By using Unofficial Tiara's Moonshine Mod, including any software and content contained therein, you agree that use of the Program/s is entirely at your own risk. The Program/s are provided to you as a convenience and I do not guarantee the accuracy, or completeness of the information.
THE PROGRAM/S PROVIDED "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY FOR INFORMATION, DATA, SERVICES, OR UNINTERRUPTED ACCESS. SPECIFICALLY, BANNING, INCLUDING, BUT NOT LIMITED TO: ANY WARRANTIES CONCERNING THE AVAILABILITY, ACCURACY, USEFULNESS, OR CONTENT OF INFORMATION OR SERVICES.
THIS DISCLAIMER OF LIABILITY APPLIES TO ANY DAMAGES OR INJURY CAUSED BY ANY FAILURE OF PERFORMANCE, ERROR, OMISSION, INTERRUPTION, DELETION, DEFECT, DELAY IN OPERATION OR TRANSMISSION, COMPUTER VIRUS, COMMUNICATION LINE FAILURE, THEFT OR DESTRUCTION OR UNAUTHORIZED ACCESS TO, ALTERATION OF, OR USE OF RECORD, WHETHER FOR BREACH OF CONTRACT, TORT, NEGLIGENCE, OR UNDER ANY OTHER CAUSE OF ACTION.
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*Tiara's Moonshine Mod Divine Knights-V198 by ShaggyZE with special thanks to Amaretto, Penguin Eater and Blade3575 (along with Plonecakes, kotarou3, Step29, thatguysteve and Halfslashed) for Abyss
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*Intended solely for eMabi
>> Current Version:
For SAO Client Ver. 198 EN
Build on December 12th, 2014 17:50:00
Official Thread:
http://mabimods.net/index.php?topic=10456.0>> What is Tiara's Moonshine Mod?
Tiara's Moonshine Mod is a simple client-side modification package aimed at
assisting players who have difficulty or wish to
minimize concentration during the game.
[Tiara Data Folder Mod]
>> Features:
-Paladin/Dark Knight/Falcon/Savage Beast Cutscene Removal
-Boss Cutscene Removals
-Remove Waterfall Drop Cutscene
-Remove Artifact Discovery Cutscenes
-Fogless Dungeon Minimaps
-Mimic Patch
-Forced Simplified Blacksmith/Tailoring Finish Minigames
-Unfiltered Words In Chat
-Huge Keys
-Removed Obstructions
-Removed Drop Animation For Items
-Reduced Lag For Character Window and Chat Log
-Remove Screenshot Watermark
-Sketch/Throwing Stone target enemy/prop
-Show Hot-Air Balloon Kit
-Lightning Bolt Stack Limit Removal
-No Lightningbolt Timeout
-Ctrl Target Enemies and Props With Sketching
-Ctrl Target Props With Stone Throwing
-Dice Throwing Range Increased
-Characters Equipped With L-Rod Glow When Closer to Treasure
-Underground Maze Fog Removed
-Landmarks, Sites, and Boss Spawn Locations Revealed For Solea, Ant Hell, Rano, Connous, Physis, and Courcle Regions
-Iria Props Simplified, Namely Trees to Stumps in Karu Forest
-Rabbie Advance Skeleton Squad Strong/Weak Differentiation
-Mythril Appears as a Turquoise Color Instead of Gold
-Unknown Ore Fragments Appear Purple In Inventory
-Vertical Flight Movement Speed Drastically Increased
-Uncancelling Flight Waypoints
-Alternate Success and Fail Animations
-Actual Herb Picking Animation Used
-Sheep, Cow, Pig, and Golem Silencer
-Show Ping in Menu (slightly broken)
-Names Over Wheat, Barley, Potato, Corn, Mushrooms, Metallurgy, Sulfur, Tomato, Pumpkin, Cabbage, Eggplant, and Strawberry Spots
-Names Over Tomato, Cabbage, Pumpkin, Strawberry, Eggplant, Cuilin Stones and Grapevine
-Names Over Statues Removed
-Huge Mushrooms
-Remove Window, Name, and Party Messages
-Removes Floating White Text For Ctrl+P, Ctrl+N, \ , and Minimap
-Disable Fireball Shaking and Increase Ego Glow Effect
-Show Real Names of Unrestored Fossils
-Orb/Spawn Locations For Shadow Realm Abb Neagh and Taillteann Maps
-Taillteann Trees Into Flowers
-Show Names Over Exploration Chests
-Transparent Shadow Mission Walls
-Stone Locations For Shadow Realm Sliab Cuilin
-Awakening of Light Cutscene Skip
-Autoproduction Uncap
Note: Some mods of this are not included in Official Tiara, but I think they deserved to be put in anyways:
1. You can zoom in Uladh Minimaps
http://mabimods.net/index.php?topic=2273.msg24639.html#msg246392. You can now see who wants to duel you
