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Author Topic: [Release .ani] Cichol Cast and Emain Female sitting position  (Read 797 times)

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Offline Noonehere

These 2 animations were already in the packs, I just converted and fixed them for human use.


---------------Download------------------
Cichol actually casts pretty darn slow... My image is slow too... strange.
Cichol's casting animation was originally for a different framework. I managed to convert it and keep it grounded (original animation made him float up and down) for the human framework.
I should have put on Mag's Cichol robe when I did this....
Also... Request Fulfilled.

Cichol's casting currently replaces Barehand Friendly and Offensive bolt casting and firing animations. The casting is in the chapter4 folder because of post-G13. The firing animation is at data/gfx/char/human/anim/magic. Currently, as I said, it replaces the barehand firing animation. If you want to change it for another weapon, use my Weapon Animation Translator guide/thing. Remember to have the correct folder and name. You don't need to change the casting animation because all weapons cast the same way.


------------------Download------------------
I found this somewhere in the npc packs. I gave it a fixed sitting position and a standup/sit down animation.
Currently replaces Female r9 Rest position.
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Offline Eyeoftiger

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #1 on: July 30, 2011, 01:14:47 pm »
You, good sire, are a god.

Offline Darkboy132

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #2 on: July 31, 2011, 11:54:09 am »
Um, your Cichol folder leads to data/gfx/char/human/magic/natural. There's supposed to be an "anim" in there, isn't it?

Also, is there a way you can speed up Cichol's casting anim? Its really really slow...

Offline Noonehere

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #3 on: July 31, 2011, 01:29:05 pm »
Crapcrap. Fixed.

The Cichol cast is moving at the same speed as Cichol when he's casting. Unless your super-fast cast speed doesn't make it to the end of the animation, I'll do something about it.
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Offline I_c_u

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #4 on: July 31, 2011, 04:28:13 pm »
I've wanted to do that for sometime!!! like 1 year ago! OMG HOW COOL!
And yet again THANK YOU! I've wanted this for a loooong time!

Offline Darkboy132

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #5 on: August 06, 2011, 12:23:04 am »
The Cichol cast is moving at the same speed as Cichol when he's casting. Unless your super-fast cast speed doesn't make it to the end of the animation, I'll do something about it.
My 1.5 sec Lightning Bolt makes it to the part where his hands are in the position, but it just ends.
With a Phoenix Fire Speed Wand Cast, it probably wouldn't make it...

Offline 小太

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #6 on: August 06, 2011, 12:54:01 am »
Idea:
Make this the animation for int magic :D
小太는서명을했습니다!
Patcher status: Indefinite Hiatus! Go have an look at the incomplete version here: https://github.com/kotarou3/Memory-Patcher

Offline Noonehere

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #7 on: August 07, 2011, 09:00:07 pm »
The animation was made so that the hands are in place when the 1.5s casting is done.
I guess I could make a faster version for the speed casters, but I would need help. When does the animation stop when you're using a Phoenix Fire Speed Cast wand?

And just take the files and put it in data/gfx/char/human/anim/magic/rhand_a and rename it accordingly if you want it for int magic.
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄
/o/ r200 \o\
body -> chest -> leg1l -> leg1r -> leg2l -> leg2r -> head -> claviclel -> clavicler -> footl -> footr -> arm1l -> arm1r -> arm2l -> arm2r -> handl -> handr
Releases:
Vertical Bow Range Shot [.ani]
Everything I make is here
Flying Star Staff [.pmg]
Weapon Animation Translator Guide
Custom Animation on Clothing Guide
PMG Editor Guide

Offline k9kid

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #8 on: August 16, 2011, 09:12:54 am »
now if it can go with the adv magic, or maybe the shields :D

Offline Lady Playtime

Re: [Release .ani] Cichol Cast and Emain Female sitting position
« Reply #9 on: August 16, 2011, 09:15:23 am »
now if it can go with the adv magic, or maybe the shields :D

Just rename it...
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