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="4" bsphere_radius="100 100 100" name="bard_harvest_target">
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<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="1 1.5" align="screen" align_axis="0 1 0" name="나ë‡ìžŽ">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1200 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">500 6 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 100 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 3 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-0.5" max="0.5" interpolation="1" repeat="0" repeat_from="0">0 1000 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 FFEAFB97 200 FFBDFF75 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00FFFFE6 0.2 FFE0F46A 0.7 FFC6FF2F 0.8 FFEBFC76 1 00CAFD2F </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 2 1 1 </SizeOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 1 1 1 </SpinOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_alpha" column="8" row="16" x="7" y="2" name="í…스ì³" />
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 0 0 </EmitterShapeMove>
<EffectType classname="CParticleType[10]" gravity_scale="-2.5" pivot="0.5 0" align="screen" align_axis="0 1 0" name="빤ì§ì´">
<Life classname="CLifeController[11]" variance="1" min="0.7" max="1.4" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">500 15 </Number>
<Angle classname="CAngleController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFF5DEB5 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00000000 0.2 FFCCD443 0.7 FF2E6802 0.8 FFCBF979 1 00000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 2 1 1 </SizeOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="2" y="4" name="Texture" />
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<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 0 0" />
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 100 0 </EmitterShapeMove>
<EffectType classname="CCylinderType[11]" texture_wrap="0" axis="0 1 0" unit_angle="10" name="실린ë”11" texture_dir="1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 350 70 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 500 100 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 350 40 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 2000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 130 64548389 1500 00000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="3" y="0" name="Texture" />
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 0 350 600 </UpperRadius>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 20 </PositionY>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0.5 0.5" align="screen" name="light" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_crop[10]" x="0" y="496" width="192" height="16" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="0" repeat="0" repeat_from="0">0 500</Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="2">0 100 1500 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1500 2000 100 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360</Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1.5 0.25 1</SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0 0</SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 0.2 0.45 1 0 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.2 FFFFFFFF 0.9 FFFFFFFF 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="-1" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 5 2000 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 25 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 100 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF44AFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
</Effect>
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<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="0.1" max="0.2" interpolation="1" repeat="0" repeat_from="0">0 90 </EmissionOuterRangeController>
<EmitterShapeSize classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸°">0 1 </EmitterShapeSize>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 10 0 </EmitterShapeMove>
<EmissionInnerRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="방출 안쪽범위">0 90 </EmissionInnerRangeController>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="3" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="-1 0.5" align="world_axis_and_emission_dir" align_axis="0 1 0" name="EffectType">
<Texture texture="effect_add_firework3" tas_classname="tas_grid[10]" x="2" y="6" column="4" row="16" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 200 0 500 80 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -1.57</Angle>
<Size classname="CSizeController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 70 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 </Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0 </Spin>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 0183B0B8 0.8 00000000 1 00000000 </ColorOverLife>
<GravityOverLife classname="CGravityOverLifeController[8]" variance="0">0.8 0.0 1.0 0.3</GravityOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">6800 BDD0DAE3 </Color>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="SizeOverLife">0 2 1 0.2 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="-1 0.5" align="world_axis_and_emission_dir" align_axis="0 1 0" name="EffectType1">
<Texture texture="common_effect_alpha04" tas_classname="tas_grid[10]" x="3" y="3" column="4" row="16" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 200 0 500 80 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -1.57</Angle>
<Size classname="CSizeController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 55 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 </Speed>