3. Exploration Level is shortened, so you can see your level above level 10 in Character Window.
4. Taillteann SM maps are redone, I spent some time using Paint.net to make a more accurate trail.
5. ACE1337X's Falias Delagger mods, which reduce lag in Falias.
6. Bergauk's Rain and Thunder Sound Deletions.
7. Edited and lower file size Solea maps, courtesy of Tera.
8. Synesthesia's Avon Dungeon Threater Fog .xml
9. Dark Knight Transformation Sounds
10. Animefreak97's Elf/Giant Last Location
11. Marck's Red Glow for everything in Deadly Status.
12. Tara Bell Silencer
13. Chacha's Shorter Inventory Tab Names
14. Removed Dragon/Horse Sounds and Quake Effect.
15. Removed Commerce Sounds.
16. Gorgarath for Shorter Quest Tab Names and various other interface corrections.
17. Desc text for Cp Changers (for equipment view)
18. Shou & Trivaloso's Imp Assistant Removal.
19. logue/jackylalala ModifyZoomLimit Mod.
20. Florn's Bandit Spotter Mod.
21. Tara & tailltean houses as ropes[mabiassist]
22. Aka.'s Tara Lag Helper
23. CoalChris's Belfast Delagger [work in progress]
24. Tekashi's Tara Castle Wall Removal.
25. Rain, Sand and Snow Removal.
26. Graphic Always noon sky.
27. Plonecakes Tara Castle Lantern Removal.
28. Tekashi's Alchemist Rain/Cloud Removal.
29. Tekashi's Sulfur Spider Dust Removal.
30. Removed Dragon/Horse/Crystal Deer Summon Effects.
31. Alchemist Flame Burst Simplify.
32. Alchemist Shock Removal.
33. More Pet Sound and Quake Removals.
34. Blade3575's Abyss Patcher.
35. logue's MabiPacker.
36. Tera's Solea Map Updated With Ores.
37. Visual Chat Mod. thanks to Yiting, exec and the Aura community that helped. (disabled by default in Risky Mods (add))
38. hiesavel's Doppel collection removal.
39. Silent Edern.
40. Realistic Rain by [Bloodhound]
41. step29's Talent Level Number Mod.
42. Mob Life Bar to Boss Life Bar.
43. Oversight's Huge Ancient Names.
44. akeno's Trade Imp Removal.
45. Tekashi's Nimbus Effects Removal.
46. Jragon0's Strange book Mod.
47. Changed DATA Packer's PACK malformatted error
http://puu.sh/5iDlT.jpg48. Rydian's Zero/Enlightenment SM Maps.
49. step29's Reforge Realview Mod. (disabled by default in Risky Mods (add))
50. kirbysama's V176 Exploration Maps. Remade + Cleaned
51. Rydian's Partner Skillbar Icon.
>>To restore things, find the corresponding files in the C:\Nexon\Mabinogi\data folder (or whatever directory you use) and delete/remove/replace to modify them to fit your preferences or use the Tiara's Uninstaller.exe.
>>To change the font, go to the data folder, open the gfx folder, open the font folder, then replace the nanumgothicbold file with a truetype font file(.ttf) of your choosing.
Note: The new font file must be renamed "nanumgothicbold.ttf" to function. If there is no nanumgothicbold.ttf-named file at all or a file other than nanumgothicbold.ttf, the default mabinogi font will be used. If you are using a dll patcher that uses Bitmap font or BitmapPositionFix, then nanumgothicbold.ttf will be undetected and font_eng.dds will be read instead.
>>Frequently asked questions<<
If you get PACK malformated or a 'delete etc language.Package'(
http://puu.sh/5iDlT.jpg) error then delete language.pack from the package folder then run mabinogi.exe to download a new language.pack and it should let you apply mods again.
To Remove Graphic Always Noon Sky:
Find these sections in the installer and uncheck or if you use data packer you can delete the files manually and re-pack.
