* *

News

Nexon has recently updated Mabinogi to a 64 bit client. This update has broken many mods in memory patchers for the time being. The mod creators are working hard to essentially rebuild all mods from scratch, and this process will take some time. Please be patient, and stay tuned for more updates.

Keep in mind that you must register an account, and be logged in to view any content on this site.

Mabinogi Status

Erinn Timer

Time
Erinn Time 14:58
Local 01:34
Server 01:34
Moongate Prior G16 [ + / - ]
11:11 Tir Chonaill
12:22 Dunbarton
13:33 Emain Macha
14:44 Bangor
14:44 Emain Macha
16:66 Emain Macha

Ceo in days.

Price [ + / - ]
01:12 Emain Macha - Island in South Pathway
01:48 Sen Mag 5th house from West
Rua [ + / - ]
01:39 Resting
02:15 Resting

Themes





Author Topic: What is a good PMG edit  (Read 277 times)

0 Members and 1 Guest are viewing this topic.

Offline fate351228

What is a good PMG edit
« on: June 12, 2012, 01:53:57 am »
PMG editor
 i search one up but it says class. file
i wish to make dun either nonexistence or all white

Offline Persona

Re: What is a good PMG edit
« Reply #1 on: June 12, 2012, 12:28:25 pm »
PMG editor
 i search one up but it says class. file
i wish to make dun either nonexistence or all white
Unpack your x_full.pack, make sure everything is unpacked. (It may freeze and continue.) Then, go to material/obj and remove the Dunbarton folder. Use a tool that can repack your files such as MabiPackage Tool and repackage it to the same version number as before and use this new one. For example, if it were 105_full.pack, it has to be set to version 105 and also be renamed to 105_full.pack. Since you don't have any textures for Dunbarton, it should now appear all white. (Excluding grass and any textures also used in Tir Chonaill.)