<Spin classname="CSpinController[8]" variance="0" min="-1" max="1">0 0 </Spin>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 4D000000 0.1 EA24393E 0.8 00000000 1 00000000 </ColorOverLife>
<GravityOverLife classname="CGravityOverLifeController[8]" variance="0">0.8 0.0 1.0 0.3</GravityOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">6800 57000000 </Color>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="SizeOverLife">0 2 1 0.2 </SizeOverLife>
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<StartAngle classname="CAngleController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 350 -80 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -1500 800 0 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 130 64548389 600 00000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="3" y="0" name="Texture" />
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 0 350 300 </UpperRadius>
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 20 1500 40 </PositionY>
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<StartAngle classname="CAngleController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 350 -40 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 1200 1200 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 130 64548389 600 00000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="3" y="0" name="Texture" />
<UpperRadius classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="위쪽 반지름">0 0 350 300 </UpperRadius>
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<EffectType classname="CParticleType[10]" gravity_scale="-3" pivot="0.5 0.2" align="screen" align_axis="0 1 0" name="파티í´">
<Life classname="CLifeController[11]" variance="1" min="0.4" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 400 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">100 30 150 0 </Number>
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<Size classname="CSizeController[11]" variance="1" min="0.7" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 500 500 1000 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 400 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.4" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0.3 1 1 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.1 FFFFFFFF 0.5 FF8DB4C0 1 FF000000 </ColorOverLife>
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</EffectType>
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<Effect classname="CEmitterType[10]" rotation_axis="0 0 1.000000" emission_dirtype="3" bsphere_radius="200" name="bard_peace_cast">
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<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="1" radius="700" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0.5" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="파티í´">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.2" interpolation="0" repeat="0" repeat_from="0">0 1000 </Life>
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<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFEC9F </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="16" row="16" x="1" y="6" name="Texture" />
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.9" max="1.1" interpolation="0" repeat="1" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FFFEF876 0.3 FF000000 0.7 FFFFE787 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 1 0.3 2 0.8 1 1 0 </SizeOverLife>
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<EffectType classname="CBillboardType[10]" angle="0" pivot="0.5 0.5" name="빌보드">
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<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 500 FFA8AC76 1500 FF192039 2000 FF000000 </Color>
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</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.3" pivot="-3 0" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 0 0 30 600 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 10 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.2" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 60 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 500 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">100 FFE3F924 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 3 0.07 0.3 0.8 0 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
</Effect>
<pet_heart_overhead classname="CEmitterType[10]" rotation_axis="0.0 0.0 1.0" emission_dirtype="3" bsphere_radius="100 100 100" name="bard_peace_target">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 50 </EmissionOuterRangeController>
<EmissionInnerRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionInnerRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0.5" align="screen" align_axis="0 1 0">
<Texture texture="effect_add_firework3" tas_classname="tas_grid[10]" x="4" y="7" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 2700 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">290 0 300 20 310 0 2590 0 2600 20 2610 0 5590 0 5600 20 5610 0 8590 0 8600 20 8610 0 11590 0 11600 20 11610 0 14590 0 14600 20 14610 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 </Spin>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0</SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FFFFCF00 0.7 FFFFA100 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="EffectType1">
<Texture texture="effect_add_firework3" tas_classname="tas_grid[10]" x="4" y="7" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 2700 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 10 0 2990 0 3000 20 3010 0 5990 0 6000 20 6010 0 8990 0 9000 20 9100 0 11990 0 12000 20 12010 0 14990 0 15000 20 15010 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 12 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 36 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 5 </Spin>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0</SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FFFFCF00 0.7 FFFFA100 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="EffectType11">