Section Always noon sky 1
data/db/renderer_resource.xml
------
Section Always noon sky 2
data/gfx/fx/atmosphere/timetable_clear.raw
data/gfx/fx/atmosphere/timetable_clear_taillteann.raw
data/gfx/fx/atmosphere/timetable_cloudy.raw
data/gfx/fx/atmosphere/timetable_cloudy_taillteann.raw
data/gfx/fx/atmosphere/timetable_iria_sandstorm.raw
data/gfx/fx/atmosphere/timetable_iria_snowstorm.raw
------
data/gfx/fx/atmosphere/timetable_iria_zardine.raw
data/gfx/fx/atmosphere/timetable_lightning.raw
data/gfx/fx/atmosphere/timetable_lightning_taillteann.raw
data/gfx/fx/atmosphere/timetable_otherworld_darkfog.raw
data/gfx/fx/atmosphere/timetable_physis_clear.raw
data/gfx/fx/atmosphere/timetable_physis_cloudy.raw
------
Section Always noon sky 3
data/material/fx/skydome/skygradation.dds
data/material/fx/skydome/skygradation_avon.dds
data/material/fx/skydome/skygradation_physis.dds
data/material/fx/skydome/skygradation_skatha.dds
data/material/fx/skydome/skygradation_taillteann.dds
Find this setting in Abyss (c:nexonmabinogiAbyss.ini) and change to 0 then save.
;Changes the sky light to:
; 1 = Midday
; 2 = Midnight
; 3 = User Select (1-24)
ControlDayTime=0
To Remove Talent Level Number:
Find these sections in the installer and uncheck or if you use data packer you can delete the files manually and re-pack.
Section "Show Talent Level by Number"
data/local/xml/talenttitle.english.txt
Section "Show Talent Level by Number 2"
data/xml/talenttitle.english.txt
---Files included in the compilation.---
Mabinogi.exe.config
DATA Packer.exe
Mabinogi.exe
AutoBot\Frontend.ini
data\code\interface.english.txt
data\code\standard.english.txt
data\db\animationevent.anievent
data\db\aircraftdesc.xml
data\db\charactercondition.xml
data\db\commercecommon.xml
data\db\dissolution.xml
data\db\dungeon_ruin.xml
data\db\dungeondb.xml
data\db\dungeondb2.xml
data\db\minimapinfo.xml
data\db\npcclientappearance.xml
data\db\production.xml
data\db\propdb.xml
data\db\renderer_resource.xml
data\db\undergroundmaze.xml
data\db\cutscene\bossroom_peaca_masterlich.xml
data\db\cutscene\cutscene_bossroom_event.xml
data\db\cutscene\cutscene_bossroom_event2.xml
data\db\cutscene\cutscene_bossroom_event3.xml
data\db\cutscene\cutscene_bossroom_event4.xml
data\db\cutscene\cutscene_bossroom_event5.xml
data\db\cutscene\cutscene_darknight_change.xml
data\db\cutscene\cutscene_elvenmissile_fire.xml
data\db\cutscene\cutscene_elvenmissile_ice.xml
data\db\cutscene\cutscene_elvenmissile_light.xml
data\db\cutscene\cutscene_giant_fullswing.xml
data\db\cutscene\cutscene_paladin_change.xml
data\db\cutscene\cutscene_waterfall.xml
data\db\cutscene\c2\bossroom_albi_arachne.xml
data\db\cutscene\c2\bossroom_albi_golden_spider.xml
data\db\cutscene\c2\bossroom_ghostarmy.xml
data\db\cutscene\c2\bossroom_giant_ice_sprite.xml
data\db\cutscene\c2\bossroom_hardmode_albi_arachne.xml
data\db\cutscene\c2\bossroom_incubus.xml
data\db\cutscene\c2\bossroom_incubus_dugald.xml
data\db\cutscene\c2\bossroom_incubus_dugald_transform.xml
data\db\cutscene\c2\bossroom_incubus_senmag.xml
data\db\cutscene\c2\bossroom_incubus_senmag_transform.xml
data\db\cutscene\c2\bossroom_incubus_transform.xml
