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Author Topic: The Unofficial Tiara's Moonshine Mod & Autobot  (Read 355295 times)

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Offline Kenichi

Re: The Unofficial Tiara's Moonshine Mod Renewal R235.0.0.0
« Reply #5575 on: September 23, 2016, 11:40:00 pm »
Does this include a mod for unlimited party/member wants ads?

Draconis.Pendragon

  • Guest
Re: The Unofficial Tiara's Moonshine Mod Renewal R235.0.0.0
« Reply #5576 on: September 24, 2016, 12:13:02 am »
Does this include a mod for unlimited party/member wants ads?
No.  That's done by a memory patcher such as Abyss or kanan.  You can also do this


Draconis.Pendragon

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Re: The Unofficial Tiara's Moonshine Mod Renewal R235.0.0.0
« Reply #5577 on: October 18, 2016, 07:45:57 pm »
No.  That's done by a memory patcher such as Abyss or kanan.  You can also do this
Updated to R237.0.0.0
Some minor fixes put in.  Still working some of this.

Offline Relinos

Re: The Unofficial Tiara's Moonshine Mod Renewal R237.0.0.0
« Reply #5578 on: October 18, 2016, 09:45:04 pm »
I got this https://gyazo.com/31132ade93d28f0587da3e24cf93fb56 error, hoping someone could explain how to fix it. Really new to modding so a dumbed down explanation would be lovely.

Draconis.Pendragon

  • Guest
Re: The Unofficial Tiara's Moonshine Mod Renewal R237.0.0.0
« Reply #5579 on: October 20, 2016, 08:11:19 am »
I got this https://gyazo.com/31132ade93d28f0587da3e24cf93fb56 error, hoping someone could explain how to fix it. Really new to modding so a dumbed down explanation would be lovely.
Grab the dll from Blade's Abyss.  That's a known issue, and I'm sorry about that.  I've been fixing what I can in our installer with extra stuff that it leaves behind--working on having it remove the remnants.  That would be the other issue that Tiara is having, that and it freezing at the end of an install--almost like it's stuck in a loop.   

Offline Relinos

Re: The Unofficial Tiara's Moonshine Mod Renewal R237.0.0.0
« Reply #5580 on: October 20, 2016, 11:43:33 am »
I tried getting the file from the Abyss download as that was an issue someone explained in the Tiara chat thing but it gave me the whole "This file is already inside the folder, would you like to replace it?" which I clicked yes thinking Blade's was different but just named the same. Didnt fix the error though.

Offline lukinhas6197

Re: The Unofficial Tiara's Moonshine Mod Renewal R237.0.0.0
« Reply #5581 on: October 20, 2016, 12:38:43 pm »
Any news regarding AutoBot?

Offline Lady Playtime

Re: The Unofficial Tiara's Moonshine Mod Renewal R237.0.0.0
« Reply #5582 on: October 20, 2016, 12:43:06 pm »
Any news regarding AutoBot?

Don't quote me on this,

but I do believe that Autobot is a Shaggy issue (MIA) and Draconis doesn't have proper access to it to work with it.
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Offline lukinhas6197

Re: The Unofficial Tiara's Moonshine Mod Renewal R237.0.0.0
« Reply #5583 on: October 20, 2016, 12:52:02 pm »
Ah I see.. Is there any other way to bot metallurgy other than AutoBot? Besides making your own, which I'm not sure I'm capable of unfortunately.