<Texture texture="effect_add_firework3" tas_classname="tas_grid[10]" x="4" y="7" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 2700 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">490 0 500 20 510 0 3490 0 3500 20 3510 0 6490 0 6500 20 6510 0 9490 0 9500 20 9510 0 12490 0 12500 20 12510 0 15490 0 15500 20 15510 0 </Number>
<Size classname="CSizeController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 28 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 16 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -5 </Spin>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0</SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FFFFCF00 0.7 FFFFA100 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="3" name="EmitterShape" />
</pet_heart_overhead>
<pet_heart_overhead classname="CEmitterType[10]" rotation_axis="0.0 0.0 1.0" emission_dirtype="3" bsphere_radius="100 100 100" name="bard_success_normal">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 40 </EmissionOuterRangeController>
<EmissionInnerRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionInnerRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0" align="screen" align_axis="0 1 0" name="EffectType11">
<Texture texture="common_effect_add_5" tas_classname="tas_grid[10]" x="12" y="7" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 3000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 15 300 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 80 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -5 </Spin>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0</SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FF93FF00 0.4 FFF2FF00 0.7 00000000 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="3" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0" align="screen" align_axis="0 1 0" name="EffectType111">
<Texture texture="common_effect_add_5" tas_classname="tas_grid[10]" x="12" y="6" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 3000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 300 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 80 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -5 </Spin>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 0</SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FF00FFBF 0.4 FF00DFFF 0.7 00000000 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
</pet_heart_overhead>
<pet_heart_overhead classname="CEmitterType[10]" rotation_axis="0.0 0.0 1.0" emission_dirtype="3" bsphere_radius="100 100 100" name="bard_success_great">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="1" min="0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 40 </EmissionOuterRangeController>
<EmissionInnerRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionInnerRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0" align="screen" align_axis="0 1 0" name="EffectType11">
<Texture texture="common_effect_add_5" tas_classname="tas_grid[10]" x="12" y="7" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 3000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 300 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 150 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 5 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 3 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FFF9EB44 0.4 FFF2FF00 0.7 00000000 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF 100 FFDF37DF 200 FF17FF17 </Color>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="3" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0.0" life_randomness="0" pivot="0.5 0" align="screen" align_axis="0 1 0" name="EffectType111">
<Texture texture="common_effect_add_5" tas_classname="tas_grid[10]" x="12" y="6" column="16" row="16" />
<Life classname="CLifeController[11]" variance="0" min="0.2" max="1" interpolation="1" repeat="0" repeat_from="0">0 3000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 60 300 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 50 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 110 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 -5 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 3 </Angle>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.0 1 0.1 0.8 0.2 1 0.3 0.8 0.4 1 0.5 0.8 0.6 1 0.7 0.8 0.8 1 0.9 0.8 1 1</SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.1 FF00FFBF 0.4 FF00DFFF 0.7 00000000 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF 100 FFFF00FF 200 FFCCFF00 </Color>
</EffectType>
</pet_heart_overhead>
<Glasgavelen_ShoutOfDeath_beam classname="CEmitterType[10]" rotation_axis="0.000000 1.000000 0.000000" emission_dirtype="4" bsphere_radius="10" name="bard_warsong_target">
<EmitterShape classname="CEmitterShapeLine[10]" align_pivot="parent" link_to_emitter="1" area_type="1">0 0 0 , 0 1 0</EmitterShape>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 180 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" align_pivot="parent" gravity_scale="-0.50" pivot="0.5 -0.3" align="screen" align_axis="0 1 0" name="ì—네르기_011">
<Texture texture="common_effect_add_2" tas_classname="tas_grid[10]" x="6" y="1" column="8" row="8" />
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="1" min="0.8" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 3 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 125 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[7]" variance="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.3 1 1 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[7]" variance="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[7]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.3 FFACACAC 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFF2424 </Color>