data\db\cutscene\c2\cutscene_elf_transform.xml
data\db\cutscene\c2\cutscene_giant_transform.xml
data\db\cutscene\c2\iria_bossroom_bandersnatch.xml
data\db\cutscene\c2\iria_bossroom_dersert_ruins.xml
data\db\cutscene\c2\iria_bossroom_mirrorwitch.xml
data\db\cutscene\c2\iria_bossroom_mirrorwitch_angry.xml
data\db\cutscene\c2\iria_bossroom_mirrorwitch_intro.xml
data\db\cutscene\c2\iria_bossroom_potspider.xml
data\db\cutscene\c2\iria_bossroom_potspider_claw.xml
data\db\cutscene\c2\iria_bossroom_potspider_leg.xml
data\db\cutscene\c2\iria_bossroom_potspider_molar.xml
data\db\cutscene\c2\iria_bossroom_potspider_poisongland.xml
data\db\cutscene\c2\iria_bossroom_potspider_pot.xml
data\db\cutscene\c2\iria_bossroom_shining_stonegargoyle.xml
data\db\cutscene\c2\iria_bossroom_stonebison.xml
data\db\cutscene\c2\iria_bossroom_stonebison_hoof.xml
data\db\cutscene\c2\iria_bossroom_stonebison_horn.xml
data\db\cutscene\c2\iria_bossroom_stonebison_tail.xml
data\db\cutscene\c2\iria_bossroom_stonebison_teeth.xml
data\db\cutscene\c2\iria_bossroom_stonegargoyle.xml
data\db\cutscene\c2\iria_bossroom_stonegargoyle_boots.xml
data\db\cutscene\c2\iria_bossroom_stonegargoyle_glove.xml
data\db\cutscene\c2\iria_bossroom_stonegargoyle_shoulder.xml
data\db\cutscene\c2\iria_bossroom_stonehorse.xml
data\db\cutscene\c2\iria_bossroom_stonehound.xml
data\db\cutscene\c2\iria_bossroom_stonehound_anklet.xml
data\db\cutscene\c2\iria_bossroom_stonehound_claw.xml
data\db\cutscene\c2\iria_bossroom_stonehound_ear.xml
data\db\cutscene\c2\iria_bossroom_stonehound_tail.xml
data\db\cutscene\c2\iria_bossroom_stonehound_teeth.xml
data\db\cutscene\c2\iria_bossroom_stoneimp.xml
data\db\cutscene\c2\iria_bossroom_stoneimp_cap.xml
data\db\cutscene\c2\iria_bossroom_stoneimp_capaccessory.xml
data\db\cutscene\c2\iria_bossroom_stoneimp_ear.xml
data\db\cutscene\c2\iria_bossroom_stoneimp_jewel.xml
data\db\cutscene\c2\iria_bossroom_stoneimp_nose.xml
data\db\cutscene\c2\iria_bossroom_stoneimp_sandal.xml
data\db\cutscene\c2\iria_bossroom_stonepotspider.xml
data\db\cutscene\c2\iria_bossroom_stonezombie.xml
data\db\cutscene\c2\iria_bossroom_stonezombie_belt.xml
data\db\cutscene\c2\iria_bossroom_stonezombie_circlet.xml
data\db\cutscene\c2\iria_bossroom_stonezombie_eye.xml
data\db\cutscene\c2\iria_bossroom_stonezombie_hair.xml
data\db\cutscene\c2\iria_bossroom_stonezombie_shoulder.xml
data\db\cutscene\c2\iria_bossroom_stonezombie_wristlet.xml
data\db\cutscene\c2\iria_bossroom_wendigo.xml
data\db\cutscene\c2\iria_finding.xml
data\db\cutscene\c2\iria_finding_landmark.xml
data\db\cutscene\c2\iria_finding_mark.xml
data\db\cutscene\c3\bossroom_incubus_abb.xml
data\db\cutscene\c3\bossroom_incubus_abb_transform.xml
data\db\cutscene\c3\bossroom_incubus_cuilin.xml
data\db\cutscene\c3\bossroom_incubus_cuilin_transform.xml
data\db\cutscene\c3\cutscene_c3g10_halfgod_transform.xml
data\db\fieldmap\iria_c_map_main_field_aviation.raw
data\db\fieldmap\iria_nn_map_main_field_aviation.raw
data\db\fieldmap\iria_nw_map_main_field_aviation.raw
data\db\fieldmap\iria_se_map_main_field_aviation.raw
data\db\fieldmap\iria_sw_map_main_field_aviation.raw