Draconis.Pendragon

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Re: The Unofficial Tiara's Moonshine Mod Renewal R238.0.0.0
« Reply #5584 on: November 01, 2016, 03:01:42 pm »
Updated to R238.0.0.0

Offline ShaggyZE

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Re: The Unofficial Tiara's Moonshine Mod Renewal R238.0.0.0
« Reply #5585 on: November 01, 2016, 04:11:17 pm »
I'll be returning to Las Vegas in 3 weeks or so, Draconis has access to Autobot, but I'd rather be the one to handle it's issues since I'm more accustomed to how it all works.
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Draconis.Pendragon

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Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5586 on: November 11, 2016, 05:21:40 am »
Updated to R239.0.0.0

Offline Lady Playtime

Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5587 on: November 11, 2016, 05:23:32 am »
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[12:37:42 AM] Marck: ...
[12:37:44 AM] Marck: Adam
[12:37:50 AM] Marck: You can take over MM now, I'm freaking stupid

Offline Raeffion

Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5588 on: November 15, 2016, 04:21:33 pm »
I've installed Tiara to my own custom directory at "C:\Nexon\UOTiara" and as such changed the hidden file "directory.txt" so that this location was recognized; however, when I launch the client, no matter the method, I get this error:


I have also tried altering my registry keys by exporting my Mabinogi key and afterwards renaming it to "UOTiara" like the folder name. I'll keep working on it and update this if any changes occur.
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Offline ShaggyZE

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Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5589 on: November 15, 2016, 04:34:34 pm »
renaming the mabinogi registry key's to uotiara is essentially breaking them, only the default mabinogi key at the top needs changed to the correct directory which the installer does for you.
try downloading the original ilj15.dll from the abyss thread or abyss.ewecania.com
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Offline Raeffion

Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5590 on: November 15, 2016, 04:52:20 pm »
Well I have the files in my folder, it's just that for some reason or another it simply cannot read it :/


Also I probably should have elaborated on my regedit, I modified the (Default) string value, keeping the key name "Mabinogi" the same. I just sorta forgot what exactly my exports were.
[Release] Poison Metro Interface Revamp
"Care killed the Cat.
It is said that 'a cat has nine lives,' yet care would wear them all out."
― Ebenezer Cobham Brewer, Dictionary of Phrase and Fable


If you have any questions or comments for me, please contact me through any service listed on my profile or on the MabiMods official Discord. I promise I'll do my best to reply ASAP!
I still may take a while to respond as I have school and other things throughout the day. Also, my IGN is Raeffion (Alexina/Ruari and Triona on MabiPro). Say hi if you'd like when you see me, I'm usually not up to much

Offline ShaggyZE

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Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5591 on: November 15, 2016, 05:38:39 pm »
You no longer need ilj15 and I assumed you had the files, but if they are the wrong versions or incompatible mabinogi will not detect them, ie abyss's ilj15 may no longer work for you or due to not having ilj15.dat which is why you should delete them and get the correct abyss files with no gurantee they will work resort back to nexon's ilj11.dll that does get detected and use kanan/uo tiara without abyss if the problem persists.
"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth" ― Wizard's First Rule

Offline Raeffion

Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5592 on: November 15, 2016, 06:12:47 pm »
Thanks, works great ^^
[Release] Poison Metro Interface Revamp
"Care killed the Cat.
It is said that 'a cat has nine lives,' yet care would wear them all out."
― Ebenezer Cobham Brewer, Dictionary of Phrase and Fable


If you have any questions or comments for me, please contact me through any service listed on my profile or on the MabiMods official Discord. I promise I'll do my best to reply ASAP!
I still may take a while to respond as I have school and other things throughout the day. Also, my IGN is Raeffion (Alexina/Ruari and Triona on MabiPro). Say hi if you'd like when you see me, I'm usually not up to much

Offline The Proffessor

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Re: The Unofficial Tiara's Moonshine Mod Renewal R239.0.0.0
« Reply #5593 on: November 15, 2016, 09:22:37 pm »
Just as a heads up for everybody, most likely the reason he didn't have ijl15.dat is because Abyss hasn't used 15 ever since Nexon switched those functions over to 11 I think about 5-7 months ago iirc. Most likely the error came from the file being somehow corrupted, and reinstalling Abyss would therefore overwrite ijl11.dll and .dat, fixing that issue.
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Offline vnp3

Re: The Unofficial Tiara's Moonshine Mod Renewal R240.0.0.0
« Reply #5594 on: November 29, 2016, 08:33:48 pm »
Running into an issue with Data Packer + PMG edited files, was hoping for the right resource to browse over.

https://mabimods.net/index.php?topic=16943.0

https://mabimods.net/index.php?topic=17067.0

Inclusion of these two mods + [Belfast Delaggers and Doll Bag enhancements + DATA Packer] download from Tiara v240 is crashing the client.