</EffectType>
<EffectType classname="CParticleType[10]" align_pivot="parent" gravity_scale="-0.50" pivot="0.5 0.3" align="screen" align_axis="0 1 0" name="ì—네르기_01">
<Texture texture="common_effect_add_2" tas_classname="tas_grid[10]" x="7" y="1" column="8" row="8" />
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="1" min="0.8" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 3 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 180 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[7]" variance="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.1 1 1 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[7]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.3 FFEC8068 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFAF7C7C </Color>
</EffectType>
<EffectType classname="CParticleType[10]" align_pivot="parent" gravity_scale="-0.50" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="파티í´_sub">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.2" max="1.5" interpolation="1" repeat="0" repeat_from="0">200 5 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 170 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="0.2" max="3" interpolation="1" repeat="0" repeat_from="0">0 2 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0.4 0.2 1 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0.2 1 1 </SizeOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_subtract" column="8" row="8" x="0" y="1" name="Texture" />
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FF783061 0.7 FF0D151E 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0" name="Color">0 FF1F3850 </Color>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 1 1 0.5 </SpeedOverLife>
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 50 0 </EmitterShapeMove>
</Glasgavelen_ShoutOfDeath_beam>
<Glas_Footstep_dust classname="CEmitterType[10]" rotation_axis="0.000000 0.000000 1.000000" emission_dirtype="1" bsphere_radius="100" name="bard_nanta_wave2">
<EmitterShapeSize classname="CSizeController[11]" variance="1" min="0.80" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 0 600 -500 </EmitterShapeSize>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="-2" max="2" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 60 </EmissionOuterRangeController>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 0 0 </EmitterShapeMove>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.3" align="world_y" align_axis="0.000000 1.000000 0.000000" name="audio_add">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 450 </Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="0" repeat="0" repeat_from="0">0 3.1 </Angle>
<Number classname="CNumberController[11]" variance="0" min="0.2" max="1.8" interpolation="1" repeat="0" repeat_from="0">0 200 600 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 30 800 2000 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-0.5" max="0.5" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2.5 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00FFFFFF 0.2 FFFFF7F7 0.5 FFFFFFFF 1 FF020202 </ColorOverLife>
<Color classname="CColorController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="색ìƒ">0 FF71FFEA </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="4" row="8" x="0" y="7" name="Texture" />
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0 1 1 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="world_y" align_axis="0.000000 1.000000 0.000000" name="audio_add1">
<Life classname="CLifeController[11]" variance="1" min="0.8" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 450 </Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 3.1 </Angle>
<Number classname="CNumberController[11]" variance="0" min="0.2" max="1.8" interpolation="1" repeat="0" repeat_from="0">0 200 600 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 30 800 1800 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-0.5" max="0.5" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2.5 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00FFFFFF 0.2 FFFFF7F7 0.5 FFFFFFFF 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="색ìƒ">0 FFECFD73 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="4" row="8" x="0" y="7" name="Texture" />
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0 1 1 </SizeOverLife>
</EffectType>
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 0 1" name="EmitterShape" />
</Glas_Footstep_dust>
<Mores_defensivefield_2 classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="4" bsphere_radius="100 100 100" name="bard_defense_cast2">
<EmitterShape classname="CEmitterShapeHemisphere[10]" link_to_emitter="1" area_type="0" radius="150.0 150.0 150.0" />
<EmitterShapeSize classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2.5 </EmitterShapeSize>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionOuterRangeController>
<EmissionInnerRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0</EmissionInnerRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="emission_axis" align_axis="0 1 0" name="EffectType">
<Texture texture="common_effect_add_nozbuffer02" tas_classname="tas_grid[10]" x="4" y="2" column="8" row="8" />
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 3000 </Life>
<Angle classname="CAngleController[11]" variance="0" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 1000 100 1500 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">200 180 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 3 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 0.8 1 1 1 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[8]" variance="0">0 1 1 1 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[8]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0.25 002B5E56 0.7 00163043 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="2" pivot="3 0" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 5 2000 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 35 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 150 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF44AFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