data\db\fieldmap\taillteann_abb_neagh_aviation.raw
data\db\fieldmap\taillteann_main_field_aviation.raw
data\db\fieldmap\taillteann_sliab_cuilin_aviation.raw
data\db\layout\systemmenu.xml
data\db\layout\commerce\impview.xml
data\db\layout\gameclock\gameclockview.xml
data\db\layout\gameclock\gameclockview_weather.xml
data\db\layout\skill\skillsidebar.xml
data\db\skill\skillinfo.xml
data\gfx\char\chapter4\pet\anim\crystal_rudolf\pet_crystal_rudolf_ice_storm.ani
data\gfx\char\chapter4\pet\anim\dragon\pet_firedragon_summon.ani
data\gfx\char\chapter4\pet\anim\dragon\pet_icedragon_summon.ani
data\gfx\char\chapter4\pet\anim\dragon\pet_thunderdragon_summon.ani
data\gfx\char\chapter4\pet\anim\dragon\pet_thunderdragon_two_summon.ani
data\gfx\char\chapter4\pet\anim\flamemare\pet_flamemare_firestorm.ani
data\gfx\char\chapter4\pet\mesh\dragon\pet_c4_icedragon_framework.xml
data\gfx\char\elf\anim\tool\bhand_g\female_tool_bhand_g01_aiming_range_01.ani
data\gfx\char\giant\female\mentle\giant_female_dummy_01.pmg
data\gfx\char\giant\male\mentle\giant_male_dummy_01.pmg
data\gfx\char\human\anim\uni_natural_gathering_eggs.ani
data\gfx\char\human\anim\emotion\uni_natural_emotion_skill_fail_short.ani
data\gfx\char\human\anim\emotion\uni_natural_emotion_skill_success.ani
data\gfx\char\human\anim\emotion\uni_natural_emotion_skill_fail_short.mov
data\gfx\char\human\anim\emotion\uni_natural_emotion_skill_success.mov
data\gfx\char\human\female\mantle\female_dummy_01.pmg
data\gfx\char\human\male\helmet\male_theater01_paper_h01.pmg
data\gfx\char\human\male\helmet\male_theater03_paper_h01.pmg
data\gfx\char\human\male\helmet\male_theater04_paper_h01.pmg
data\gfx\char\human\male\mantle\male_dummy_01.pmg
data\gfx\char\human\tool\tool_lroad_01.xml
data\gfx\char\human\tool\tool_lroad_02.xml
data\gfx\char\human\tool\tool_lroad_03.xml
data\gfx\char\human\tool\weapon_volume_arrow.xml
data\gfx\char\item\anim\item_appear.ani
data\gfx\char\item\anim\item_appear_from_prop.ani
data\gfx\char\item\anim\item_appear02.ani
data\gfx\char\item\anim\item_appear02_from_prop.ani
data\gfx\char\item\mesh\item_bosskey_001.pmg
data\gfx\char\item\mesh\item_bosskey_002.pmg
data\gfx\char\item\mesh\item_boxkey_001.pmg
data\gfx\char\item\mesh\item_roomkey_001.pmg
data\gfx\char\item\mesh\prop_mushroom01_i.pmg
data\gfx\char\item\mesh\prop_mushroom02_i.pmg
data\gfx\char\item\mesh\prop_mushroom03_i.pmg
data\gfx\char\monster\mesh\mimic\mimic01_mesh.pmg
data\gfx\char\monster\mesh\mimic\mimic02_mesh.pmg
data\gfx\char\monster\mesh\mimic\mimic03_mesh.pmg
data\gfx\char\monster\mesh\mimic\mimic04_mesh.pmg
data\gfx\char\monster\mesh\mimic\mimic05_mesh.pmg
data\gfx\char\monster\mesh\mimic\mimic06_mesh.pmg
data\gfx\font\alphanumeric.ttf
data\gfx\fx\atmosphere\timetable_clear.raw
data\gfx\fx\atmosphere\timetable_clear_taillteann.raw
data\gfx\fx\atmosphere\timetable_cloudy.raw
data\gfx\fx\atmosphere\timetable_cloudy_taillteann.raw
data\gfx\fx\atmosphere\timetable_iria_sandstorm.raw
data\gfx\fx\atmosphere\timetable_iria_snowstorm.raw
data\gfx\fx\atmosphere\timetable_iria_zardine.raw
data\gfx\fx\atmosphere\timetable_lightning.raw
data\gfx\fx\atmosphere\timetable_lightning_taillteann.raw