Removing the delaggers and doll bag, and just patching the two mods above with DATA Packer, client loads but as soon as I dual wield, my character is unable to move around (maybe the .ani files from no.1 aren't patching correctly?)

Please let me know if there is a different portion of the site this needs to go to. Thank you.

Offline Fl0rn

Re: The Unofficial Tiara's Moonshine Mod Renewal R240.0.0.0
« Reply #5595 on: November 29, 2016, 11:39:42 pm »
Please let me know if there is a different portion of the site this needs to go to. Thank you.

If it's not included in tiara, i would suggest trying tech support, seems to me like the best category for this.

As for your problem, i would suspect if it is honestly causing movement issue, then it's likely related to an xml located in one of those files.  I can't honestly give a fix, i haven't touched either nor do i have intention to, sorry. 

If you're interested in a drawn out troubleshooting process for yourself, to possibly find the problem as well as being able to keep the mod(s) up to date by yourself, try using a comparison program like winmerge.  Compare the changes with the most recent files of the same names, to the ones included in the mods.  Take note, there will likely be entries in the pack files, not contained within the modded files.  Ie, same file names but when you open it the pack files will have lines not existent (this is not about the edited lines) in the modded files.  I would start with the new entries, for troubleshooting.  Just copy/paste the new entries into your modded file, save it, (you may wish to have a backup before editing any files) and pack or use some reader to apply the mods in game.  See what changes happen in game.

I advise against editing multiple files at once, though you can add multiple entries to one file, on the basis that if something goes wrong/gets worse in game, you will know exactly which file you screwed up so reverting the changes will hopefully be relatively simple, especially if you have a backup. 



If the issue is not resolved with the prior method, then only other thing i'd suspect is one of the related files in the pack files was edited, rather than just adding new entries.  Examples:
Original code would be
Code: [Select]
Entry 1=XXYYHowever modded file would change it to say
Code: [Select]
Entry 1=ZZYYBut if a later pack file edited it, the file may have become
Code: [Select]
Entry 1=XXAYBB
Just an example of a potential change, not going through all the files and testing myself to confirm such a situation.  But anyway, you can see how the modded file would have changed the XX into ZZ, while leaving YY alone.  If a later pack edited the value, to say include the BB at the end of that value, your mod would thus be outdated.  They may have also, for example, have edited something like the YY into AY, changing one of the pre-existing values, which again would render your mod outdated.  Fixing either of those, theoretically, would be simple.  Trial and error would be your friend.

Without rambling on and on further, i think that should give the basis of how to check and troubleshoot the issue yourself, if it's what i suspect, as well as keep it updated in the future.  I'm afraid that's likely the most i'll cover on the matter, i wish you luck resolving the problem.

Offline vnp3

Re: The Unofficial Tiara's Moonshine Mod Renewal R240.0.0.0
« Reply #5596 on: November 30, 2016, 09:59:00 pm »
If it's not included in tiara, i would suggest trying tech support, seems to me like the best category for this.

As for your problem, i would suspect if it is honestly causing movement issue, then it's likely related to an xml located in one of those files.  I can't honestly give a fix, i haven't touched either nor do i have intention to, sorry. 