</Mores_defensivefield_2>
<Glasgavelen_ShoutOfDeath_beam classname="CEmitterType[10]" rotation_axis="1.000000 0.000000 0.000000" emission_dirtype="3" bsphere_radius="150" name="bard_speed_cast_giant">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 0 0 </EmitterShapeMove>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="1" radius="150" name="EmitterShape" />
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0 -1" align="screen" align_axis="0 1 0" name="모ì´ëŠ” 파티í´_add">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 200 600 100 700 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="2" interpolation="1" repeat="0" repeat_from="0">0 700 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1.5 0.25 1 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 1 2 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.6 FFFFFFFB 0.9 FFFDFFF7 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF43FA7E </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="4" row="8" x="0" y="7" name="Texture" />
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0 10" align="screen" align_axis="0 1 0" name="ring_line_paricle">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.0" interpolation="1" repeat="0" repeat_from="0">0 500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="0.9" interpolation="0" repeat="0" repeat_from="0">0 50 1200 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="0" repeat="0" repeat_from="0">0 360 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 100 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Color classname="CColorController[11]" variance="1" min="-0.2" max="1.4" interpolation="1" repeat="1" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_nozbuffer" column="2" row="2" x="0" y="0" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 0.5 0.5 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FF11FF9A 0.7 FF2693FF 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1.0" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0 1 2 </SizeOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="주위파티í´">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2000 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 1000 0 </Number>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Angle>
<Size classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
<Texture tas_classname="tas_dynamicgrid[10]" texture="common_effect" tex_width="512" tex_height="512" x="32" y="192" width="128" height="32" column="4" row="1" ani_loop_per_sec="3" ani_start_frame="0" ani_time_type="0" name="Texture" />
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF242424 0.2 FFFFFFFF 0.4 FFA8F704 0.7 FFEEF6FF 1 FF000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0.1 0.3 0.7 0.6 0.5 1 1 </SizeOverLife>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -50 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 80 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -80 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”2">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 70 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -120 1000 150 </PositionY>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="0.5 0.5" name="빛살" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="10" y="3" column="16" row="4" />
<Life classname="CLifeController[7]" variance="0">0 500</Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">1000 30 1500 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 17 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 120 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.6 0.5 2 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.5 00000000 0.85 FFFFFFFF 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0.6" pivot="3 0.5" align="screen" align_axis="0 1 0" name="8">
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 1500 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.1" max="0.9" interpolation="1" repeat="0" repeat_from="0">0 5 2000 0 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-0.7" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.9" max="1.1" interpolation="1" repeat="0" repeat_from="0">0 25 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.6" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 300 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<Color classname="CColorController[11]" variance="0" min="-0.4" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 FF44AFFF </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_5" column="16" row="16" x="12" y="6" name="Texture" />
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="1" min="0.6" max="1" interpolation="0" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 2 0.1 1 1 0 </SpeedOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="1" min="0.2" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0.2 FFFFFFFF 0.8 FFFFFFFF 1 FF000000 </ColorOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="-1.0" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 2 0.5 1 1 0.5 </SpinOverLife>
</EffectType>
<EffectType classname="CParticleType[10]" gravity_scale="0" life_randomness="0" pivot="0 -1" align="screen" align_axis="0 1 0" name="모ì´ëŠ” 파티í´_add1">
<Life classname="CLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 300 </Life>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 200 600 100 900 0 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="2" interpolation="1" repeat="0" repeat_from="0">0 800 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Spin>