data\gfx\fx\atmosphere\timetable_otherworld_darkfog.raw
data\gfx\fx\atmosphere\timetable_physis_clear.raw
data\gfx\fx\atmosphere\timetable_physis_cloudy.raw
data\gfx\fx\atmosphere\timetable_physis_lightning.raw
data\gfx\fx\atmosphere\timetable_physis_rainy.raw
data\gfx\fx\atmosphere\timetable_rainy.raw
data\gfx\fx\atmosphere\timetable_rainy_taillteann.raw
data\gfx\fx\atmosphere\timetable_skatha.raw
data\gfx\fx\effect\c2_g6_pet_snowfield.xml
data\gfx\fx\effect\c2_g6_s1_snowfield.xml
data\gfx\fx\effect\c3_g10_s1_cloud.xml
data\gfx\fx\effect\c3_g11_s1_others.xml
data\gfx\fx\effect\c3_g9_s2_fireflame.xml
data\gfx\fx\effect\c3_g9_s2_monster_spider12.xml
data\gfx\fx\effect\c4_g13_s2_pet_seal_fx.xml
data\gfx\fx\effect\c4_g14_s3_fire_horse.xml
data\gfx\fx\effect\c4_g14_s3_fire_horse_black.xml
data\gfx\fx\effect\c4_g14_s3_fire_horse_cyan.xml
data\gfx\fx\effect\c4_g14_s3_fire_horse_white.xml
data\gfx\fx\effect\c4_g16_pet_ice_dragon.xml
data\gfx\fx\effect\effect_weather_rain.xml
data\gfx\fx\effect\effect_weather_snow.xml
data\gfx\fx\effect\fx_c2_ruins.xml
data\gfx\fx\effect\fx_g5_fieldeffect.xml
data\gfx\fx\effect\glare.xml
data\gfx\fx\effect\pet_dragon_fire.xml
data\gfx\fx\effect\pet_dragon_thunder.xml
data\gfx\fx\effect\ship_water_fall.xml
data\gfx\fx\posteffect\blur.xml
data\gfx\gui\blacksmith.dds
data\gfx\gui\font_outline_eng.dds
data\gfx\gui\tailoring.dds
data\gfx\gui\tailoring_2.dds
data\gfx\gui\login_screen\intro_nexon_logo_256x256.dds
data\gfx\gui\login_screen\login_copyright01_usa.dds
data\gfx\gui\login_screen\login_image_g16s2_us.dds
data\gfx\gui\login_screen\login_title_maestro_logo_us.dds
data\gfx\gui\login_screen\login_title_maestro_us.dds
data\gfx\gui\map_jpg\minimap_belfast_human_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_connous_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_connous_g15_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_connous_underworld.jpg
data\gfx\gui\map_jpg\minimap_iria_courcle_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_nw_tunnel_n_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_nw_tunnel_s_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_physis_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_rano_eng.jpg
data\gfx\gui\map_jpg\minimap_iria_rano_qilla.jpg
data\gfx\gui\map_jpg\minimap_senmag_2_eng.jpg
data\gfx\gui\map_jpg\minimap_senmag_eng.jpg
data\gfx\gui\map_jpg\minimap_taillteann_abb_neagh_eng_rep.jpg
data\gfx\gui\map_jpg\minimap_taillteann_eng_rep.jpg
data\gfx\gui\map_jpg\minimap_taillteann_sliab_cuilin_eng_rep.jpg
data\gfx\gui\map_jpg\minimap_tara_castle_1f_eng_rep.jpg
data\gfx\gui\map_jpg\minimap_tara_eng_rep.jpg
data\gfx\gui\map_jpg\minimap_tara_n_field_eng_rep.jpg
data\gfx\gui\trading_ui\gui_trading_state.dds
data\gfx\image\item_mythril_ingot.dds
data\gfx\image\item_mythril_metalplate.dds
data\gfx\image\item_mythril_metalsolder.dds
data\gfx\image\item_mythril_mineral_fragment.dds
data\gfx\image\item_mythril_mineral_small.dds
data\gfx\image\item_unknown_mineral_small.dds
data\gfx\image\copyright_usa.raw
data\gfx\scene\avon\dungeon\dg_avon_stage_fog_01.xml
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