If I may ask, do you guys know what in the mod pack that removes the Music Cancelling for commerce, as well as which of the "Show crops, metallurgy, etc" check boxes (There's 3 of them) put's a label on tree's in Dunbarton (EX : Tree 1 shows on any random tree, and Tree 2 shows on all the tree's surrounding the map).
I don't look much at the screen when commercing, and just rely on the music turning off to stop my character and look at the screen. The giant bandits showing from far away is SO nice, but with the heart beat going along with the music, I don't feel like I should look away, fearing I'll get caught. If possible I'd prefer just having giant bandits along with the music turning off when you get within heart beat distance (the bigger radius for the heart beat is pretty helpful I must say).
As for the tree's...It just feel's silly seeing a tree called a tree...I can understand the labels on crops so you can alt click on the name, and the metallurgy labels to catch those invisible patches, but the tree's...I kinda giggled at seeing. Out of the 3 check boxes during installation, is there one that labels the trees in different maps by chance? Or really just which one labels the tree's, and what else does it label.
Thank you for the mod pack, been using it since Tiara stopped updating theirs, and been loving it since then as well
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