<Angle classname="CAngleController[11]" variance="1" min="0" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </Angle>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 2 0.2 1.5 0.25 1 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 1 2 </SizeOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.6 FFFFFFFB 0.9 FFFDFFF7 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF41E9FC </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="4" row="8" x="0" y="7" name="Texture" />
</EffectType>
</Glasgavelen_ShoutOfDeath_beam>
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="3" bsphere_radius="200" name="bard_speed_target_giant">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="0.5 0.5" name="빛살" align="screen" align_axis="0 1 0">
<Texture texture="common_effect" tas_classname="tas_grid[10]" x="10" y="3" column="16" row="4" />
<Life classname="CLifeController[7]" variance="0">0 500</Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">1000 30 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 17 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 120 </Speed>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.6 0.5 2 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 00000000 0.5 00000000 0.85 FFFFFFFF 1 00000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFFFFFF </Color>
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="0" radius="90" name="EmitterShape" />
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 90 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -50 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”1">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 80 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -80 1000 150 </PositionY>
</EffectType>
<EffectType classname="CCylinderType[10]" texture_wrap="0" axis="0 1 0" unit_angle="10" texture_dir="1" name="실린ë”2">
<Radius classname="CRadiusController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 70 </Radius>
<Height classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 75 </Height>
<StartAngle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 25000 700 </StartAngle>
<Angle classname="CAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 3000 3600 </Angle>
<StartColor classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 200 B4CCFDFA 600 C8C2FEE9 1000 FF000000 </StartColor>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="4" row="8" x="2" y="0" name="Texture" />
<PositionY classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="기준 높ì´">0 -120 1000 150 </PositionY>
</EffectType>
</Effect>
<Effect classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="3" bsphere_radius="200" name="bard_defense_target_loop_giant">
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </ActiveController>
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EmitterShape classname="CEmitterShapePoint[10]" link_to_emitter="1" area_type="0" position="0 50.00 0" name="EmitterShape" />
<EffectType classname="CBillboardType[10]" angle="0" pivot="0.505 0.50" name="shield">
<Size classname="CSizeController[11]" variance="1" min="0" max="0" interpolation="1" repeat="0" repeat_from="0">0 380 300 380 </Size>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1.00" interpolation="1" repeat="0" repeat_from="0">0 60 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="1" repeat_from="0">0 00000000 100 FFC1FBFF 250 00000000 2500 00000000 </Color>
<Texture tas_classname="tas_grid[10]" texture="common_effect" column="8" row="8" x="3" y="7" name="Texture" />
</EffectType>
<EffectType classname="CBillboardType[10]" angle="0" pivot="0.505 0.50" name="shield1">
<Size classname="CSizeController[11]" variance="1" min="1" max="1.02" interpolation="1" repeat="0" repeat_from="0">0 370 300 400 </Size>
<Spin classname="CSpinController[11]" variance="0" min="1" max="1.00" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="0" min="1" max="1.00" interpolation="1" repeat="0" repeat_from="0">0 FFC1FEFF </Color>
<Texture tas_classname="tas_grid[10]" texture="effect_magic_shield_1" column="1" row="1" x="0" y="0" name="Texture" />
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 60 0 </EmitterShapeMove>
</Effect>
<Mores_defensivefield_2 classname="CEmitterType[10]" rotation_axis="0 0 1" emission_dirtype="4" bsphere_radius="100 100 100" name="bard_harvest_target_giant">
<EmitterShapeSize classname="CSizeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 </EmitterShapeSize>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 360 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" gravity_scale="-2" pivot="1 1.5" align="screen" align_axis="0 1 0" name="나ë‡ìžŽ">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1.3" interpolation="1" repeat="0" repeat_from="0">0 1200 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">500 6 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 100 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 3 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-0.5" max="0.5" interpolation="1" repeat="0" repeat_from="0">0 1000 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 FFEAFB97 200 FFBDFF75 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00FFFFE6 0.2 FFE0F46A 0.7 FFC6FF2F 0.8 FFEBFC76 1 00CAFD2F </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 2 1 1 </SizeOverLife>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0 1 1 1 </SpinOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_alpha" column="8" row="16" x="7" y="2" name="í…스ì³" />
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 0 0 </EmitterShapeMove>
<EffectType classname="CParticleType[10]" gravity_scale="-2.5" pivot="0.5 0" align="screen" align_axis="0 1 0" name="빤ì§ì´">