If you're interested in a drawn out troubleshooting process for yourself, to possibly find the problem as well as being able to keep the mod(s) up to date by yourself, try using a comparison program like winmerge.  Compare the changes with the most recent files of the same names, to the ones included in the mods.  Take note, there will likely be entries in the pack files, not contained within the modded files.  Ie, same file names but when you open it the pack files will have lines not existent (this is not about the edited lines) in the modded files.  I would start with the new entries, for troubleshooting.  Just copy/paste the new entries into your modded file, save it, (you may wish to have a backup before editing any files) and pack or use some reader to apply the mods in game.  See what changes happen in game.

I advise against editing multiple files at once, though you can add multiple entries to one file, on the basis that if something goes wrong/gets worse in game, you will know exactly which file you screwed up so reverting the changes will hopefully be relatively simple, especially if you have a backup. 



If the issue is not resolved with the prior method, then only other thing i'd suspect is one of the related files in the pack files was edited, rather than just adding new entries.  Examples:
Original code would be
Code: [Select]
Entry 1=XXYYHowever modded file would change it to say
Code: [Select]
Entry 1=ZZYYBut if a later pack file edited it, the file may have become
Code: [Select]
Entry 1=XXAYBB
Just an example of a potential change, not going through all the files and testing myself to confirm such a situation.  But anyway, you can see how the modded file would have changed the XX into ZZ, while leaving YY alone.  If a later pack edited the value, to say include the BB at the end of that value, your mod would thus be outdated.  They may have also, for example, have edited something like the YY into AY, changing one of the pre-existing values, which again would render your mod outdated.  Fixing either of those, theoretically, would be simple.  Trial and error would be your friend.

Without rambling on and on further, i think that should give the basis of how to check and troubleshoot the issue yourself, if it's what i suspect, as well as keep it updated in the future.  I'm afraid that's likely the most i'll cover on the matter, i wish you luck resolving the problem.


Thank you very much for the detailed reply; it's definitely something I'm going to look into.

I'm taking some time atm to make sure it's not an issue of user error on my part, esp given that I'm not seeing any other Tiara users commenting on DATA Packed mods crashing the client.

Draconis.Pendragon

  • Guest
Re: The Unofficial Tiara's Moonshine Mod Renewal R240.0.0.0
« Reply #5597 on: December 01, 2016, 03:37:40 pm »
Running into an issue with Data Packer + PMG edited files, was hoping for the right resource to browse over.

https://mabimods.net/index.php?topic=16943.0

https://mabimods.net/index.php?topic=17067.0

Inclusion of these two mods + [Belfast Delaggers and Doll Bag enhancements + DATA Packer] download from Tiara v240 is crashing the client.

Removing the delaggers and doll bag, and just patching the two mods above with DATA Packer, client loads but as soon as I dual wield, my character is unable to move around (maybe the .ani files from no.1 aren't patching correctly?)

Please let me know if there is a different portion of the site this needs to go to. Thank you.
I use the options that you mention daily with no issues.  I test what I release.  While I cannot say the Installer is perfect, as it needs some work.  The content is personally checked by me and verified before each release.  You have 3 options to grab Tiara.  You can go the Online, Offline, or Packs.  All have the same content.  Abyss is updated by Blade or Shaggy, as I don't have access to that part of the FTP.  That covers that.
DATA Packer has had issues for some time.  In fact for so long that, I stopped using it shortly before Shaggy returned and had mentioned it to many people and posted in a few places.  The staff is aware of the issues with Data Packer.  I'd presume that the issues relate to offsets being a bit different now.  It's hard to say, but one thing is for certain: a data folder or packs are your viable options at this point. 

Draconis.Pendragon

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Re: The Unofficial Tiara's Moonshine Mod Renewal R241.0.0.0
« Reply #5598 on: December 01, 2016, 03:40:39 pm »
Updated to 241.0.0.0

Not much changed, but enough to where you may have issues without an update.  Please see the modding report for details.

Offline mocdragon

Re: The Unofficial Tiara's Moonshine Mod Renewal R241.0.0.0
« Reply #5599 on: December 09, 2016, 06:05:45 pm »
download broken website shutdown O-o
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