These 2 animations were already in the packs, I just converted and fixed them for human use.
---------------Download------------------Cichol actually casts pretty darn slow... My image is slow too... strange.
Cichol's casting animation was originally for a different framework. I managed to convert it and keep it grounded (original animation made him float up and down) for the human framework.
I should have put on
Mag's Cichol robe when I did this....
Also...
Request Fulfilled.
Cichol's casting currently replaces Barehand Friendly and Offensive bolt casting and firing animations. The casting is in the chapter4 folder because of post-G13. The firing animation is at data/gfx/char/human/anim/magic. Currently, as I said, it replaces the barehand firing animation.
If you want to change it for another weapon, use my Weapon Animation Translator guide/thing. Remember to have the correct folder and name. You don't need to change the casting animation because all weapons cast the same way.
------------------Download------------------I found this somewhere in the npc packs. I gave it a fixed sitting position and a standup/sit down animation.
Currently replaces Female r9 Rest position.