<Life classname="CLifeController[11]" variance="1" min="0.7" max="1.4" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">500 15 </Number>
<Angle classname="CAngleController[11]" variance="0" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.4" max="1" interpolation="1" repeat="0" repeat_from="0">0 20 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </Spin>
<Color classname="CColorController[11]" variance="1" min="0.7" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFF5DEB5 </Color>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 00000000 0.2 FFCCD443 0.7 FF2E6802 0.8 FFCBF979 1 00000000 </ColorOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 2 1 1 </SizeOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_add_2" column="8" row="8" x="2" y="4" name="Texture" />
</EffectType>
<EmitterShape classname="CEmitterShapeCircle[10]" link_to_emitter="1" area_type="1" radius="100" name="EmitterShape" />
</Mores_defensivefield_2>
<Glasgavelen_ShoutOfDeath_beam classname="CEmitterType[10]" rotation_axis="0.000000 1.000000 0.000000" emission_dirtype="4" bsphere_radius="10" name="bard_warsong_target_giant">
<EmitterShape classname="CEmitterShapeLine[10]" align_pivot="parent" link_to_emitter="1" area_type="1">0 0 0 , 0 1 0</EmitterShape>
<ActiveController classname="CActiveController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" />
<EmissionAngleController classname="CEmissionAngleController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 180 </EmissionAngleController>
<EmissionOuterRangeController classname="CEmissionRangeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0 </EmissionOuterRangeController>
<EffectType classname="CParticleType[10]" align_pivot="parent" gravity_scale="-0.50" pivot="0.5 -0.3" align="screen" align_axis="0 1 0" name="ì—네르기_011">
<Texture texture="common_effect_add_2" tas_classname="tas_grid[10]" x="6" y="1" column="8" row="8" />
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="1" min="0.8" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 3 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 150 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[7]" variance="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.3 1 1 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[7]" variance="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[7]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.3 FFACACAC 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFFF2424 </Color>
</EffectType>
<EffectType classname="CParticleType[10]" align_pivot="parent" gravity_scale="-0.50" pivot="0.5 0.3" align="screen" align_axis="0 1 0" name="ì—네르기_01">
<Texture texture="common_effect_add_2" tas_classname="tas_grid[10]" x="7" y="1" column="8" row="8" />
<Life classname="CLifeController[11]" variance="1" min="0.6" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 800 </Life>
<Angle classname="CAngleController[7]" variance="0">0 0</Angle>
<Number classname="CNumberController[11]" variance="1" min="0.8" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 3 </Number>
<Size classname="CSizeController[11]" variance="1" min="0.8" max="1.2" interpolation="1" repeat="0" repeat_from="0">0 215 </Size>
<Speed classname="CSpeedController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 0 </Speed>
<Spin classname="CSpinController[7]" variance="0">0 0 </Spin>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 0.1 1 1 </SizeOverLife>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 1 1 3 </SpeedOverLife>
<SpinOverLife classname="CSpinOverLifeController[7]" variance="0">0.000000 1.000000 1.0000 1.000000 </SpinOverLife>
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FF000000 0.3 FFEC8068 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0">0 FFAF7C7C </Color>
</EffectType>
<EffectType classname="CParticleType[10]" align_pivot="parent" gravity_scale="-0.50" pivot="0.5 0.5" align="screen" align_axis="0 1 0" name="파티í´_sub">
<Life classname="CLifeController[11]" variance="1" min="0.5" max="1" interpolation="1" repeat="0" repeat_from="0">0 1000 </Life>
<Number classname="CNumberController[11]" variance="0" min="0.2" max="1.5" interpolation="1" repeat="0" repeat_from="0">200 5 </Number>
<Angle classname="CAngleController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 10 </Angle>
<Size classname="CSizeController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0">0 170 </Size>
<Speed classname="CSpeedController[11]" variance="0" min="0.2" max="3" interpolation="1" repeat="0" repeat_from="0">0 2 </Speed>
<Spin classname="CSpinController[11]" variance="1" min="-1" max="1" interpolation="1" repeat="0" repeat_from="0">0 30 </Spin>
<SpinOverLife classname="CSpinOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="íšŒì „ 변화">0.4 0.2 1 0 </SpinOverLife>
<SizeOverLife classname="CSizeOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="í¬ê¸° 변화">0 0.2 1 1 </SizeOverLife>
<Texture tas_classname="tas_grid[10]" texture="common_effect_subtract" column="8" row="8" x="0" y="1" name="Texture" />
<ColorOverLife classname="CColorOverLifeController[11]" variance="0" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0" name="ìƒ‰ìƒ ë³€í™”">0 FF000000 0.2 FF783061 0.7 FF0D151E 1 FF000000 </ColorOverLife>
<Color classname="CColorController[11]" variance="1" min="0.5" max="1.5" interpolation="1" repeat="0" repeat_from="0" name="Color">0 FF1F3850 </Color>
<SpeedOverLife classname="CSpeedOverLifeController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì†ë ¥ 변화">0 1 1 0.5 </SpeedOverLife>
</EffectType>
<EmitterShapeMove classname="CPositionController[11]" variance="0" min="1" max="1" interpolation="1" repeat="0" repeat_from="0" name="ì´ë™">0 0 50 0 </EmitterShapeMove>
</Glasgavelen_ShoutOfDeath_beam>
</EffectGroup>